I wanna brake the Eight beelzebubs(共同開発)

Creators: LIPCONE, ひいじ, かーにばる, ナツオ, リケワナ, ゆううつ, えぐぜ。, マリマリオ

Average Rating
3.1 / 10
Average Difficulty
59.4 / 100
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Tags:

Needle (1) Trap (4) Gimmick (4) Long (1) Collab (1)

Screenshots

  • by Xplayerlol
  • by ElCochran90
  • by Xplayerlol
  • by Xplayerlol
  • by ElCochran90
  • by ElCochran90
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by ElCochran90

8 Reviews:

Wolfiexe
A rollercoaster ride through quirky gimmicks and content that probably shouldn't exist but it does regardless. Eight Beelzebubs features a really weird variety of content, all packed in a multitude of fairly short stages that fly rapidly from one to the next.

The game opens with a pretty eye raising stage, but as the game goes on it brings a lot of things to the table. Some personal highlights include the bee honey stage and the cloud collectathon stage. There are also some real clangers too which I wasn't too fond of, such as the questionable pause-playing stepmania stage. A good chunk of the stages are also primarily trap focused and don't feature any gimmicks worth nothing, but they still have some oldschool charm to them that I ended up enjoying.

It's kind of a weird game, but I liked it more than I thought I was going to. If you're looking for a weird mixture of oldschool ideas and design styles then you'll probably have a decent time with this one.

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Tagged as: Trap Gimmick
[3] Likes
Rating: 5.5 55       Difficulty: 55 55
Sep 11, 2019
Subfusc_moose
Old school collab, a true rollercoaster of emotions. Lot of people despise it, I would call it a masterpiece.

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[3] Likes
Rating: 9.0 90       Difficulty: 55 55
Feb 11, 2017
Xplayerlol
Decent-ish collab. Lots of different stages mixed up together, some of them featuring original, or at least rare gimmicks. Some are well-made, some make a poor use of their gimmicks and some are just bland platforming mixed with generic traps that are only wasting space in the game.
I enjoyed some parts and hated other parts, and these parts are all mixed together in this game. Not sure if I would recommend.

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Tagged as: Trap Gimmick
[2] Likes
Rating: 6.0 60       Difficulty: 58 58
Oct 10, 2015
DerpyHoovesIWBTG
Jesus, this is bad. Quite possibly one of the worst collabs I have ever played. Maybe even one of the worst fangames that had work put into it. Out of the 20 stages there were only like 4 that were decent or had potential, but even then they were made poorly. Don't play this unless you want to suffer.

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Tagged as: Trap Gimmick
[1] Like
Rating: 0.5 5       Difficulty: 60 60
May 2, 2018
ElCochran90
After playing this, I realize that Caballeros VI was the spiritual predecessor of this.... convoluted mess of a fangame with ideas of all sorts thrown in like mental diarrhea. It seems like a bunch of screens, mechanics and gimmicks thrown into the game untested (except for the honey one which was interesting but also a visual challenge) to see if they stick, before actually testing their quality. This game might come as divisive in the future if more people play it, but it is an overlong adventure where the bad overwhelmingly overshadows the good, if there is any. Traps are not as infuriating as in Caballeros VI, but they add nothing, like comedy value, creativity or the like.

It is a prolonged waste of time; however, it is very divisive. You've got a 0.5, a 1.5, a 6.0 and a 9.0. Go for it, I... guess???? Some backgrounds were cool, which I am uploading. There weren't many though.

Edit: How do you explain that I had the same amount of deaths in this game than in CaballerosVI, being the latter a game three times shorter?

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Tagged as: Needle Trap Gimmick Long Collab
[0] Likes
Rating: 1.5 15       Difficulty: 60 60
Nov 18, 2019