SteelMelody's Profile
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Game | Difficulty | User's Rating |
---|---|---|
I Wanna Catch the Clown | 52.0 | 8.5 |
1 Review
SteelMelody
For: I Wanna Catch the Clown
For: I Wanna Catch the Clown
Rating based on Normal 100%
First adventure clear and a blatantly charming one. I really like the Game Maker 1.0 assets and 3D animation: there is quite a lot of production quality with a good set list of songs.
Most gimmicks play like simple enemies in an old Game Maker title: which is obviously what it's going for. They're easy to wrap your head around and come back in entertaining ways (I especially liked the frog puzzles, which had just the right amount of jank to be fun to work with. Certainly more interesting than simple swapping blocks!)
Although some gimmicks fall out of use in the later screens, I found out I missed them when the game picks up in the second half, where more standard trigger and trap fare are commonplace. The traps that do show up are well placed, especially when on a particular screen, they tend to hit you on the backtracking path. Hilarious the first few times, though.
For the few gripes I do have, they're few and far between. The frogs croak every time you jump or double jump: which can be extremely distracting especially in one water screen where the frogs are near the end: you'll be hearing them the whole screen. Judging by the overall charm of the game though, I wonder if this is intentional?
The butterfly room was one of three rooms I disliked, especially when some platforms look to be the intended path (but the actual path is so much simpler: having what looks like a super complex platform ride at the end of a save is pretty offputting.) I would also dock a bit for the one of the diamond screens, which has the "gimmick" of very precise jumps (but they're nerfed significantly due to the spike sprites. I still think a double corner at the start of a save isn't that great.) I would also dock just a bit for the final boss being a bit lackluster.
Overall, Catch The Clown is a memorable platformer with gimmicks I'd love to see used more, especially the frogs! If you like old Game Maker aesthetics given new breath, it's worth a shot!
[2] Likes
First adventure clear and a blatantly charming one. I really like the Game Maker 1.0 assets and 3D animation: there is quite a lot of production quality with a good set list of songs.
Most gimmicks play like simple enemies in an old Game Maker title: which is obviously what it's going for. They're easy to wrap your head around and come back in entertaining ways (I especially liked the frog puzzles, which had just the right amount of jank to be fun to work with. Certainly more interesting than simple swapping blocks!)
Although some gimmicks fall out of use in the later screens, I found out I missed them when the game picks up in the second half, where more standard trigger and trap fare are commonplace. The traps that do show up are well placed, especially when on a particular screen, they tend to hit you on the backtracking path. Hilarious the first few times, though.
For the few gripes I do have, they're few and far between. The frogs croak every time you jump or double jump: which can be extremely distracting especially in one water screen where the frogs are near the end: you'll be hearing them the whole screen. Judging by the overall charm of the game though, I wonder if this is intentional?
The butterfly room was one of three rooms I disliked, especially when some platforms look to be the intended path (but the actual path is so much simpler: having what looks like a super complex platform ride at the end of a save is pretty offputting.) I would also dock a bit for the one of the diamond screens, which has the "gimmick" of very precise jumps (but they're nerfed significantly due to the spike sprites. I still think a double corner at the start of a save isn't that great.) I would also dock just a bit for the final boss being a bit lackluster.
Overall, Catch The Clown is a memorable platformer with gimmicks I'd love to see used more, especially the frogs! If you like old Game Maker aesthetics given new breath, it's worth a shot!
Rating: 8.5 85
Difficulty: 52 52
May 18, 2023
User's games list is empty!
1 Favorite Game
Game | Difficulty | User's Rating |
---|---|---|
I Wanna Catch the Clown | 52.0 | 8.5 |
1 Cleared Game
Game | Difficulty | User's Rating |
---|---|---|
I Wanna Catch the Clown | 52.0 | 8.5 |