I wanna walk the Ceiling2(共同開発)

Creators: ころん, betty

Average Rating
7.4 / 10
Average Difficulty
41.5 / 100
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Gimmick (1) Boss (4) Puzzle (5)


  • by Wolsk
  • by Wolfiexe
  • by Wolsk
  • by Wolfiexe

12 Reviews:

I loved this game. The visuals are great, the music fits well and is nice, the level design is very interesting but I really felt like the puzzles were too easy. The platforming in itself wasn't too challenging but that isn't the point. I would've loved to see more puzzles with more intricate design and maybe even bigger rooms (just like qoqoqo2). I also think that other gimmicks could've been added for diversity because the game feels too much like a "hit switches and progress" type of game. I'm complaining a bit too much for how good the design in this game is. The bosses weren't very difficult but were really fun nonetheless. I really recommend this game to anyone who likes puzzles.

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Tagged as: Boss Puzzle
[1] Like
Rating: 7.0 70       Difficulty: 40 40
Jan 3, 2017
It's OK. Platforming is more involved than the first game but it's still honestly just boring, and the bosses still suck (if a bit less learny, but still learny for no reason). Just a series that hasn't aged well, should look in other places for a good puzzle game.

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[0] Likes
Rating: 5.0 50       Difficulty: N/A
Apr 23, 2020
Nice puzzle game, I would have loved to see a maze like in the first game and I'm not a fan of bosses.

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[0] Likes
Rating: 8.2 82       Difficulty: 40 40
Nov 3, 2019
A classic puzzle platforming style game that's been around for a long time and influenced a ton of games following. It holds up pretty well and was quite fun to go through.

The platforming is the real attraction of the game, featuring a number of mechanics and gimmicks interacting, though largely boiling down to hitting a button and something happens. Still, its interesting and there's a lot to keep track of though it never gets very difficult (and some of the more complicated rooms either have misleads or alternate solutions, not sure which) so you probably won't get particularly stuck. Unfortunately this was a detraction for me as I felt like I could just run through the screens without really thinking about it as many of the solutions felt like they were on rails that it would require serious overthinking to get yourself off of.

The bosses are okay, fitting to the game for the most part, though the first one felt a little long and learny.

It's a good game though, and certainly has a legacy of inspired games for a reason. Worth it for a nice quick hour or less diversion that's chill, still fun and simple.

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Tagged as: Gimmick
[0] Likes
Rating: 7.3 73       Difficulty: 40 40
Sep 29, 2018
Walk the Ceiling gimmicks are becoming more prevalent these days, which is great! The laser switches, gravity flipping and spike-changing combination of gimmicks make for some really interesting puzzles and platforming, which this game had a bunch of. Whilst not being too long, it was a nice chunk of time I could sit back and think through some puzzles whilst enjoying a boss or two.

Some screens did feel a bit underwhelming in the sense that there weren't many options and the path felt rather linear, often making the puzzle elements take a backseat. Other screens felt like you had a ton of options and figuring out the correct route was very satisfying, making for a mixed experience. The bosses were also fun although a couple of attacks caught me off guard like the gravity flip on the eggplant(?) boss.

Fun stuff though. Was a pleasant little romp through puzzle land.

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Tagged as: Boss Puzzle
[0] Likes
Rating: 7.0 70       Difficulty: 45 45
Jul 12, 2018