I wanna be the Cloudburst

Creator: lilly

Average Rating
8.8 / 10
Average Difficulty
53.6 / 100
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Adventure (10) Needle (2) Avoidance (6) Trap (9) Gimmick (5) Boss (7) FangameDungeon (4)


  • by ElCochran90
  • by choco1260
  • by ElCochran90

26 Reviews:


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Tagged as: Adventure Avoidance Trap Gimmick FangameDungeon
[10] Likes
Rating: 9.4 94       Difficulty: 45 45
Nov 9, 2020
Phenomenal adventure game by lilly made for the Fangame Dungeon event, with a few traps sprinkled in that makes the platforming very dynamic and creative. As always lilly's bosses are my personal highlights in any of his games, and this one is no different, never got too hard either and there's always something that gets you hooked throughout the whole thing, along the stellar aesthetics and production. A bit short but still very sweet and distinct enough to shine through as one of my personal favorite games from this year.

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[2] Likes
Rating: 9.8 98       Difficulty: 62 62
Nov 8, 2020
The traps/platforming were well done, leaning more into trigger needle than into humor, but I happen to enjoy that. There's only one particular save where I felt the dodges were a bit too precise.
The production value is very good, in particular the boss, which is the highlight of the game. I have a few nitpicks about it - in the avoidance segment, the yellow mask feels either free or it can wall you, while in the boss segment, the yellow mask punisher should be harder in the second half.
Those are just minor flaws that don't really take much away from my enjoyment of Cloudburst, which I would certainly recommend to adventure/trap enjoyers.

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Tagged as: Needle Avoidance Trap Gimmick Boss
[0] Likes
Rating: 8.6 86       Difficulty: 56 56
Jul 4, 2023
An amazing 2 stage game with a boss at the end. The traps felt excessive but they weren't frustrating because of the creativity. The graphics were top notch and the boss fight was amazing. Well done!!

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Tagged as: Adventure Trap Boss
[0] Likes
Rating: 9.1 91       Difficulty: 55 55
Nov 5, 2022
lilly keeps rocking. A slight improvement over the adventure of Outbreak, this entry feels like a direct sequel, well the first stage, for a change, is not generic, but feels genuine and peaceful. Peaceful at least, until the traps hit you in the face.

There are some things that were improved and feel very conscious about the game.

1) The atmoshere: Through an effective combination of backgrounds and music, the film conveys many emotions, such as suspense and an adventurous spirit. Unfortunately, traps don't fit into the mix at all, but:
2) The traps: They are inventive, unpredictable, funny and are intentionally placed during the first half of the save. Unlike countless fangames, you can tell the strong intention of not making every save a chore. Magnificent chore.
3) The boss: Utterly fantastic, consisting of two phases: an avoidance and an actual battle. The feeling of epicness is there and the music choices, as it is always for lilly, are total bangers.

The gimmicks are forgettable and the chained rock cubes are kinda glitched (when falling, it depends on a coin flip whether if you can double-jump out of them or not, costing free deaths), stages are varied, but the game feels too short and there is only one boss.

I loved the epilogue, even though I thought the adventure would continue and was just, well, the ending.

I wanna play longer lilly trap adventure fangames.

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Tagged as: Adventure Trap Gimmick Boss FangameDungeon
[0] Likes
Rating: 6.6 66       Difficulty: 55 55
Sep 15, 2021