Not Another VVVVVV Game

Creator: arzztt

Average Rating
9.3 / 10
Average Difficulty
53.7 / 100
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Adventure (11) Needle (12) Gimmick (10) Puzzle (1) VVVVVV (12) SourPls (1) domu_game (1)


  • by Wolfiexe
  • by luk
  • by Wolfiexe
  • by Wolfiexe

Creator's Comments:

arzztt [Creator]
It's a needleventure game I made based around the VVVVVV kid gimmick included in Not Another Needle Engine.
If that sounds like fun then I would recommend playing it, if you're not into game changing gimmicks then you may want to pass on this.

Edit: Maybe I shouldn't have been so worried ( •ᴗ•)

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Tagged as: Adventure Needle Gimmick VVVVVV
[6] Likes
Rating: N/A       Difficulty: 55 55
Jan 11, 2019

29 Reviews:

Rather simple Title Screen. Keeping in the style of Arzztt's previous fangame, NAVG'S logo is drawn in rather sloppy handwriting, with a simple solid color background behind. It really nails the aesthetic of VVVVVV, although I don't remember V6 having a HungryTag in it.

Overall, its a good title screen that serves its purpose and what it needs to do, but before I give my rating I do need to bring up something.

According to the Tags, this game falls under the "domu_game" genre, however I disagree on that stance.

The thing that makes a domu_game a domu_game is if it has a similar style to Domu, which this game clearly does not. Domu never had a gravity flipping stage, or a stage with a moving stars effect. There isn't even a domu_titlescreen, as it isn't grey or say "Domu".

Title Screen Rating: 7.0/10
-its not a domu_game or a domu_titlescreen but its still pretty good

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[13] Likes
Rating: N/A       Difficulty: N/A
Jan 11, 2019
Starting 2019 off with a bang, Arzztt really delivers with this game. Mixing gimmicks in very creative ways and with a design that always surprises you with its clean and interesting movements. As usual, the visuals inspired from V6 and the music used from it are just impeccable, everything just fits in so well here. I'm usually not one to be a huge fan of VVVVVV segments in fangames, for they always felt like something was off, be it difficulty-wise or just the platforming itself, but this one really nails it in the best way. Even those who aren't super into the gimmick or the theme should check this out, great game from an incredible new maker. I honestly can't wait to see more stuff from him.

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[3] Likes
Rating: 9.6 96       Difficulty: 60 60
Jan 11, 2019
I don't really have much to say that hasn't been said already, just play it, it's really amazing.

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Tagged as: Adventure Needle Gimmick VVVVVV domu_game
[2] Likes
Rating: 9.5 95       Difficulty: 55 55
Jan 11, 2019
The screenwrap stage had some truly gbrain design in it and it really was difficult to wrap my head around the pathing for a good majority of it. Aside from that I have almost no other complaints. Arzztt is an extremely talented designer.

The credits were truly touching as well

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[1] Like
Rating: 9.0 90       Difficulty: 50 50
May 16, 2019
Honestly, outside of the brief stint in Marathon, I don't think until now I have ever seen this gimmick used well. It's always just 'do a bunch of 16px', forever, with the occasional screen wrap for pazazz.

And now we have Arzztts contribution to the mix. And it's definitely the best of the gimmick I have seen in an I wanna game.

Most of what I can say has been said already, unfortunately, so this'll be a bit of a short review. But there's a lot of creativity in individual levels and how you get towards the goal: The platforming in the game compliments the routing and hazard navigating rather than interfering or hindering it. Nothing is pushed too far in terms of precision, and there's a few different gimmicks or hindrances per stage to keep things from ever getting samey.

Beyond just being able to nag on individual segments and whatever that nobody really wants to see, the only thing I can really put as a negative is that I felt that there could have been more 'raw' VVVVVV platforming. It feels like as you can you 'turn' blue, you switch off of it within a few jumps, but not vice versa. Would have been interested to see a little more just straight VVVVVV type of style from this.

But yeah, honestly I think whenever I see this gimmick in a fangame I will immediately turn to this and be sad it isn't this. Mighta killed the gimmick for me tbh. Great work.

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[1] Like
Rating: 8.5 85       Difficulty: 50 50
Mar 18, 2019