I wanna Elecspike

Creator: xElectricZz

Average Rating
7.5 / 10
Average Difficulty
84.1 / 100
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Tags:

Adventure (2) Needle (4) Avoidance (4) SourPls (1)

Screenshots

  • by Wolfiexe
  • by kurath
  • by Wolfiexe
  • by Wolfiexe

9 Reviews:

genesis1987
Cleared it after 29 hours.
I Wanna Elecspike v1.0

Needle was fun but extremly hard at the end. The Boss was so much fun to learn.
Music in every Stage was amazing. Please keep in mind this game is nothing for beginners.
The game was totally worth playing.

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Tagged as: Adventure Needle Avoidance
[4] Likes
Rating: 9.0 90       Difficulty: 85 85
Mar 27, 2017
Tranocs
idk, needle starts of hard, stage 4 is fun, boss is in any case nessecary retarded ~ 24 hours of grinding, 2/3 completed (hardest parts)

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[1] Like
Rating: 8.0 80       Difficulty: 92 92
Sep 27, 2017
Chrisay
Very good sunspike-inspired game. Visuals decent and music is awesome. I have a lot of fun with the needle though some segments are a bit too precise. Lava segment was very good and enjoyable, haven't gotten to the first avoidance so my opinion may change.

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[0] Likes
Rating: 8.5 85       Difficulty: N/A
Mar 20, 2021
Nick24
Don't play sunspike. Play this.

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Tagged as: Adventure Needle Avoidance SourPls
[0] Likes
Rating: 9.5 95       Difficulty: 80 80
Feb 27, 2020
Wolfiexe
Elecspike is a needle game consisting of a variety of stages and climaxing with a very intense and fun barrage avoidance, which for me was definitely the highlight of the game.

Each stage brings something a little different visual-wise, although the needle style for the most part doesn't really change a great deal. I found the earlier stages to be the most fun (although I could've lived without the memey weed visual effect plotline), and it felt generally pleasant to go through. The later stages however (most notable the one before the barrage) I didn't have a great time with. It felt like the needle got even more corridory and cramped than before with a lot of generic unfun jumps like sphincters, corners, diagonals and so on. The more open rooms I liked a bit more, but ultimately I wasn't really a fan of the platforming towards the end.

The following segment however was a blast! The orange barrage is a great 3~ minute avoidance featuring a bunch of very fun to read attacks often synced up pretty well to the music. It puts a heavy focus on maintaining consistency as attacks will have you dodging it for a fair amount of time, making you really improve at what's there. A big example is the white curving attack after the TIS rain, which initially felt incredibly hard only for it to become surprisingly consistent and very satisfying to go through. I have little complaints about the barrage, with the only attack I wasn't crazy about being the red bouncing orb attack, but that's generally just my distaste anyway.

This review is based off v1.0. I believe the most recent version is v1.5 which has an additional needle stage and avoidance. I can't really comment on these as I haven't played them, but I'm sure there are videos floating out there if you're curious.

All-in-all a pretty fun game. I wasn't a huge fan of a handful of the needle segments, particularly the further on in the game it got. I think it could've benefited from less usage of the generic difficult sort of jumps and maybe implementing a gimmick or two to mix up the needle style a bit, although I do get the Sunspike style influence. The main selling point of the game for me is the avoidance, which I'd easily recommend to any barrage lover.

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Tagged as: Needle Avoidance
[0] Likes
Rating: 7.6 76       Difficulty: 80 80
Jun 7, 2019