I wanna descend into Hell

Creator: Kyir

Average Rating
7.5 / 10
Average Difficulty
56.7 / 100
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Adventure (3) Needle (1) Gimmick (2) Jump_Refreshers (1) Chase (1)


  • by MannyG2011
  • by MannyG2011
  • by MannyG2011
  • by Kyir
  • by MannyG2011
  • by MannyG2011
  • by MannyG2011
  • by MannyG2011

Creator's Comments:

Kyir [Creator]
My first fangame. It was made and remade over a long period of time, going from about 20 screens, to something like 150, and then back down to maybe 90 in total. There are a lot of beginner mistakes in it, but I think I brought a pretty satisfactory level of variation to the table even though my execution was not as spectacular as it is today. Some mechanics (such as the bunnies) have never been perfectly replicated with modern fangame technology.

Name explanation: It's just referring to the downward progression in Terraria, since I took basically all the visuals from that game.

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Tagged as: Jump_Refreshers
[2] Likes
Rating: 10.0 100       Difficulty: 60 60
Feb 8, 2015

8 Reviews:

The main Difficult in this game comes from it being in Yosniper's engine which if you don't know about it, feels really weird compare to Seph, Yutuu's and Lemon's engine. Those are the ones that are commonly used in fangames so you will get use to those rather quickly but geting use to Yosniper's engine takes a lot of time however in my opinion it well worth it.

Kyir (The creator of the game) Really knows how to make a great and fun game with the only problem I have is that again it being in Yosniper's engine. I have gotten use to it however so I guess that complaint is gone. The platforming the bosses, everything about this game is really a lot of fun.

There 5 stages in this game and then a bonus and extra. The stages are all really fun which focus on different mechanics. Stage 1 is mainly needle, stage 2 is Kyir's favorite mechanic, Jump Refreshers, stage 3 is Vines, stage 4 is Magic Mirrors and stage 5 is "Bullets." This actually makes a lot of fun as it feels like you are really making a lot of progress as you "Descend into Hell" and with the Terraria tile set it a really enjoyable process. Kyir did listen to some feedback and thankfully changed a few things that I complained about in the game such as some of the jumps and a much needed nerf to secret 3.

In the bonus "I Wanna Ascend from Hell" the game suddenly gets a lot harder and a lot more serious. There are screens that took me so long to beat because the difficulty really picks up but in a good way. The game felt too easy and the Ascend from Hell really gives someone a challenge to work too. There are now new mechanics in the Ascend from Hell Section with adding of Pixies, more Jump Refreshers, Bunnies, and some Timers which is a lot of fun. There even a final boss which I really enjoyed since that something this game really needed in my opinion and the last one while it does take some time to figure our, is really enjoyable.

Lastly the Extra which is just 1 really long screen focusing around jump refreshers. The extra is really... Really hard, much harder than anything in the game with the ultimate reward from the God of Jump Refreshers himself :o

I know a lot of people might step away from this game because it in Yosniper's engine but honestly I Say Give this game a chance. You will not be disappointed because this game is the most fun I have had in YoSniper's engine.

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[3] Likes
Rating: 7.5 75       Difficulty: 55 55
Feb 8, 2015
This game, for being Kyir's first game, is really fun to play! Everyone's major complaint, being that it was made using the Yosniper (god bless) engine. I've only played a few Yosniper games, and honestly, the engine is nothing to complain about.

This game has an area only available to people who gather all the secrets. This makes it feel a lot more rewarding to actually get them. I loved playing this game (even though i got soft-locked) and i'd definitely recommend it to someone interested in a good Adventure game.

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[2] Likes
Rating: 8.5 85       Difficulty: 60 60
Jun 13, 2016
The Yosniper physics are really annoying here, there are are some decent level design ideas (not a fan of the teleporter though), but the physics ruined any semblance of fun. I'm not saying the engine itself is bad, it just should not be used in hard fangames. Haven't beaten yet so the review may be updated.

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Tagged as: Adventure
[2] Likes
Rating: 4.5 45       Difficulty: N/A
Sep 5, 2015
There's a half decent game here, the only issue really is the fact that the first part of the game has visuals that don't really change much until you get a ways in. It's the creators first fangame and you can tell that the farther you go, the better it looks and gets. If you don't mind the visuals of the first part of the game, it picks up later on.

The music selection is pretty good and there's a fair amount of Chrono Trigger tracks later in the game once you get out of hell. The game is also fairly long to clear, and along the way there are some fun gimmicks like the bunny blocks that are fun to play with. Never gets really hard, but it does use an outdated game engine that make the physics feel a little off to regular players used to the modern engines.

Also pretty sure the guy who made this likes to fap to jump refreshers, but that's not so bad is it?

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[1] Like
Rating: 7.0 70       Difficulty: 50 50
Feb 10, 2015
I don't really count clearing the game without bonus as clearing the game, so this rating includes Ascend out of Hell. So, yeah. At the bonus, you'll be welcomed with weird gimmicks, hard jumps, lots of ways to die and the feeling of "How much do I still have to go through?". Yeah, it's long. Final Boss is easier than it should probably be, though. Sad thing.

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Tagged as: Adventure Needle Gimmick Chase
[1] Like
Rating: 7.0 70       Difficulty: 65 65
Feb 9, 2015