voraciousreader's Profile
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261 Ratings!
166 Reviews!
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261 Games
166 Reviews
voraciousreader
For: I wanna be the Ocean Princess
For: I wanna be the Ocean Princess
numbers based on latest version
I've always divided my enjoyment of fangames along two axes: "production value" and gameplay, and the more a fangame excels along one axe, the more it can get away with in the other axe. Now, don't take that to mean that Ocean Princess is all production value and meh corridor needle; let's elaborate.
On one hand, the amount of effort put into all the small details is insane; details like the pause menu, the "overworld", the variety of player skins, the soundtrack, the story. On the other, while a good chunk of the game *is* corridor needle, there's a huge variety of gimmicks and other variations to mix things up: a speedrun segment, minigames and trials, shoot-em-ups, chase segments. On top of that there's optional stars to collect, a couple of which I skipped because they didn't feel worth my time, but I still got about 80% of them. The only stage I actively disliked was Reveal Spoilerstage 10, which has very long needle saves, but all the other stages range from good to excellent, with my favorites being Reveal Spoiler stage 4, stage 9 and the last two stages
The highlight of Ocean Princess, however, are the bosses and avoidances, which I won't spoil here but are some of the most creative I've seen in a fangame, particularly Reveal Spoiler Nova, Medusa, The Darkness, Kraken and the final boss rush + avoidance/boss
Overall a very long adventure but not so difficult that it becomes frustrating, with great bosses and creative gimmicks and gameplay through most of it. Definitely a fangame classic that I'd recommend to any fangame player that's experienced enough to not get too frustrated with the needle segments.
[0] Likes
I've always divided my enjoyment of fangames along two axes: "production value" and gameplay, and the more a fangame excels along one axe, the more it can get away with in the other axe. Now, don't take that to mean that Ocean Princess is all production value and meh corridor needle; let's elaborate.
On one hand, the amount of effort put into all the small details is insane; details like the pause menu, the "overworld", the variety of player skins, the soundtrack, the story. On the other, while a good chunk of the game *is* corridor needle, there's a huge variety of gimmicks and other variations to mix things up: a speedrun segment, minigames and trials, shoot-em-ups, chase segments. On top of that there's optional stars to collect, a couple of which I skipped because they didn't feel worth my time, but I still got about 80% of them. The only stage I actively disliked was Reveal Spoilerstage 10, which has very long needle saves, but all the other stages range from good to excellent, with my favorites being Reveal Spoiler stage 4, stage 9 and the last two stages
The highlight of Ocean Princess, however, are the bosses and avoidances, which I won't spoil here but are some of the most creative I've seen in a fangame, particularly Reveal Spoiler Nova, Medusa, The Darkness, Kraken and the final boss rush + avoidance/boss
Overall a very long adventure but not so difficult that it becomes frustrating, with great bosses and creative gimmicks and gameplay through most of it. Definitely a fangame classic that I'd recommend to any fangame player that's experienced enough to not get too frustrated with the needle segments.
Rating: 9.4
Difficulty: 66
Feb 4, 2025
voraciousreader
For: I wanna thread the Needle
For: I wanna thread the Needle
rating and difficulty based on any%, will update when I clear 100%
A cool needle collab from some of my favorite needle makers, a couple stinky jumps here and there but overall a fun grind. My favorite stages were Nader, Stonk and Kale. Would definitely recommend for advanced players.
[0] Likes
A cool needle collab from some of my favorite needle makers, a couple stinky jumps here and there but overall a fun grind. My favorite stages were Nader, Stonk and Kale. Would definitely recommend for advanced players.
Rating: 8.7
Difficulty: 70
Jan 29, 2025
voraciousreader [Creator]
For: I Wanna Hold Your Hand
For: I Wanna Hold Your Hand
PASSWORD IS IWHYH
If sndPop is missing get it here https://www.mediafire.com/file/ed7nztmrw0oveie/sndPop.wav/file
and copy it inside data/sounds, apologies!
If you're a fangame beginner that's already cleared a few beginner needles and is looking to "level up", particularly with vines, platforms and other JTool gimmicks, IWHYH was made for you! I hope you'll find it challenging, but also fun and fair.
I Wanna Hold Your Hand is a needle/gimmick game (needleventure? no one agrees on what a needleventure is anyway), with multiple main stages, each divided in two halves: a "lesson" half and a "trial" half. Completing all main stages unlocks the final stage. You can expect a wide variety of needle, cycles, gimmicks, vines, and delicious fruit. The difficulty peaks at around 56, but most of it is below that mark.
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v1.1.1 changelog
--------------
Reveal Spoiler
-warps to hub added at the beginning of several stages
-fixed autosaves at the beginning of certain rooms
-improved transition rooms
-several skips patched
-several nerfs, particularly in vines and gravity stages
-new sfx for jump refreshers
[2] Likes
If sndPop is missing get it here https://www.mediafire.com/file/ed7nztmrw0oveie/sndPop.wav/file
and copy it inside data/sounds, apologies!
If you're a fangame beginner that's already cleared a few beginner needles and is looking to "level up", particularly with vines, platforms and other JTool gimmicks, IWHYH was made for you! I hope you'll find it challenging, but also fun and fair.
I Wanna Hold Your Hand is a needle/gimmick game (needleventure? no one agrees on what a needleventure is anyway), with multiple main stages, each divided in two halves: a "lesson" half and a "trial" half. Completing all main stages unlocks the final stage. You can expect a wide variety of needle, cycles, gimmicks, vines, and delicious fruit. The difficulty peaks at around 56, but most of it is below that mark.
--------------
v1.1.1 changelog
--------------
Reveal Spoiler
-warps to hub added at the beginning of several stages
-fixed autosaves at the beginning of certain rooms
-improved transition rooms
-several skips patched
-several nerfs, particularly in vines and gravity stages
-new sfx for jump refreshers
Rating: N/A
Difficulty: 57
Jan 5, 2025
voraciousreader
For: Wabishii MARIO World
For: Wabishii MARIO World
so long gay Bowser
difficulty is for hard mode (vision off)
no rating since I playtested it, but it's really cool
basically IWBTG but it's kaizo SMW
looking forward to the upcoming project!
[0] Likes
difficulty is for hard mode (vision off)
no rating since I playtested it, but it's really cool
basically IWBTG but it's kaizo SMW
looking forward to the upcoming project!
Rating: N/A
Difficulty: 60
Dec 3, 2024
7 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
Eppur Si Muove | 61.5 | 7.5 | 7 |
I Wanna Hold Your Hand | 55.8 | 8.3 | 9 |
Retrospective | 60.5 | 7.3 | 4 |
I Wanna Rewrite the Past | 55.2 | 7.7 | 18 |
Seventh V | 67.5 | 7.2 | 5 |
I Wanna Step Outside the Needle | 57.8 | 8.1 | 19 |
I Wanna Triplethink | 60.1 | 7.5 | 10 |
87 Favorite Games
263 Cleared Games