I Wanna Be the Unknown

Creator: 水鳥

Average Rating
7.3 / 10
Average Difficulty
76.5 / 100
[Download Not Available]


Adventure (6) Needle (4) Avoidance (6) Trap (4) Gimmick (6) Medley (3) Boss (3) Long (5)


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15 Reviews:

Simply the best game Mizudori has ever made.
This game was published back in 2012 September, and the production value stil holds up well to this day.
Highly recommended to anyone who is good at adventure games. I believe it will be a unique experience.

Found the download link creator Mizudori made long time ago

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Tagged as: Adventure Needle Avoidance Trap Gimmick Medley Long
[3] Likes
Rating: 9.3 93       Difficulty: 78 78
Sep 7, 2016
Amazing platforming. All the stages are very unique, and I liked almost all of them (The bamboo forest's puzzle at the beginning was a bit unnecessary and annoying to figure out, but nothing too extreme. Also, the Tower of Heaven was terrible). There are plenty of gimmicks here and there, some being really interesting, like the Mettalic Zone, and the game is very good-looking.
The bosses, on the other hand...Well, some are enjoyable, or at least fair. And some are...No, just no. Freudia is a good example. You are doing fine with your normal jumps, and then suddenly you automatically switch to the gravity-changing mode, and Freudenzwinger kills you again, and there's nothing you can do about it. Or the first avoidance and its casual waves of impossible RNG. The last boss was surprisingly enjoyable and fair, though, even though it was still hard.
There's a medley stage near the end, and I really wish it wasn't there, most screens are extremely annoying (There's a screen from Symmetry there. The original one was already annoying as hell, but this one is filled with traps, which makes things ten times worse. And the other screens aren't much better). I prefer to think that this stage never existed at all.
Overall, it's a game with an amazing platforming, and even though the bosses aren't that amazing, it's still a great game. Highly recommended.

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Tagged as: Adventure Needle Avoidance Trap Gimmick Medley Long
[2] Likes
Rating: 7.7 77       Difficulty: 79 79
Jun 25, 2015
A almost perfect adventure fangame. every stage without the bosses is funny and relatively easy. needle with special shape is pretty interesting, gimmicks are also amusing.
the worth thing is that the bosses is so fucking RNG, for example, the boss of "the tower of heaven" stage and "cyber space", It's fucking frequent to die and you can't control it well when the status changes.I hope that 水鳥さん should not make so RNG boss in her/his next game.

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[1] Like
Rating: 8.9 89       Difficulty: 84 84
Aug 17, 2019
Brilliant platforming with very intuitive gimmicks scattered throughout the game but the experience was ruined for me because of the very obnoxious bosses. Most if not all of them force you to be lucky to even stand a chance of beating them and they hinder you from exploring the rest of the game. The final boss had potential but some of the attacks are way harder than others. Holding shift also makes you slower, but it unfortunately does not give you the visible hitbox like it does in the game it's based on.

What a shame.

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Tagged as: Needle Avoidance Gimmick Boss Long
[0] Likes
Rating: 3.0 30       Difficulty: 70 70
Feb 14, 2020
Unknown features a whole bunch of bosses amidst a series of short platforming stages, each with an often simple but effective gimmick, making for a varied adventure. I wasn't too fond of a few elements of the game, but I still had a good time.

The platforming is definitely the highlight for me. I particularly liked the angled stage which people will no doubt recognise from K2, which had some interesting segments and just looked visually slick. The Tower of Heaven segment was also kinda cool, although some of the rules were a bit unclear (I believe Fatalbrain has the rules written in English on his video, for those who get confused on it). There was one segment near the end involving flipping controls on every jump which got a bit galaxy brain for my liking, partly due to the traps weighing it down a bit.

The bosses are definitely a mixed bag. Whilst there's a fair share of simple yet charming bosses, a couple were pretty frustrating for me, with the most notorious example being the ice boss in the small corridor. The sudden flipping of gravity mixed with the quick attack speed made for some very . I did quite like the infinite jump cherry boss, which utilized the same concept all fight but with a few changes and twists. There are also a couple of avoidances, one of which is fairly short and a bit different whereas the other is a more traditional avoidance. I wasn't too crazy about either, but they're not too demanding or complicated and generally pattern-heavy.

Overall quite a mixed bag in terms of enjoyment but I appreciate the variety of bosses and stage designs, however short they may be. Chances are you'll find something you'll enjoy during your time with this.

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Tagged as: Adventure Avoidance Gimmick Boss
[0] Likes
Rating: 7.3 73       Difficulty: 72 72
Apr 14, 2019