I wanna be the Destination

Creator: かーにばる

Average Rating
7.6 / 10
Average Difficulty
84.1 / 100
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Tags:

Adventure (20) Needle (15) Avoidance (18) Trap (16) Gimmick (5) Boss (10) Luka (1) Rin (1) Len (1) Long (8) Destination (1) Required_secrets (1) Visual_Medley (1)

Screenshots

  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by P2shka
  • by P2shka
  • by Xplayerlol
  • by Cortex
  • by Xplayerlol
  • by just_another_Guy
  • by Xplayerlol

57 Reviews:

popop614
Put simply,

this game slaps, currently my favorite classic at the moment

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[1] Like
Rating: 9.0 90       Difficulty: 80 80
Jun 2, 2022
TopWolF
TRAPS!!!

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[1] Like
Rating: 3.0 30       Difficulty: 83 83
Jul 10, 2020
Mrzwanzig
The platforming in this game peaks early with the first few stages and particularly the secrets. The maze could be fun if it didn't include that silly jump up into the screen transition, and after that it's just a series of progressively more generic and poorly balanced stages. Well, the final stage is actually pretty good, except for The One Save that's randomly super hard. Oh well. The thing is, you only play this game for the bosses, and they're gonna be the majority of your playtime anyway, so I don't hold the mediocre platforming against it too much.

The first three bosses are decent if unspectacular cherry bosses, followed by a fun little Ruka avoidance. Then there's the Heaventrap boss, which I didn't like much at all. It's the kind of boss that's easy most of the time till you get some awkward combination of attacks and it suddenly isn't. The fact that it takes a long time and the hard parts are at the end doesn't help.

But it's all about those last two bosses. These made up about 80% of my playtime, and I really enjoyed them! The Rin & Len avoidance has a pretty hype song, and some really fun attacks, especially the orange barrages for the choruses. I'm very much not a fan of the pretty precise pattern at the very end, but otherwise it's a good time. Everyone knows the final boss, and at 6 minutes it's quite the intimidating gauntlet. The attacks (almost) all follow a pattern of part targeted, part RNG, but they're all distinctly different variations on that core idea. It's a really solid boss that deserves to be as iconic as it is, and I'm glad to have finally experienced it.

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[1] Like
Rating: 8.0 80       Difficulty: 82 82
Jun 10, 2019
IPECACMAN
If the game was only the last stage and the boss it was gonna be even a better game :)

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[1] Like
Rating: 8.0 80       Difficulty: 75 75
Apr 19, 2016
Marios
Kinda enjoyable game. None of the stages are really great and there's plenty of traps that I didn't really enjoy. The final area was particularly annoying mostly because I disliked it's gimmicks (darkness, SMW fire).
The first few bosses are pretty standard and kinda easy. But the Devil Kid is definitely harder than anything before it, the last few hits aren't super luck based but you can get screwed by RNG. The second avoidance isn't really too hard.

I actually enjoyed the final boss a lot, even if you have to deal with music loop lag once and Yellow 2 is really unfair. I didn't have that much of a hard time with it which why I rated the game "low".
I honestly wouldn't recommend the game unless you're interested in the final boss.

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Tagged as: Adventure Long
[1] Like
Rating: 5.5 55       Difficulty: 75 75
Mar 26, 2016