109 Reviews:
L3xo
This was the first fangame i played and succesfully beat that was over the difficulty of 20.
In my opinion a decent game but some attacks of the final bosses are very annoying and unbalanced.
Other then that obviously its a bit outdated but in my opinion still has a unique charm to it.
Overall quite Mid. Not bad but also not the sharpest tool in the shed.
[1] Like
In my opinion a decent game but some attacks of the final bosses are very annoying and unbalanced.
Other then that obviously its a bit outdated but in my opinion still has a unique charm to it.
Overall quite Mid. Not bad but also not the sharpest tool in the shed.
Rating: 5.0
Difficulty: 55
Mar 22, 2023
gourdladle
Cleared in 2017, It's really not that bad tbh.As the first Medley game it can be treaed differently.
[1] Like
Rating: 6.5
Difficulty: 51
Apr 20, 2022
ItzFallenFly
The game is good, even if it was created more than 10 years ago,I liked the fangame)
[1] Like
Rating: 9.0
Difficulty: 45
Sep 8, 2021
SolarOddity
A good fangame that has pretty fun bosses. This game is a bit buggy though, so consider that a warning. Other than that I don’t really see why everyone hates this one.
[1] Like
Rating: 9.5
Difficulty: 30
Aug 17, 2020
Patuah
If you're here, then you're probably looking for the famous/infamous Kamilia series of fangames or looking for the fangame that started the Medley genre. This one being the original should be somewhat good right? Wrong.
I would like to start by explaining what a "Medley" fangame is: A Medley fangame is a fangame that takes screens from other fangames to make this compilation/anthology of interesting/cool rooms from other games. With that said let's go ahead and see why the original Kamilia is not a very good fangame.
I wanna kill the Kamilia 1 is one of the glitchiest fangames I've ever played. I've heard (I don't know if it's true) that this game was made with an engine that didn't have blocks just collision walls. So the creator had to create lots of stuff for the game to work. Thanks to this engine you can expect this to happen once or twice in your run:
-Phasing through some walls.
-Getting stuck on platforms
-Losing your second jump for no apparent reason
-Skipping levels. (This makes it really interesting to speedrun)
Even if all these technical problems exist, these aren't the main reasons has to why this game is bad. I would even like to add that some if not most of those I pointed out happened very rarely.
The graphics are pretty bad IMO but it's understandable has it is one of the first fangames. I've also seen a lot of people criticising the fact that the music restarts when you die but not when you restart before dying; that also being a problem with the engine but we gotta remember that the original IWBTG also did have restarting music. Also there's a HUGE volume problem with this game, some of the songs are way too loud while some other you will not even hear them. Also the jingle for Stage 2 completed is so loud it baffles me.
Now going for a more important part, the platforming, the fangames/rooms chosen, the bosses and the difficulty curve.
Platforming is alright there isn't really anything too hard as Kamilia 3 and outside of the technical issues I would say it's alright.
The rooms chosen are not good, but not horrible. Some of them feel very generic and unfun.Fangames chosen are shown at the end of the game, so if you want to know where that certain room is from you better finish the game and remember the number of the room it was. There's also some korean letters every room, but I can't read them so if they say what the fangame is just ignore this point.
The difficulty curve is good. Starts really easy (stage 1 and stage 2) and then goes to somewhat challenging towards the end. Again nothing as absurd as Kamilia 3.
Bosses feel... really weird and uninspired. Sometimes they feel that there's just too many different characters, sometimes there's just 3 enemies. Any boss that has the spaceship can be glitched (also the worst bosses).
The final boss is pretty fun though and probably the only reason you should check this one out. It has genuinely fun patterns to evade and original attacks. Very satisfying boss overall.
Overall I would say that this game has aged really poorly, don't get baited by the Kamilia name, Kamilia 2 and 3 are not even made by the same person. Just skip this one and play Kamilia 2 instead.
[1] Like
I would like to start by explaining what a "Medley" fangame is: A Medley fangame is a fangame that takes screens from other fangames to make this compilation/anthology of interesting/cool rooms from other games. With that said let's go ahead and see why the original Kamilia is not a very good fangame.
I wanna kill the Kamilia 1 is one of the glitchiest fangames I've ever played. I've heard (I don't know if it's true) that this game was made with an engine that didn't have blocks just collision walls. So the creator had to create lots of stuff for the game to work. Thanks to this engine you can expect this to happen once or twice in your run:
-Phasing through some walls.
-Getting stuck on platforms
-Losing your second jump for no apparent reason
-Skipping levels. (This makes it really interesting to speedrun)
Even if all these technical problems exist, these aren't the main reasons has to why this game is bad. I would even like to add that some if not most of those I pointed out happened very rarely.
The graphics are pretty bad IMO but it's understandable has it is one of the first fangames. I've also seen a lot of people criticising the fact that the music restarts when you die but not when you restart before dying; that also being a problem with the engine but we gotta remember that the original IWBTG also did have restarting music. Also there's a HUGE volume problem with this game, some of the songs are way too loud while some other you will not even hear them. Also the jingle for Stage 2 completed is so loud it baffles me.
Now going for a more important part, the platforming, the fangames/rooms chosen, the bosses and the difficulty curve.
Platforming is alright there isn't really anything too hard as Kamilia 3 and outside of the technical issues I would say it's alright.
The rooms chosen are not good, but not horrible. Some of them feel very generic and unfun.Fangames chosen are shown at the end of the game, so if you want to know where that certain room is from you better finish the game and remember the number of the room it was. There's also some korean letters every room, but I can't read them so if they say what the fangame is just ignore this point.
The difficulty curve is good. Starts really easy (stage 1 and stage 2) and then goes to somewhat challenging towards the end. Again nothing as absurd as Kamilia 3.
Bosses feel... really weird and uninspired. Sometimes they feel that there's just too many different characters, sometimes there's just 3 enemies. Any boss that has the spaceship can be glitched (also the worst bosses).
The final boss is pretty fun though and probably the only reason you should check this one out. It has genuinely fun patterns to evade and original attacks. Very satisfying boss overall.
Overall I would say that this game has aged really poorly, don't get baited by the Kamilia name, Kamilia 2 and 3 are not even made by the same person. Just skip this one and play Kamilia 2 instead.
Rating: 2.0
Difficulty: 40
Feb 3, 2018