10 Reviews:
Quietly1999
If there are no scary elements,will be Better:(,Avoidance is a Chinese song,So Good
(如果没有吓人的地方,就更好了:(,耐久是中文歌真好呀)
[2] Likes
(如果没有吓人的地方,就更好了:(,耐久是中文歌真好呀)
Rating: 8.1 81
Difficulty: 55 55
Feb 27, 2018
kurath
A simple oldschool adventure game with 4 areas off a hub that can be done in any order, featuring their own unique identities and gimmicks and a boss.
Bottom left is a standard trap area with, topleft is a neat see-the-moon style gimmick lines with tons of new concepts, top right is a spike/block toggle gimmick with a short avoidance and boss and bottom right is a gross abomination (jumpscare warning).
The platforming in 3 of the stages is pretty cool, with two of them having neat gimmicks implemented in interesting ways. Production is kind of hit or miss but it definitely seems intentionally simple, so there's not a lot to complain about there. The bosses are a little imbalanced difficulty wise, but shouldn't really be a blocker.
The game kind of falls apart in the bottom right stage where it has a jumpscare, inexplicable quiz segment, a pure luck based segment and some of the worst visual challenges I've seen. This really drags it down, but it doesn't really gate off any content except the final avoidance so I'm not too bothered by it.
Speaking of which, the final avoidance is a nice chinese song with cute visuals and some interesting attacks which is brutally ruined by having a -35- second intro before the first attack.
Overall, I'd really recommend the top two stages, the bottom left one is alright and then you're probably not missing much from there.
[1] Like
Bottom left is a standard trap area with, topleft is a neat see-the-moon style gimmick lines with tons of new concepts, top right is a spike/block toggle gimmick with a short avoidance and boss and bottom right is a gross abomination (jumpscare warning).
The platforming in 3 of the stages is pretty cool, with two of them having neat gimmicks implemented in interesting ways. Production is kind of hit or miss but it definitely seems intentionally simple, so there's not a lot to complain about there. The bosses are a little imbalanced difficulty wise, but shouldn't really be a blocker.
The game kind of falls apart in the bottom right stage where it has a jumpscare, inexplicable quiz segment, a pure luck based segment and some of the worst visual challenges I've seen. This really drags it down, but it doesn't really gate off any content except the final avoidance so I'm not too bothered by it.
Speaking of which, the final avoidance is a nice chinese song with cute visuals and some interesting attacks which is brutally ruined by having a -35- second intro before the first attack.
Overall, I'd really recommend the top two stages, the bottom left one is alright and then you're probably not missing much from there.
Rating: 6.4 64
Difficulty: 50 50
Dec 30, 2019
soda
最後の夜行少女の耐久がめちゃめちゃきれいで神でした!
全体的な難易度としては中くらいだったかな~
[1] Like
全体的な難易度としては中くらいだったかな~
Rating: 10.0 100
Difficulty: 48 48
Nov 16, 2018
LastTISisLife
Based on 100 % clear (which is any% + EX avoidance). Down right warp platforming and boss are real destroyers, but other than that it's pretty fun gimmick-oriented adventure. EX avoidance (which is just on right side from fake clear screen) was cute, even tho extremely overextended. Fun overall
[0] Likes
Rating: 7.5 75
Difficulty: 48 48
Nov 16, 2024