Latest Reviews

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Xplayerlol
For: I wanna get the Duo
Nice needle game with a decent difficulty curve. It's very long, and fairly well-made. Gets quite challenging at the last screens (Mainly thanks to the lack of saves). Would recommend.

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Tagged as: Needle Trap Long
[1] Like
Rating: 7.0 70       Difficulty: 55 55
Mar 8, 2015
Bob
For: I wanna be the Mini spirit
Gameplay: 6/10
Music: 7/10
Production Value: 4/10
Genre: Adventure (short)

Fun little platforming game with an easy boss at the end. I would have liked to have better tilesets than brown blocks but so be it. Could have been longer, too.

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Tagged as: Trap Boss Short
[0] Likes
Rating: 5.8 58       Difficulty: 25 25
Mar 8, 2015
Xplayerlol
For: I wanna hear the Yee
Very short and fast-paced avoidance. Requires plenty of precision sometimes, but mostly it's all about finding the pattern. Not too hard overall.

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Tagged as: Avoidance
[1] Like
Rating: 3.0 30       Difficulty: 33 33
Mar 8, 2015
Xplayerlol
For: I wanna eat the Stuffed Animal
Rating based on the lowest difficulty.
Slow-paced, beginner-friendly avoidance. Simplistic attacks, nice visuals, lovely music. Actually pretty lengthy, being about 5 minutes long. Higher difficulties increase the avoidance's difficulty, so if you want a bigger challenge, pick one of those. I can say for sure that the easy mode is a fun, beginner-friendly experience that I would definitely recommend.

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Tagged as: Avoidance
[0] Likes
Rating: 7.0 70       Difficulty: 14 14
Mar 8, 2015
Xplayerlol
For: I wanna eat the Mysterious xob
Really fun avoidance. The intro and the little animation somewhere in the middle of the fight where you disappear for a few seconds are somewhat uncalled for, but the rest of the fight is pretty amazing. Plenty of attacks that stand out for being unique even among the "Eat the" series, many of which force you to move around quite a bit, nice balance between pattern and RNG (With one or two patterns that might be complicated to avoid if you don't know about them beforehand, but nothing too bad), nice visuals with plenty of cool visual effects and a nice music to go along with everything.
It's great overall. It has a few minor issues, but its positives heavily outweigh the few negatives. Would definitely recommend.

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Tagged as: Avoidance
[2] Likes
Rating: 8.1 81       Difficulty: 29 29
Mar 8, 2015
WrathofAnubis
For: I wanna be the Humming note
A short game with excellent music and fairly boring level design. Has a few tricky jumps, but nothing particularly difficult. The boss has an interesting reverse-shield, but otherwise there's nothing very unique about this game.

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Tagged as: Boss Short
[0] Likes
Rating: 5.0 50       Difficulty: 25 25
Mar 7, 2015
ssj4tidusffx
For: I wanna survive in Needle dream
Short and fun needle game. None of the jumps are very hard and the difficulty stays pretty consistent throughout.

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[0] Likes
Rating: 6.0 60       Difficulty: 55 55
Mar 7, 2015
Xplayerlol
For: I wanna eat the Book
Avoidance I'm not fond of. The first minute or so of the avoidance is filled with unreadable pattern attacks (I.e., attacks that usually can't be avoided unless you know about them beforehand), and the rest of the fight alternates between more pattern attacks (Some of which are also not readable) and RNG attacks of inconsistent difficulty (Some of which are actually pretty difficult to avoid, which doesn't mix well with the beginner-friendly attacks that come right afterwards). The visuals are also uninteresting at best. It does have some interesting attacks (Not even that many), but nothing worth playing for.
It's pretty much the most poorly designed avoidance in the "Eat the" series. Wouldn't recommend.

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Tagged as: Avoidance
[0] Likes
Rating: 4.5 45       Difficulty: 44 44
Mar 7, 2015
patrickgh3
For: I wanna climb the Ivy
A short game with platforming based around wall jumps. The level design is okay at times, but obnoxious at others. There is an unfairly difficult and un-fun save towards the end of the game (checked by decompiling) that I stopped at. Overall I like the idea and the feel of the game, it has it's own charm even though it's short, but it was missing the execution.

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Tagged as: Short
[1] Like
Rating: 2.0 20       Difficulty: 35 35
Mar 7, 2015
Cortex
For: I wanna get Cultured
I am very much in Sword's boat right now, so if you don't want to read what could be considered a rant, go somewhere else.

Most of the games that the screens came from were actually decent choices. However, many of the screens were nerfed to the point where they were boring. I understand how the game is supposed to be beginner-friendly, but that does not justify removing almost every single trap in the games that they came from. Not all traps are bad, as I like to say.

The next area that I would like to point out is Stage 4, which practically the entire stage is a single, long tower segment. In all honesty, this destroys the point of a medley, where if you don't like the style of platforming, it will change in the next screen.

In addition, I found the music to be quite annoying, even before it looped once. It is generally repetitive and annoying, and at times, I felt compelled to mute it.

My last criticism is the final boss, Biff. Like the rest of the game the boss is easy, but my main complaint comes from the fact that after every phase, a random screen and gimmick and gimmick is chosen. The problem with this is that some combinations are obviously harder or easier than other such as the Celebrate 100 screen with no gimmicks compared to the Conquer 100 Trials screen with the speed gimmick.

The game does have a couple things going for it, such as the humor and the production values, but these did not change the experience I had with it. All in all, I felt as if the game was severely rushed, which is the exact opposite of what happened; the game took forever to come out. There is more that I could get into, but I think you can understand where I am coming from. If you don't agree with me, that's good. It means you have an opinion. Don't let me ruin your enjoyment of this game.

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[10] Likes
Rating: 3.0 30       Difficulty: 45 45
Mar 7, 2015
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