5 Reviews:
Xplayerlol
[Uncleared]
Man, I thought that the original Arrangement was trash. This is like a sloppier version of that thing. The difficulty curve looks like an electrocardiogram, one save is repeated thrice and you can check the 8th trial's screenshot to see how it is like and wonder why does it exist. Oh, and apparently the maker didn't know what aligns are (Or maybe he did, and forced the player to get the bad aligns on purpose).
Finally, I'd like to bring your attention to the 16th and the 27th trials. The 16th trial ends with a ceiling double diamond, but there's that thing called bad align that doesn't allow you to do it like a normal double diamond: Instead, you have to treat it like a double invert and do the bunnyhop-4-frame-2-frame (Or is it 5-frame-1-frame? I never know), because any other sequence of inputs will result in death, including cancels and normal 1-frames. The 27th trial doesn't derive its difficulty from any dirty trick like that (Edit: Apparently, it does), but it's still ridiculously hard and painfully tedious, so I thought I'd let you know that there's another roadblock besides the 16th trial. I underestimated it when I first saw it, and to this day I never got past that thing.
Just a sloppier Defeat the Arrangement that shows that the original wasn't quite "bad in every possible way" as I thought it was. Otherwise, I'd have to call this "bad in every possible and impossible way", or something, and that sounds silly.
Man, I thought that the original Arrangement was trash. This is like a sloppier version of that thing. The difficulty curve looks like an electrocardiogram, one save is repeated thrice and you can check the 8th trial's screenshot to see how it is like and wonder why does it exist. Oh, and apparently the maker didn't know what aligns are (Or maybe he did, and forced the player to get the bad aligns on purpose).
Finally, I'd like to bring your attention to the 16th and the 27th trials. The 16th trial ends with a ceiling double diamond, but there's that thing called bad align that doesn't allow you to do it like a normal double diamond: Instead, you have to treat it like a double invert and do the bunnyhop-4-frame-2-frame (Or is it 5-frame-1-frame? I never know), because any other sequence of inputs will result in death, including cancels and normal 1-frames. The 27th trial doesn't derive its difficulty from any dirty trick like that (Edit: Apparently, it does), but it's still ridiculously hard and painfully tedious, so I thought I'd let you know that there's another roadblock besides the 16th trial. I underestimated it when I first saw it, and to this day I never got past that thing.
Just a sloppier Defeat the Arrangement that shows that the original wasn't quite "bad in every possible way" as I thought it was. Otherwise, I'd have to call this "bad in every possible and impossible way", or something, and that sounds silly.
Tagged as: Needle
[7] Likes
Rating: 0.9 9
Difficulty: 88 88
Sep 20, 2017
tuhkakuppi
27 dumb. The hard jump at the end has some subpixel rng you can't reasonably control which is very cool after a hard beginning.
Without it I'd say it's decent, nothing else was too offensive compared to that.
Without it I'd say it's decent, nothing else was too offensive compared to that.
Tagged as: Needle
[1] Like
Rating: 3.5 35
Difficulty: 90 90
Feb 17, 2020