6 Reviews:
Zorgo
Last jump depends on your v-align: fifth corner is only possible with high v-aligns and start position is placed on a platform, what makes your v-align change between .00 and .40 each frame because of gravity and platform collision detection. That's right, 50% of the time you probably will die to nothing. There is no bad v-align indicator. Last jump is a bullshit and I had to mod this .exe in order to finally perform the clear. My solution was to remove platform completely and replace it with 2 mini-blocks and invisible .10 v-align trigger. Worst game in this series so far.
[3] Likes
Rating: 0.5 5
Difficulty: 95 95
Nov 9, 2017
MARCO
i had to use a fixed version for the last jump.
Rating includes extra
Rating includes extra
Tagged as: Needle
[0] Likes
Rating: 4.0 40
Difficulty: 86 86
Feb 26, 2021
Kidsview
playing this was really fun
octocorner is dum because valign shit but w/e its not hard it just requires like an hour or two of your day
definitely not 90 difficulty
...except for extra, took me 8 hours, without numpad my strat was to hold down a second left shift key, bhop 5f, 1f, shift cancel, then cactus cancel
ex is dumb but normal game is fun to pull off
octocorner is dum because valign shit but w/e its not hard it just requires like an hour or two of your day
definitely not 90 difficulty
...except for extra, took me 8 hours, without numpad my strat was to hold down a second left shift key, bhop 5f, 1f, shift cancel, then cactus cancel
ex is dumb but normal game is fun to pull off
Tagged as: Needle
[0] Likes
Rating: 6.5 65
Difficulty: 83 83
Mar 27, 2020
Spicyfisheskiller
Difficulty rating is based exclusively on the final jump and doesn't include extra.
15 very precise single-jump rooms. Fine visuals, great music. the jumps themselves are really well-made and polished ; you'll always be given the good align. It may look like aids, but all of the jumps are interesting.
The final jump (15) is an Octocorner that requires a lot of frame perfect inputs. Was fun to learn.
There's also an extra that consists of a quadruple invert with a water block on the middle ; I didn't and won't bother giving it a go.
[0] Likes
15 very precise single-jump rooms. Fine visuals, great music. the jumps themselves are really well-made and polished ; you'll always be given the good align. It may look like aids, but all of the jumps are interesting.
The final jump (15) is an Octocorner that requires a lot of frame perfect inputs. Was fun to learn.
There's also an extra that consists of a quadruple invert with a water block on the middle ; I didn't and won't bother giving it a go.
Rating: 6.0 60
Difficulty: 92 92
Jul 13, 2016