I wanna be the Guerrerum: The Challenge

Creator: ThormxeySC

Average Rating
5.0 / 10
Average Difficulty
47.5 / 100
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Tags:

Adventure (2) Trap (2) Demo (1)

Screenshots

  • by ThormxeySC
  • by Wolfiexe
  • by Wolfiexe
  • by Wolfiexe
  • by ThormxeySC

2 Reviews:

Wolfiexe
Guerrerum: The Challenge is a quirky little game, consisting of just a single stage and boss. The game appears to be kinda polished visually but has also some strange issues such as platforms feeling kinda weird, invisible blocks acting inconsistently and you seem to be able to cancel your downwards vspeed by releasing jump.

The gameplay is alright. There's a few traps and a couple felt particularly precise. The jumps themselves never get too challenging thankfully because they'd probably be an issue in this engine. It's rounded off with a boss that I actually kinda enjoyed, although it drags on for far too long. There are lower difficulties which probably alleviate this problem (I played on Classic, I'd probably recommend a lower one).

It's just a demo but it's fairly interesting if you're open to stuff in non-standard engines. There's a respectable level of detail in it despite the shortcomings.

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Tagged as: Adventure Trap Demo
[1] Like
Rating: 5.0 50       Difficulty: 45 45
Dec 10, 2019
kurath
A short demo of a work in progress. Contains one stage with one secret and a boss.

Its... interesting. I'd not recommend playing on classic as saves are long, trap filled and the engine is awkward and different. The game looks alright but it plays weird. For one thing, releasing jump cancels your fall speed too, so you end up stuttering a lot on your fall. Traps are pretty precise and honestly kind of stupid but on novice it wasn't so bad.

The boss was also okay but had a bit of standing around. It's a promising project but there's a lot of polish needed moving forward - I guess we'll see how it turns out.

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Tagged as: Adventure Trap
[1] Like
Rating: 5.0 50       Difficulty: 50 50
Dec 10, 2019