I wanna be the World Master

Creator: メガビリー

Average Rating
5.1 / 10
Average Difficulty
43.3 / 100
[Download Not Available]


Adventure (1) Avoidance (1) Trap (1) Boss (1)


  • by Wolfiexe
  • by Wolfiexe
  • by Wolfiexe
  • by Wolfiexe

4 Reviews:

World Master is a pretty old-fashioned adventure, feeling reminiscent in some aspects to the original I Wanna be the Guy and early fangames of that era. Boasting plenty of flying spike traps and mundane gotcha moments, you'll be in for a ride as you try to become the World Master.

The game starts relatively open, giving you a few paths to choose from. Every stage generally has a theme or gimmick attached heavily to it, although the abundance of traps felt the same the whole way through. I did find a few of the traps amusing, but for the most part I found them to detract from the experience moreso than enhance it. The switches and moving killblocks in the machine stage was fairly enjoyable, and some of the screens in the final stage had some really interesting ideas. The bosses are also mostly well done albeit not terribly interesting, usually being very simple with their attack patterns and how they work. A special shoutout goes to the charm put into the sound effects and some presumably hand-drawn sprites, although I'm not sure if these were actually hand-drawn by the maker or just grabbed from somewhere else.

There were however some real clangers though, such as the horror stage which had some incredibly tedious trap-infested segments with invisible daggers spawning right next to you. This was also straight after a questionable screen-flashing gimmick in the previous stage, which combined with cycles made for a visually-confusing experience. I also had some gripes with the final boss in particular, which suffered from the issue that a few attacks not only were much harder but also allowed for 0 damage. The final phase also felt a bit chaotic to execute for me, despite the simplicity of what was going on. I did like most of the boss throwbacks even with the aforementioned issue.

Also a special mention goes to the pre-final stage autoscroller. The first half was unfortunately one of the least fun parts of the game for me, combining a long autoscroller with a lot of traps and even some lag here and there, perhaps due to the old engine not cooperating. The second half however with the tank chase was pretty fun and memorable, foregoing the traps for a more intense chase and reacting to the sentries. That's not to say there aren't hijinks afoot, but they were amusing rather than tedious.

All-in-all for me it was a slightly-above-average game, which I feel deserves more due to the effort in stage variety, boss visuals and sprites which is all pretty charming, and the game does constantly feel fresh as if you're travelling through a world with tons of variety. Unfortunately the gameplay itself didn't hit the mark for me, with the platforming being more of a slog to get through than enjoyable. Still, if you aren't too put off by heavy amounts of traps then you'll probably enjoy this a lot more than I did. It's still worth playing I'd say.

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Tagged as: Adventure Trap Boss
[1] Like
Rating: 6.0 60       Difficulty: 45 45
Aug 12, 2019
Completed without all secrets. Not as good as its sequel. Modeled after the original guy game when it comes to progression. Traps aren't as fun, and the platforming pretty easy besides the Horror area. The autoscroller before the final area is slow, long, and annoying to learn. Besides the final boss, most bosses are pretty basic.

The final boss is very very enjoyable though. Worth going through the game to fight? Maybe. I'd just recommend checking out the sequel instead, then coming back to this one if you are curious.

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[0] Likes
Rating: 5.0 50       Difficulty: 45 45
May 9, 2015
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
May 7, 2021
[0] Likes
Rating: 4.4 44       Difficulty: 40 40
Sep 20, 2015