Creator's Comments:
32 Reviews:
Verve
An adventure about as zany as they come. While it gets frankly completely unhinged with its gimmicks, the game puts most of its focus on them, over more traditional forms of difficulty from precision. This makes exploration of the gimmicks more fundamental to the gameplay than most similar games.
The game is structured in the rarely seen, but highly effective format, a main game that's shorter than it could have potentially been, that's instead filled to the brim with many different forms and layers of optional content.
100% is a spiritual journey.
[5] Likes
The game is structured in the rarely seen, but highly effective format, a main game that's shorter than it could have potentially been, that's instead filled to the brim with many different forms and layers of optional content.
100% is a spiritual journey.
Rating: 9.6 96
Difficulty: 60 60
Nov 9, 2021
Bob
Somewhat disappointingly this game is more of a gimmick needle game than an adventure, but I still had a lot of fun playing through it. I respect the creators for truly going "mask-off" with the gimmicks (As my good friend Wolfiexe would put it.) The platforming is harder than I expected, with some moments where I felt like I was completely fumbling around the controls. If you are on controller this might be a rough experience because a lot of switching between all 4 arrow keys is required. The hub and production value are incredible and make me wish the game was longer than it is. There are really only two bosses to speak of; the first one is a joke, and the second one can be a bit frustrating due to the aforementioned controls fumbling. I was hoping for a final boss of sorts to wrap everything up.
Interestingly, I find the game's extra content to be a lot better than the main content. The secret hunting and puzzle solving is a delight and is what really makes this game stand out in my eyes. The detail put into all the collectable cards is impressive too.
Overall, a very unique and smart game that has both more and less under the surface that initially seems. If you're going to go for 100%, I'd recommend teaming up with someone as some of the puzzles are rather difficult.
[4] Likes
Interestingly, I find the game's extra content to be a lot better than the main content. The secret hunting and puzzle solving is a delight and is what really makes this game stand out in my eyes. The detail put into all the collectable cards is impressive too.
Overall, a very unique and smart game that has both more and less under the surface that initially seems. If you're going to go for 100%, I'd recommend teaming up with someone as some of the puzzles are rather difficult.
Rating: 8.0 80
Difficulty: 66 66
Nov 9, 2021
arzztt
This is the most interesting fangame I've ever played.
[2] Likes
Rating: 10.0 100
Difficulty: N/A
Nov 23, 2021
Stinkycheeseone890
Ratings for 100%. I agree with Bob's review (Especially the part about the secret hunting / puzzle solving) almost in full- except I found the area needing all four arrow keys to be quite fun and felt good (though I can imagine it would be a pain for controller players, yeah)
[2] Likes
Rating: 9.7 97
Difficulty: 70 70
Nov 10, 2021
Nearigami
I love how this game approaches difficulty. It broadly feels like a game where the difficulty comes in getting used to the gimmicks and understanding how to tackle the obstacles laid out before you. It makes the idea of replaying stages, something this game facilitates with its boatload of secrets, very appealing. The secrets having layers upon layers of new things to discover, causing you to look at every room from a new angle, along with the gimmicks with which you have gotten increasing familiarity with, make this incredibly fun and unique as far as fangames go. I’m really happy I played it all. (Except the Rainbow Crab, but my only hang up with that was me not understanding it was optional for true end for like an hour.) I wish there were more fangames like this!
[1] Like
Rating: 9.5 95
Difficulty: 65 65
Jun 4, 2024