18 Reviews:
bantsmen
Solid trap adventure game consisting of 3 stages, each ending with a boss. The first stage is pretty standard and the later 2 stages have gimmicks. The production value is very good, even the first stage with the default tile set feels polished. Both the platforming and the first two bosses are challenging enough to be interesting while still being reasonable enough for novice players to overcome. The final boss however, is much more difficult and is quite long. This mitigated somewhat by having regenerating HP, but nonetheless be prepared for an intense fight. Would highly recommend.
[3] Likes
Rating: 8.0 80
Difficulty: 50 50
Nov 4, 2021
CanusAntonius
An amazing Adventure game that really feels like a modern twist on the classic style. What starts as a Guy Rock brown block tileset eventually turns into a damn good time full of some interesting gimmicks and some intense boss fights. The final boss is well worth the price of admission in itself, it is truly a gem worth playing.
The stages, of which there are 3, are incredibly varied and highly interesting. Some of the gimmicks are what feels like an upgrade to standing ideas, such as targets that now have timers. There are even spikes that move after you shoot them, but ceiling spikes can actually fall upward instead of downward, and even more various shenanigans to them are done as well. The thing that makes all of these gimmicks come together nicely is unexpectedly the traps that utilize them, instead of actually making the player angry they instead invite you to think about the puzzle from a new perspective. This is what makes the game pretty special in my eyes, the traps actually benefit the gimmicks.
With each stage having a boss, they are pretty intense in their own right. For the first two, you are able to use autofire if you hold down the shoot key for a second, and the maker builds around this idea by making those two fast and intense, by the end bullets start flying all over the place like hell's fury. Once you may it past those two, however, you are then met with a grand finale to the game that can rival even some of the best adventure games. The final boss is so intense that it requires you to use a new attack method and regenerate health just to stand a chance against it, and overall lasts for a fairly long time.
Overall, Honyarara is a God-tier Adventure game that deserves all the praise it can get for being downright awesome, highly recommended!
[2] Likes
The stages, of which there are 3, are incredibly varied and highly interesting. Some of the gimmicks are what feels like an upgrade to standing ideas, such as targets that now have timers. There are even spikes that move after you shoot them, but ceiling spikes can actually fall upward instead of downward, and even more various shenanigans to them are done as well. The thing that makes all of these gimmicks come together nicely is unexpectedly the traps that utilize them, instead of actually making the player angry they instead invite you to think about the puzzle from a new perspective. This is what makes the game pretty special in my eyes, the traps actually benefit the gimmicks.
With each stage having a boss, they are pretty intense in their own right. For the first two, you are able to use autofire if you hold down the shoot key for a second, and the maker builds around this idea by making those two fast and intense, by the end bullets start flying all over the place like hell's fury. Once you may it past those two, however, you are then met with a grand finale to the game that can rival even some of the best adventure games. The final boss is so intense that it requires you to use a new attack method and regenerate health just to stand a chance against it, and overall lasts for a fairly long time.
Overall, Honyarara is a God-tier Adventure game that deserves all the praise it can get for being downright awesome, highly recommended!
Rating: 9.0 90
Difficulty: 55 55
May 3, 2022
kurath
Pretty fun trapventure game with pretty intense bosses.
Paces nicely and doesn't go overboard with the traps on any particular stage, which is great, and after the first stage it incorporates a simple yet interesting gimmick into each one. Most of the traps are somewhat generic but it keeps to the classics.
The bosses are quite elaborate too, which is enjoyable, though a little clowny at times.
Overall, its fun and solid with a nice peak at the end. Recommended if you're looking for a shorter trapventure style game with bosses.
[1] Like
Paces nicely and doesn't go overboard with the traps on any particular stage, which is great, and after the first stage it incorporates a simple yet interesting gimmick into each one. Most of the traps are somewhat generic but it keeps to the classics.
The bosses are quite elaborate too, which is enjoyable, though a little clowny at times.
Overall, its fun and solid with a nice peak at the end. Recommended if you're looking for a shorter trapventure style game with bosses.
Rating: 8.3 83
Difficulty: 50 50
Apr 30, 2022
voraciousreader
A solid mix of traps and gimmicks, of old school and modern, with an epic final boss.
[0] Likes
Rating: 8.8 88
Difficulty: 57 57
Oct 9, 2022
Jopagu
Honyara is is a fun little adventure game with some cool puzzle-platformer gimmicks. The first stage is a classic guy rock trap stage. A lot of generic stuff, but a couple funny ones that made me chuckle, so overall pretty good. The second stage has an awesome bomb gimmick that enforces speed and routing in a puzzly way. Mixed with some fun traps, this is the best area. Although it's brought down by the boss, which is the lowest point in the game. This boss is just really unfun, having too much health, too much RNG spam attacks, and minion shields that make it hard to hit. Stage three has another puzzly gimmick. This one was a bit less interesting, although I still really enjoyed it, and there were some good traps made with it. The final boss is a pretty major difficulty spike, but it's a pretty deserved spike, as the boss is awesome. It's quite forgiving, giving you two extra lives, and making those lives regenerate over time. The boss is super long, but the later phases were much easier, and seemed pretty hard to die on, making it a fun climax instead of a grind. Due to the extra lives, the boss is allowed to go all out, with some crazy attacks that were really cool, and able to be a degree above normal bosses at this difficulty level. Overall, this is a good recommendation for adventure fans, especially those who appreciate traps and puzzles. For an experienced player, this will be a relatively quick play, so you should take a bit out of your day to play this!
[0] Likes
Rating: 8.0 80
Difficulty: 55 55
Aug 4, 2022