5 Reviews:
Thrice
A lonely game I found, lost in the wiki. Surprisingly, it was pretty solid. It only has 2 stages, with one hub that connects them. They can be done in any order, so I happened to do the harder one first. If you want to experience a difficulty curve, jump in the hole after the hub, do not go in the cave under the tree. All in all, it's a typical trigger game. The platforming never feels forced or awfully designed and the traps are a good mix of triggers that add to the platforming and choke trolls. The bosses are simple cherry bosses that a decent player will probably beat on their first few tries, but are fun enough that a beginner wouldn't mind spending a while on. The traps are pretty trolly sometimes, but due to the platforming being pretty easy, it never gets frustrating. If this game had been harder, I could see it being a lower rating. I would recommend this game to anyone who wants to pad their completions or just play some trigger. As far as newer players, there are likely better games out there to play, but I wouldn't discourage you to try it out. A good game to race with your friends and a lucky roll in a fangame roulette.
Tagged as: Trigger
[2] Likes
Rating: 5.4 54
Difficulty: 38 38
Jul 28, 2016
Pigeon
Pretty average adventure game, some saves have pretty precise traps to dodge while others have just nothing to them.
Because of the difficulty of the platforming, the bosses, which would seem interesting as their difficulty grow, get pretty underwhelming.
Tedious way to hit them, long iframes to prolong boring phases before the in teresting parts.
Nothing extraordinary, pretty standard all the way.
[0] Likes
Because of the difficulty of the platforming, the bosses, which would seem interesting as their difficulty grow, get pretty underwhelming.
Tedious way to hit them, long iframes to prolong boring phases before the in teresting parts.
Nothing extraordinary, pretty standard all the way.
Rating: 5.0 50
Difficulty: 40 40
Dec 18, 2021
Cosmoing
A very average game through and through, doing some things right and some things wrong, which ends up mostly balancing out.
Production value is pretty minimal, consisting mostly of default sprites and tilesets but does have some musics and other elements to elevate it above the absolute bottom level.
There are 2 stages along with an intro segment of sorts that you'll have to do each time you want to enter a stage, and it ends up being just very average. The platforming is nothing special, consisting mostly of jumps you've certainly seen before with no gimmicks to be found, and the traps are just the average fare too, flying spikes and fake blocks. It never seems to decide whether it wants to be a platforming game or a trap game, as the number of traps per save can range from none to nearly a dozen. This might be in part from a bad assumption of mine, but it was also much harder than I was expecting for this kind of game.
Each stage has a boss, and I probably enjoyed these the least out of everything in the game. Both of them are really long (well over a minute) and can only be shot with a double max height jump, and the number of projectiles on screen only increases as the fight goes on. And once again, nothing special here. Just some fruit flying around, some targeted and some not. It's tedious to say the least.
At the end of the day, this game really doesn't do anything spectatularly wrong but it certainly doesn't do anything very well either. It's fairly short, so if you have some time to kill and you're not turned off by what feels like a mediocre old short adventure, then you might enjoy this. Personally, I wouldn't recommend it.
[0] Likes
Production value is pretty minimal, consisting mostly of default sprites and tilesets but does have some musics and other elements to elevate it above the absolute bottom level.
There are 2 stages along with an intro segment of sorts that you'll have to do each time you want to enter a stage, and it ends up being just very average. The platforming is nothing special, consisting mostly of jumps you've certainly seen before with no gimmicks to be found, and the traps are just the average fare too, flying spikes and fake blocks. It never seems to decide whether it wants to be a platforming game or a trap game, as the number of traps per save can range from none to nearly a dozen. This might be in part from a bad assumption of mine, but it was also much harder than I was expecting for this kind of game.
Each stage has a boss, and I probably enjoyed these the least out of everything in the game. Both of them are really long (well over a minute) and can only be shot with a double max height jump, and the number of projectiles on screen only increases as the fight goes on. And once again, nothing special here. Just some fruit flying around, some targeted and some not. It's tedious to say the least.
At the end of the day, this game really doesn't do anything spectatularly wrong but it certainly doesn't do anything very well either. It's fairly short, so if you have some time to kill and you're not turned off by what feels like a mediocre old short adventure, then you might enjoy this. Personally, I wouldn't recommend it.
Rating: 4.5 45
Difficulty: 40 40
May 27, 2021