I wanna praise the Sun

Creator: Kyir

Average Rating
5.7 / 10
Average Difficulty
44.0 / 100
[Download Not Available]


Avoidance (3) Jump_Refreshers (2)


  • by Kyir
  • by Anonymous

Creator's Comments:

Kyir [Creator]
Just another joke platforming section that goes right to a boss. I still like it for what it is, but no one else seems to think it's as amusing as I do. It's also the second time another title screen appears within the game itself (Descend Into Hell being the first.) You can see some starting attempts at production in the boss battle.

Name explanation: There's a sun, you praise it. It's a Dark Souls reference and people knew I made games with longer titles, so I was planning on tripping them up. The boss's title screen (I Wanna Deracinate the Wall of Theodosius II: Deractinate Harder) is a Die Hard joke.

Read More

Tagged as: Jump_Refreshers
[1] Like
Rating: 10.0 100       Difficulty: 45 45
Feb 8, 2015

6 Reviews:

The platforming was quite a bit ugly, with some screen transition issues as the worst part, along with weak level design and an unecessary sun at the background, just to burn your eyes. At least, it was short.
The boss, I wanna Deracinate the Walls of Theodosius II 2, was better. The music is actually good, and it has a bit of atmosphere. Plus, lasers are always cool. But please, don't make a portal appear before its hitbox does. And yes, it's another jump refresher avoidance.
Same as the previous Walls of Theodosius. If you like jump refreshers and avoidances mixed together, go ahead, otherwise...You'd better not.

Read More

Tagged as: Avoidance
[1] Like
Rating: 5.2 52       Difficulty: 40 40
Apr 4, 2015
Kyir pls.

Read More

[1] Like
Rating: 4.0 40       Difficulty: 40 40
Feb 9, 2015
So, did I praise the sun or did I deracinate the walls of Theodosius again? I'm confused.

Read More

Tagged as: Avoidance Jump_Refreshers
[0] Likes
Rating: 5.0 50       Difficulty: 57 57
Sep 5, 2015
Tagged as: Avoidance
[0] Likes
Rating: N/A       Difficulty: N/A
Dec 5, 2021
[0] Likes
Rating: 4.5 45       Difficulty: 38 38
May 1, 2015