I wanna be the T

Creator: 鯖缶

Average Rating
7.0 / 10
Average Difficulty
76.5 / 100
[Download Not Available]


Adventure (3) Needle (3) Avoidance (3) Trap (1) Boss (2) Trigger (1) Taisa (3) Cyber (1)


  • by Bob
  • by Bob
  • by Jdx83
  • by Bob

9 Reviews:

Good adventure game with bullet-hell bosses. Would recommend if you're into that because its in my opinion cyber's best attempt at an adventure game. He succeeded

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[4] Likes
Rating: 9.5 95       Difficulty: 80 80
Nov 29, 2015
Pretty fun adventure game consisting of four stages of platforming (Plus one intro screen), with one boss following each. The platforming follows a needle-esque style with occasional extra mechanics. It's really fun, and while it's not exactly easy, it definitely isn't as much of a challenge as the bosses. I was going to describe each stage in detail, but I don't really have a lot to say about most of them. Their only downside is that they are absurdly short. The green portal is the one I wanted to talk about, since it's more of a mixed bag. It features ugly design choices, including a few saves whose hardest jump is the last, as well as zero sense of difficulty balance, but it has its share of fun (Or at least alright) sections and the backtracking feels right (i.e. the stage doesn't feel repetitive at all). I said that the stages are short, but this is an exception. It's decently long.
The bosses are the highlight of the game. I mean, except for the infinite jump boss, which looks pretty but feels pretty repetitive, lacks actual challenge and ends with an excruciating test of patience. As a whole, the other bosses are very enjoyable, and challenging while still remaining fair (In fact, I'm amazed at how seldom Remilia walls you despite the shower of projectiles she throws in the first phase). Most of them save you within the boss room and keep the music looping even when you die (Which makes the fights much easier to focus at), and checkpoints are given where checkpoints are most appreciated. Speaking more individually, Remilia is by far the best boss in the game. The amount of variety distributed between her three phases is amazing. The Spike is also pretty good, with a handful of creative and very tricky attacks. It might be a little difficult to learn, though. Taisa is surprisingly simplistic in comparison, but that doesn't make it bad. It's a challenging boss and a fitting conclusion to the game.
I also like the atmosphere this game has. The platforming feels dark and eerie, yet very peaceful, while the bosses feel violent and frenetic, while still retaining the eerie tone. Both of them bring about a state of mind adequate to the section you're playing.

I really enjoyed this game. Its platforming is heavily overshadowed by its bosses, which feels weird for an adventure game, but it's a great time if you ignore that. Would definitely recommend.

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Tagged as: Adventure Needle Avoidance Trigger Taisa
[1] Like
Rating: 9.0 90       Difficulty: 82 82
Sep 14, 2019
Fun game with easy platforming and hard bullet hell bosses (especially the Colonel at the end). The music is non-restarting (even for bosses) and the boss fights are challenging, but fair, even giving you save points between phases (except for Colonel for obvious reasons).

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Tagged as: Adventure Boss Taisa
[1] Like
Rating: 7.0 70       Difficulty: 87 87
Jun 16, 2015
This game was okay until the moon turned into a touhou.

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Tagged as: Needle Avoidance
[1] Like
Rating: 3.0 30       Difficulty: 75 75
Mar 21, 2015
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Dec 6, 2021