I wanna be the Win8 taskmgr

Creator: tpxxn

Average Rating
3.5 / 10
Average Difficulty
50.5 / 100
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Tags:

Trap (2) Gimmick (1)

Screenshots

  • by NightShark115
  • by NightShark115
  • by Thenader2
  • by Thenader2

3 Reviews:

Cosmoing
I honestly don't know how to rate this game. It's a 7 stage adventure? trap? needle? game? based on various Windows versions somehow. Each stage has a secret but I reached the end without having all of them, but maybe there's something else (update: I went back and you get absolutely nothing for getting all 7 secrets, so have fun not getting them). The overall aesthetic is confusing and kinda mediocre with some stuff being pretty hard to see because of the background and colors chosen.

There's actually decent gimmicks in a lot of places, but some saves are really hard and stupid for the wrong reasons (random blocks being fake usually). I spent like 30 minutes on a save in basically every stage because I honestly had no fucking clue where to go or what to do. One of the traps actually fakes a blue screen of death which is cool, and I definitively laughed a few times even though most of the traps are just flying spikes.

The bosses range from basically non-existent to completely cheeseable to incredibly stupid to actually kinda fun. It somehow hits every note on the spectrum. You'll have to use your mouse on some of them sometimes to progress but it's nothing bad (unlike some other stuff). Most of them aren't very memorable but the final boss has some cool stuff with random ice blocks and bouncing cherries, and the Windows Vista stage has by far the worst boss with an attack you can't see and have to guess when it's coming from the other attacks, with incredibly heavy double kill potential (personal count was probably above 10).

One of the coolest things this game has to offer in my opinion is different shot types. You get an ice gun before one of the bosses and a fire gun at the start of the final stage. The ice gun has big bullet and can freeze fire for a short period of time and the fire gun can break ice blocks. It's a genuinely cool idea that seems explored decently well.

The final stage is honestly really cool with some new stuff on pretty much every save, until the final save which is the worst possible combination of 2 terrible ideas: blocks that activate when you click on them and disappear after 1, 2 or 3 seconds, and those disappearing block sections from Mega Man games. You have to do platforming with 1 hand and quickly click blocks with the other. It's serious garbage and it's right at the end of the game which leaves a pretty sour note, which is thankfully mostly resolved with the coolish final fight.

All in all, it's probably the most unbelievable fangame experience I've ever had, and I both recommend and don't recommend it. I'm honestly surprised I finished it but I don't think I regret it. It's a special one for sure.

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Tagged as: Trap Gimmick
[1] Like
Rating: N/A       Difficulty: N/A
Dec 27, 2019
Quietly1999
The Traps are too unreasonable......

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Tagged as: Trap
[0] Likes
Rating: 0.0 0       Difficulty: 62 62
Sep 9, 2018
AGoofierGoober
A masterpiece of fangame design, features classic gimmicks like invisible mazes, fake walls, garbage rng bosses, and a disapearing block section with an extra cancerous twist. The best kind of terrible game.

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[0] Likes
Rating: 6.9 69       Difficulty: 39 39
Jun 9, 2017