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Gaborro
For: I Wanna Graduate From DT
Very nice adventure game with some nice variety, some traps that are pretty much harmless and sometimes funny, and some nice bosses; the final avoidance especially is awesome and it has an accessible difficulty.

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[0] Likes
Rating: 8.0 80       Difficulty: 40 40
May 29, 2022
Gaborro
For: I wanna sunxipu
Decently fun sunspike-style game; the needle doesn't flow and play as memorable as sunspike's but I think it does not have some of the annoying peaks sunspike had, so this might be some kind of improvement on the genre, not exactly sure.

The boss is where I feel a bit weird; I think this boss is fun and the sync with the song is pretty good. When I first saw this boss I thought to myself "this looks a lot more fair than the sunspike boss, this seems way more balanced" and then I grinded it and while it was easier I was still wrong somehow. The RNG in this game is just sometimes really rough, even more than the sunspike final boss and in multiple spots, so I actually got annoyed by the end of it.

I would still recommend giving it a try.

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[0] Likes
Rating: 7.0 70       Difficulty: 65 65
May 28, 2022
Gaborro
For: I wanna Quaint
Just a great trap game with some nice bosses; the traps are mostly funny and there are a few that also enhance the platforming really well. I actually recommend trying to speedrun this one, since it's one of the only games where I actually enjoyed doing so.

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[0] Likes
Rating: 7.5 75       Difficulty: 40 40
May 28, 2022
Gaborro
For: I Wanna be the TIS
While my rating might be skewed because I absolutely hated the fact that I was stuck grinding this game for way too many hours, I think it has been a while since, and so I think the number I'm giving it has more thought now than ever, but feel free to use your own judgement.

The first boss in this game is the one most people like and the most memorable of the two; I think the structure is awesome and in general, this boss has both creative attacks, and intense stuff that really gets your adrenaline going, both good things for a boss that is supposed to be fucked up.

The thing that ruined this boss for me was everything before the green/blue attack.
It is just such a snorefest compared to everything after it that it legit felt like a pain in the ass cmi ex hyper intro just to get through it.
I still want to give it credit where credit is due; the 2nd phase is amazing, and I never felt such intensity and adrenaline in any boss before; for better or worse, the fact that I really wanted to get this boss done because of the negatives amplified the feeling of the 2nd phase which was great. The pasta attack in 1st phase is a blast to play, and the platform phase, while it feels like some dumb spaghetti code thing, it's actually pretty cool, and fun for the most part.

Now, for the second boss; I'm not sure if I have the right idea but apparently this one gets a bit more hate for whatever reason. I actually enjoyed this boss a lot more. It also has intense and creative attacks, and while it does seem to lean more towards some of the BS dot hitbox stuff, it stays with a consistent intensity through the boss. Some of the RNG later on is very simple but dense, and it goes well with the music (I also prefer the 1st phase music of this one compared to the first boss but I'm trying to remove that bias from the rating).

I think both bosses are worth trying; this game was a learning experience for me since it probably was the first grind where I actually got upset multiple times.

I think as an ending lesson I can say this: whenever you start getting into this section of fucked up avoidance games, don't be afraid of doing things to enhance your experience, I think that around that moment where you start pushing really hard for out-of-reach objectives, stuff like mods or practice tools are good if you think they will make your experience better; yes, you might get some weird looks, but I think it is a healthy decision to look out for your fun when you are trying to break new limits. Had I not decided to practice towards the end of the grind, maybe I would still be stuck on this and I would have rated this some shit like 1.0 out of pure hatred.

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[4] Likes
Rating: 6.5 65       Difficulty: 90 90
May 28, 2022
Gaborro
For: I wanna be the 32
Short and intense RNG fest avoidance. Requires a bit of luck but mostly skill for sure. Had some fun with it, but I don't think it's for everyone.

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[0] Likes
Rating: 6.5 65       Difficulty: 65 65
May 28, 2022
Gaborro
For: Great spirit remix
This avoidance is mostly fun but the way the attacks are structured make it hit or miss; the problem is that it alternates between attacks that will probably never kill you and attacks that are really hard. You will also die many times because some of the attacks just instagib you the first time they happen.

Maybe worth trying if you can get your hands on this one.

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[0] Likes
Rating: 6.0 60       Difficulty: 65 65
May 28, 2022
Gaborro
For: I wanna be the Showdown
Very easy floor game that stays varied throughout the whole thing; every floor has a different mechanic or style to it. Just a fun game and easy to recommend.

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[0] Likes
Rating: 8.5 85       Difficulty: 30 30
May 28, 2022
Gaborro
For: Not Another Needle Game
What makes this game so good for me is the presentation; it's mostly your usual needle game with some gimmicks spicing it up here and there, but the production value in general is great, and the addition of some story to go with it adds some charm to the experience.

The secrets are awesome and it does not feel annoying to try and find them; the multiple endings in this game and the bomb option also make this a perfectly reasonable recommendation for people getting into fangames who are up for the challenge.

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[0] Likes
Rating: 8.5 85       Difficulty: 65 65
May 28, 2022
galaxyArchivist
For: I don't wanna Repeat 3
[0] Likes
Rating: 3.0 30       Difficulty: 45 45
May 28, 2022
DerpyHoovesIWBTG
For: I wanna be the a deceiving character
Tagged as: Trap Boss
[0] Likes
Rating: 2.0 20       Difficulty: 30 30
May 28, 2022
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