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Joined on: Jan 20, 2018

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28 Ratings!
24 Reviews!
12 Screenshots!

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24 Reviews

arzztt [Creator]
For: Chill Needle
Short needle game I made consisting entirely of corridor needle with a nice colorful effect.

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Tagged as: Needle Short
[2] Likes
Rating: N/A       Difficulty: 40 40
Jul 11, 2019
arzztt [Creator]
For: A Minimal Adventure
A short adventure game I made based around needle/gimmick platforming with a very simplistic art style.


Following a theme is for losers

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[2] Likes
Rating: N/A       Difficulty: 40 40
Jul 11, 2019
arzztt
For: I wanna stop the MELTDOWN
My absolute favorite needle game and the game that got me more interested in needle games as a whole.

Most of the areas in the game feature a variety of calming music/graphics that pair fantastic with hard
needle and the bosses are all stellar and stand out to me as some of my favorite avoidances.

There are very few fangames that I come back to replay, but I often find myself replaying this game
again and again and I love it every time I do.

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[0] Likes
Rating: 9.7 97       Difficulty: 65 65
Jun 24, 2019
arzztt [Creator]
For: Chill Needle 2
Chill Needle Two is another needle/gimmick/venture game I've made. It has a few different stages each with their own gimmicks (including but not limited to vvvkid) and the game even has bosses! Hope you enjoy ( •ᴗ•)ψ

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[4] Likes
Rating: N/A       Difficulty: 60 60
May 25, 2019
arzztt
For: I Wanna Be The Mindweaver
Quite a mixed bag of a game.

The game is set up in a very kermit inspired style, a couple of hubs each with a few different stages all with song picks that are reminiscent of the kermit style.

The game for the most part consists of a lot of fairly simple platforming with most stages revolving around a gimmick of sorts. While platforming being easy isn't a problem, what is a problem is the massive difficulty gap between a few of the bosses and the platforming, especially the final boss.

The bosses range from piss easy to extremely difficult and it just seems random when something is suddenly way harder than the rest of the game for zero reason.

The most glaring problems with the game come towards the end of the game. There is one stage in which the room is spinning and all the blocks randomly change color about every frame, and it's extremely painful to play and could be very seizure inducing. The final boss is split into two parts, the first part is an avoidance which requires a bit of learning which can get annoying, but if you're willing to stick it out you get to the true final boss. The final boss is a pseudo-medley of all the previous bosses in the game combined into one, and it's set up as an emperor miku type of fight, so a lot of phase switching and a lot of different attacks. The randomness on some attacks is quite ludicrous, especially on the stars, but the biggest problem with the fight is the hp and i-frames. The i-frames are way too long and encourage spam shooting instead of more strategic shots, and the hp is way too large and the amount of hp for each phase is too big as well, and it just drags out the fight for way longer than it should have any right to be.

So yeah a very mixed bag, I definitely see hope in future games from this maker so I hope this has helped in some way.

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[1] Like
Rating: 5.5 55       Difficulty: 60 60
Apr 18, 2019

4 Games

GameDifficultyAverage Rating# of Ratings
A Minimal Adventure 39.9 7.3 14
Chill Needle 39.3 6.6 31
Chill Needle 2 58.8 8.8 21
Not Another VVVVVV Game 54.1 9.2 31
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