I wanna go across the Crimson Rainbow

Creator: ケール

Average Rating
7.4 / 10
Average Difficulty
69.1 / 100
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Needle (13) Crimson (4) Kale (3)


  • by Anonymous
  • by Xplayerlol
  • by Xplayerlol

29 Reviews:

Pretty solid moderate length (20ish rooms) needle game with a heavy focus on tighter maneuvers and shorter saves. Each area felt like it had a distinct style for the needle. Quality felt a little varied - especially with the screens that focused on a single formation seemed kinda meh - but those problems would not persist past the screen and for the most part the needle stayed well varied.

Production wise, its static, bland and has some fairly questionable audio issues.

Overall its probably worth playing if you want some shorter-save fairly difficult needle but I wouldn't put it up there as a needle must-play by any means.

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[2] Likes
Rating: 7.0 70       Difficulty: 65 65
Jul 21, 2018
A really solid needle game in terms of the level designs. A lot of non-generic jumps that challenge the player the way a needle game should. Game is broken up into various stages each themed with a different color, all using the classic crimson style blocks. The difficulty spikes a bit in the green section in the middle of the game, but overall it's an interesting and challenging needle game. I won't spoil the ending, but WOW!

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[2] Likes
Rating: 8.5 85       Difficulty: 70 70
Feb 16, 2015
decent game. weird save balance but overall pretty fun, with a couple kinda unfun saves sprinkled in.

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Tagged as: Needle
[1] Like
Rating: 6.5 65       Difficulty: 65 65
Jun 11, 2019
Cool needle game with precise but short saves. Each area kinda has its own style with each one having crimson tileset but with some color swap. Difficulty spikes up in the green area, it has some annoying saves and jumps and save balance is sometimes a bit broken, but it's enjoyable overall and has many interesting maneuvers. Would recommend if you're into that kind of needle.

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[0] Likes
Rating: 6.9 69       Difficulty: 70 70
Sep 3, 2020
This needle game is made in the end of 2014 ,but the content of it shows us how to make a game without boring water, vine and compulsory 1f-jump/jc. It's a brilliant work undoubtfully.
What this game amazed me might be the route design instead of the 'Spike innovation', for the spikes in this game might be out-dated from the view of 2020. Authors nowadays can learn a lot from this game,varing from routes to needles.
Somebody considered that difficulty between saves is not that good. I think this problem appears in Medium only. Try Hardmode. Much more fun will be got comparing to Medium.
Will recommend this game to anyone who loves really needle game.

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[0] Likes
Rating: 7.5 75       Difficulty: 75 75
May 10, 2020