Not Another Needle Game

Creator: Thenewgeezer

Average Rating
9.2 / 10
Average Difficulty
69.3 / 100
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Adventure (16) Needle (51) Avoidance (3) Trap (3) Gimmick (43) Secrets (4) 100_Floor (1) Special (3) Long (21) Funny (3) Story (11) Troll (1) x_Floor (17) NoBoss (6) RNG (1) Secret (9) Original (6) Triple_Jump (2) Extra (1) Advanture (1) god!! (1) Different_Ending (2) NANG (1) Secret Long (1)


  • by ElCochran90
  • by HeyItsKyeOfficial
  • by Washijyazo
  • by Cloneian28
  • by Sudnep
  • by Washijyazo
  • by ElCochran90
  • by ElCochran90

213 Reviews:

Hundred floor platformer created by the community's most talented maker Geezer, is unlike any other needle game I have ever seen or played. Visually stunning, filled with tons of gimmicks to keep you entertained thorough all 5 stages and the best picks of music from Newgrounds made Not Another Needle Game a fantastic and exciting experience in my fangame career. Truly unforgettable platforming adventure!

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[1] Like
Rating: 10.0 100       Difficulty: 80 80
Feb 17, 2018
Possibly the best fangame ever created. The gimmicks in this game are interesting and allow for some fantastic game design. Not only are these gimmicks creative ideas, but they are also executed incredibly well, making the player feel smart after figuring out each stage. I think that the portal reference at the start of the game is apt since the last few stages begin reminding me a bit of portal with the satisfying puzzles. The only complaints I have are that TNT's are often not useful due to the fact that the player will attempt to save them for the most difficult stages, but the most difficult stages will have TNT disabled, and that the good ending is too long a grind to be fun to play all the way through. Good fangame.

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[1] Like
Rating: 10.0 100       Difficulty: 65 65
Jan 4, 2018
Rating based on true end.
It's a very long needle game, which is, despite being needle, surprisingly really fun and enjoyable. It has simple yet well-thought plot. The levels are never getting boring so you can come back and play it anytime you want, it even has the achievement system which will make you grind through the game. The level design is straight up genius except for the few screens but it doesn't make you wanna quit the game. Overall it's just really solid and that's why i give it a 10; even if i know that this game is not perfect but it's as close as you can get and it's infinite fun.

Difficulty is around 50-60 points i'd say, this game does have pretty advanced jumps but it doesn't have any obnoxiously long segments, more like the opposite - most of the saves are pretty short so you shouldn't get stuck for too long

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[1] Like
Rating: 10.0 100       Difficulty: 65 65
Sep 9, 2017
Review based on bad ending, will add overall difficulty and more stuff when I get around to true end.

This game is a well-polished masterpiece by Geezer (but seriously though, which of his games aren't?)
You're put into a tower consisting of over 180 floors of platforming chock full of gimmicks and of course, needle.

NANG has a good difficulty curve, it starts off very easy in stage 1 that even a total beginner could probably beat it, but after that it does become significantly harder that by the end you'll be tearing your hair out. I recommend this game to intermediates and experts, you'll enjoy it a heck of a lot more if your needle skills are decent, trust me.

I won't spoil all the gimmicks, I enjoyed almost all of them, even the conveyors were pretty fun with triple jump being the best. Telejumping was a unique concept but felt a little too "learny" for my tastes. Many saves started with a full jump that after a while cramped up my fingers. Bad ending overall I feel has a difficulty around 60.

The secrets are all about equal difficulty imo, I didn't really get stuck on any of them for too long nd all of them were actually really fun and required a bit of thinking to figure out. If any I'd say the first two secrets were some of the hardest for me but that may be because I was not as good a player when I first started out this game. Bad ending + secrets is about 65 difficulty imo.

A nitpick I have is that Geezer used touchsaves. At times these were annoying as you couldn't save in a good spot for the first jump of a save and other times you'd have to go back over to that save during an attempt, changing your starting position. Why weren't simple shoot-saves used?

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Tagged as: Needle Gimmick Secret
[1] Like
Rating: 9.0 90       Difficulty: N/A
Aug 26, 2017
Well, I meant to review this 6 months ago, but I figured I'd wait until I got all of the achievements (some of which took quite a lot of time.)

This is a needle game and it is as good as it gets, from the atmosphere, to the production value, to the pretty much anything you can think of that may constitute a good needle game. Even though it is a bit challenging, even new players can most likely get at least the bad ending with a bit of patience and won't regret doing so. Even if needle isn't your thing, I'd still recommend checking this out.

Difficulty based off of the bad ending....true ending would lie at about a 75 in my opinion.

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[1] Like
Rating: 9.9 99       Difficulty: 65 65
Jul 12, 2017