I wanna be the knight of shining armor

Creator: MattinJ

Average Rating
9.0 / 10
Average Difficulty
41.1 / 100
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Tags:

Adventure (9) Gimmick (4) Boss (2)

Screenshots

  • by grisha92
  • by grisha92
  • by grisha92

14 Reviews:

Wolfiexe
Knight in Shining Armour is a another spectacular adventure game made by Mattin, who has a knack for creating charming and fun adventure games which bring a real breath of fresh air to the community. From the get-go, there's a ton of charm and personality to the game from the vibrant and polished visuals, to the comedic text and scenery. The game only gets better as gimmicks get introduced, the player inventory system becomes apparent and the journey flows throughout a mixture of areas each with their own unique spin and feel. This for me felt like adventure games used to feel, where Mattin focused on creating an enjoyable journey from start to finish for the player to just enjoy.

The difficulty never really feels out of balance, barring the odd save which could be slightly shortened here or there, and the general curve of the game feels pretty consistent to the point with the only main difficulty change comes with the introduction and combination of new gimmicks and items.

What's especially impressive is that this game was made in only a month for the Shortventure contest. This ended up being my personal favourite submission due to the fantastic presentation and fun that it provided, and the all-rounded adventure feel from the creative platforming to the exciting bosses. As always, I'm looking forward to what Mattin has in store for the future!

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Tagged as: Adventure
[3] Likes
Rating: 9.5 95       Difficulty: 45 45
Nov 11, 2017
kurath
The short of this is that this is a very solid adventure game that anyone with an interest in that style of game should give a chance to.

The long of it is a lot more complicated. Firstly, the production is phenomenal. Graphics are polished and solid, it has a fairly consistent style and music fits with great sound effect touches in various places. There's a lot of content in here and what Mattin managed to do in a month is pretty incredible.

However, the gameplay felt quite uneven to me. There's a lot of good stage gimmicks/obstacles, interesting integration of the melee combat (which is a neat change of pace from the standard) and a lot of variety but parts of it felt really rough. It felt like a bunch of depth was added to the game that didn't actually benefit it. In general, everything regarding the inventory system I disliked and some parts felt rushed. I did not like the health aspect and especially not the knockback on hit. The alternate tools were not that interesting and the one-axe per screen limitation was tedious, especially when if it misses it takes a long time to come back (this combined with what felt like an unclear hitbox on the final boss was not enjoyable). Likewise the shop/gold/store system felt pointless as they did nothing but increase an arbitrary health limitation and felt like you had to grind out the weapon for what ended up being two saves of the game which turned out to probably not be needed if you just wanted to facetank some crap instead (which shouldn't have to be the strategy for a casual playthrough).

The summary - play Mattin's other games (Overlord and whatever results from his Works-in-Progress) before this, then if you want more play this because its still a good game. However, I feel like this format didn't fit him exactly - it demonstrated his talent and how much he can do in a month but I can't help but feel like he wanted to do so much more with it and it would've been so much better if he had been able to.

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Tagged as: Adventure
[2] Likes
Rating: 8.0 80       Difficulty: 44 44
Nov 12, 2017
Denferok
This is absolutely incredible. The fact you managed to create this entire game in just a month is mind-blowing, there’s so much content! First of all the feeling of adventure, this game does that perfectly. Flow between levels, characters with interesting and funny dialogue, fantastic graphics, audio, atmosphere, character progression, everything. The world you have created feels truly real and this is the perfect example of what an adventure game is.

The level design in the game is fantastic, it was always fresh and I never lost interest in playing the game. The backtracking is done in such a way that isn’t overly annoying but instead complements the rest of the game and the player. Going through an area not being able to kill anything and then returning later when you are much stronger gives the player a great sense of progression.

Overall this game is just fantastic, will become a must play for anyone who likes fangames. The attention to detail with the graphics, atmosphere, audio and everything is incredible for a fangame, let alone a fangame that was made in a month.

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Tagged as: Adventure
[2] Likes
Rating: 9.5 95       Difficulty: 45 45
Nov 12, 2017
Smartkin
What a great game I must say, enjoyed the entirety of it, the only thing I ever got stuck on was figuring out how to use a certain item but that was my fault tbh. I can't really add anything to what others said. It's just a must play, that everyone should experience.

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Tagged as: Adventure Gimmick
[2] Likes
Rating: 9.5 95       Difficulty: 45 45
Nov 12, 2017
Aronax
One month. ONE MONTH........... one month.

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Tagged as: Adventure Gimmick
[2] Likes
Rating: 9.8 98       Difficulty: 45 45
Nov 11, 2017