I wanna be the Win8 taskmgr

Creator: tpxxn

Average Rating
6.5 / 10
Average Difficulty
46.0 / 100
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Tags:

Adventure (1) Trap (2) Gimmick (2) Boss (1) Spiritual_Journey (1)

Screenshots

  • by Thenader2
  • by Thenader2
  • by NightShark115
  • by NightShark115

6 Reviews:

CanusAntonius
I'm unable to beat the game due to a save that requires mouse and keyboard usage at the same time (which is pretty much impossible for me personally), but I do feel the need to note a few things about the game should it appeal to people after playing a couple of the other stages.

Win8 Taskmgr is insane, that's all there is to it. You have to go through different stages each based on a Windows version, such as Vista or 2000, and they are all chock-full of variety and interesting platforming. Now I won't sugar coat the experience, it's extremely rough to the point you could call it a bad game easily; this can often come from random traps that serve no purpose but to be annoying, or segments so vague they become pseudo-puzzles. There are also some segments that are truly unsavory, one of them being the mentioned Mouse-Keyboard stage.

Despite its shortcomings, I think Win8 is still something worth looking at, it is quite a weird specimen that some people may enjoy having a laugh with. It also has one of the best soundtracks of any fangame.

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Tagged as: Adventure Trap Gimmick Boss
[2] Likes
Rating: N/A       Difficulty: N/A
Nov 8, 2022
Cosmoing
I honestly don't know how to rate this game. It's a 7 stage adventure? trap? needle? game? based on various Windows versions somehow. Each stage has a secret but I reached the end without having all of them, but maybe there's something else (update: I went back and you get absolutely nothing for getting all 7 secrets, so have fun not getting them). The overall aesthetic is confusing and kinda mediocre with some stuff being pretty hard to see because of the background and colors chosen.

There's actually decent gimmicks in a lot of places, but some saves are really hard and stupid for the wrong reasons (random blocks being fake usually). I spent like 30 minutes on a save in basically every stage because I honestly had no fucking clue where to go or what to do. One of the traps actually fakes a blue screen of death which is cool, and I definitively laughed a few times even though most of the traps are just flying spikes.

The bosses range from basically non-existent to completely cheeseable to incredibly stupid to actually kinda fun. It somehow hits every note on the spectrum. You'll have to use your mouse on some of them sometimes to progress but it's nothing bad (unlike some other stuff). Most of them aren't very memorable but the final boss has some cool stuff with random ice blocks and bouncing cherries, and the Windows Vista stage has by far the worst boss with an attack you can't see and have to guess when it's coming from the other attacks, with incredibly heavy double kill potential (personal count was probably above 10).

One of the coolest things this game has to offer in my opinion is different shot types. You get an ice gun before one of the bosses and a fire gun at the start of the final stage. The ice gun has big bullet and can freeze fire for a short period of time and the fire gun can break ice blocks. It's a genuinely cool idea that seems explored decently well.

The final stage is honestly really cool with some new stuff on pretty much every save, until the final save which is the worst possible combination of 2 terrible ideas: blocks that activate when you click on them and disappear after 1, 2 or 3 seconds, and those disappearing block sections from Mega Man games. You have to do platforming with 1 hand and quickly click blocks with the other. It's serious garbage and it's right at the end of the game which leaves a pretty sour note, which is thankfully mostly resolved with the coolish final fight.

All in all, it's probably the most unbelievable fangame experience I've ever had, and I both recommend and don't recommend it. I'm honestly surprised I finished it but I don't think I regret it. It's a special one for sure.

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Tagged as: Trap Gimmick
[1] Like
Rating: N/A       Difficulty: N/A
Dec 27, 2019
LastTISisLife
If i need to describe this game shortly - it was just fucking obscure and brilliant almost-sudoku adventure with some really unique shit. But i wanna describe it more minitely, soooo

3.0 stage - probably worst stage, but still kinda funny. A lot of invisible block mazes and classic traps
95 stage - more funny stage which is kinda parody on OG Guy stuff
2000 stage - and now for the huge bangers. This is infinity jump rush through various enemies, which was honestly hillarious, and then the boss that following after is kinda wacky, but also enjoyable
XP stage - insane stage with really crazy stuff in, that based on cycles and higher FPS movement sometimes. Honestly, pretty enjoyable, and the boss was also fun to figure out
Vista stage - i would lie, if i say i didn't enjoy this, even tho it was also pretty fucking mind-blowing. Only 2 saves, but man, they were awesome in their pure state of madness. Both are based on Double Kid gimmick, and let me tell you are fucking not prepared for what will happen here. Boss also holds bar that raised by platforming pretty well
7 stage - kinda puzzlish stage that based on blocks, that going in some direction after clicking on them. Also has some Skyclad lamps additionaly. Overall, it was pretty enjoyable as well, some saves were awesome
8 stage - final stage. It probably has some of the most iconic final saves i've ever seen, i really enjoy that thing, and rest of the stage was also solid ending platforming. Boss was fucking hillarious, loved every moment of playing it

Overall, it was just good. This game surely not for everyone, concepts and their execution are completely insane, and just in general this game is brutal and not friendly. But man, it was pure fun for me for the most time, so how can i not love it

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Tagged as: Spiritual_Journey
[0] Likes
Rating: 8.2 82       Difficulty: 59 59
Mar 31, 2024
AGoofierGoober
A masterpiece of fangame design, features classic gimmicks like invisible mazes, fake walls, garbage rng bosses, and a disapearing block section with an extra cancerous twist. The best kind of terrible game.

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[0] Likes
Rating: 6.9 69       Difficulty: 39 39
Jun 9, 2017
Stitchball
[0] Likes
Rating: 5.0 50       Difficulty: N/A
Jan 26, 2024