10 Reviews:
kurath
The third entry in the simple 10 series which is a series of 10 screens around a single gimmick with a super basic implementation.
No music, one static tileset (which does look alright).
This one is built around bouncy blocks (which have seen a resurgence this year) so in a way its ahead of time. Unfortunately a lot of the jumps and actions are kind of annoying and unlike more recent implementations of it doesn't offer much creative design usage as it always consumes your double jump. Still, its an improvement over the past installments I'd say.
No music, one static tileset (which does look alright).
This one is built around bouncy blocks (which have seen a resurgence this year) so in a way its ahead of time. Unfortunately a lot of the jumps and actions are kind of annoying and unlike more recent implementations of it doesn't offer much creative design usage as it always consumes your double jump. Still, its an improvement over the past installments I'd say.
Tagged as: Gimmick
[0] Likes
Rating: 4.5 45
Difficulty: 45 45
Dec 15, 2019
BaronBlade
Mediocre game centering around bouncy blocks. A lot of rooms require the use of cancelling off them.
Tagged as: Gimmick
[0] Likes
Rating: 5.0 50
Difficulty: 33 33
Sep 19, 2016
Jumpyluff
I still don't know how these blocks work.
Tagged as: Gimmick
[0] Likes
Rating: 1.7 17
Difficulty: 24 24
May 22, 2015
Xplayerlol
Fun with bouncing blocks. It's pretty much about learning how to bounce without dying, and reaching the portal meanwhile (Mashing is useful at some points). There's one particularly hard segment, but overall its's fairly easy. Wouldn't really recommend.
Tagged as: Gimmick
[0] Likes
Rating: 4.0 40
Difficulty: 38 38
Mar 29, 2015