I wanna be the Neurosis

Creator: dopamine

Average Rating
7.8 / 10
Average Difficulty
58.6 / 100
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Tags:

Needle (15) Short (3) Horror (2) Atmospheric (1)

Screenshots

  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
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48 Reviews:

nops
Catharsis' demented little brother.

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[6] Likes
Rating: 9.5 95       Difficulty: 71 71
Mar 31, 2015
Xplayerlol
I'm really angry because I downloaded it before the last save was nerfed. I'll say sorry in advance, but this rating is based in the previous version (The one that was up until 2 days ago), because I don't know if there are other changes in the game aside from the nerfed last save, and I won't play it again to find out. But anyway, let's start this.
This is a psychodelic needle game. It's very, very well-made in many ways. I'll start with my favorite parts of the game. First, the death sound. I recognize this death sound. I don't know if it was directly taken from there, but this is Limbo's death sound, a simple 'Crack!'. No better death sound could be chosen. I've played plenty of hard fangames (By hard I mean the ones where you die a lot), and I often had to mute the game halfway through because I was getting headaches from the death sounds. No matter how nice the music was, the continous death sounds would ruin it. This 'Crack!' is far more relaxing, and doesn't interfere with the music. Which brings me to the next point.
The second part I loved in this game is the music. While I saw a couple 'meh' musics in this game (Last screen was the worst part), most of them were really nice and fitting for the chapter. The horror ones weren't particularly incredible, although some were sorta of creepy, but the psychodelic ones and the Chapter 7's first part one were amazing.
I also loved the Chapter division, giving each chapter a theme, and making a plot for the game, a journey through the mind of a neurotic Kid towards, hopefully, the cure (At least, I think that Chapter 7: Return references the Kid getting his sanity back). The chapters were very well-themed. I personally loved Chapters 1, 2, 3 and 7 the most for this matter, as the first 3 ones have a psychodelic theme, mainly Chapter 3, where the kid seems to walk at the nothing and parts of the needle screens are under you, while Chapter 7 was a very cool representation of a return, culminating at the last screen, where the neurosis seems to be falling appart, with the world finally getting colors other than gray, black, white and red, the last trial theme and everything (I would only complain about the music here, it didn't sound very fitting). The other ones were nice, but didn't catch my attention this much.
The level design was also interesting. Some new jumps, mainly at falls, were really catchy, and the old ones weren't overused. The switch spikes at a certain screen of Stage 2 were particularly interesting, and I liked the sound effect used there. I have a few individual complaints about a couple screens where the red and white spikes don't mix well, and about a screen at Stage 5 whose fake blocks sound awkwardly bad in the game, but aside from that, I loved it.
The difficulty curve is very odd. Some saves are horribly hard, requiring up to 3 or 4 hard jumps in a row, and then the next save can be 1st-tried. But since this doesn't seem to be a focus in the game, I won't really bother about it.
It's definitely a worthy experience. If you feel like your needle skills are sharpened enough, I highly recommend giving this one a try.

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Tagged as: Needle
[5] Likes
Rating: 9.4 94       Difficulty: 68 68
Mar 22, 2015
CanusAntonius
For about an hour, I was completely lost in a trance by this game, mesmerized by the aesthetical design and emotional atmosphere that is portrayed in it. I feel like it is an experience worth having because it is one of those definitive works of art on this site, a piece of evidence that fangames can be thought-provoking and beautiful.

I think most reviewers don't really give justice to the process this game uses, and have summed it up to just be horror, but to me, it's a bit more than that. Above all things, this game is a fast-paced onslaught of different emotions, portrayed in different sections that change pretty abruptly and strongly. Going through it, my own mind felt extremely unsettled and rampant while playing it, and while yes some of this does come from the horror feeling, and it was mainly because of how this made me feel emotional. There are so many memorable parts throughout this, such as an eye that stares into your soul, a seemingly dead anime girl, the vampiric Nosferatu, a punishment room that also sends you back to the start of the room. There are even two fake block pits that don't even kill you that you can just get out of. As the game draws to a close in a final area, and a particularly relaxing song plays (I'm actually listening to this one while typing this), you'll notice that it comes to the point where the spikes are not even in your way, you can just ignore them, to then having none at all, all to be abruptly ended by a final reminder.

All of these things happen and then almost immediately go away, much like how a dream randomly changes into a different one. It's like Dopamine wants us to never get comfortable at all, to make sure we never have a foundation to stand on or rules we can understand, they want us to feel completely lost and powerless. If that's true, then their artistic vision has been well executed here, I'd call this a true masterpiece of an atmospheric needle game.

Overall, I enjoy this game, and though some people will only see it as a "spooky" needle game, to me I found that it made me more relaxed in the end than most fangames do. Highly recommended.



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[3] Likes
Rating: 9.0 90       Difficulty: 60 60
Oct 31, 2021
kurath
Its a pretty unique needle game that offers a very different experience. The artistic style is well defined and executed but truthfully, the gameplay is pretty meh. Its still worth your time if you're looking for an off-the-wall needle experience but not a must play.

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Tagged as: Needle
[3] Likes
Rating: 6.5 65       Difficulty: 60 60
Dec 10, 2016
PlutoTheThing
Dopamine's style is truly fascinating, while maybe not exactly the gameplay I'm looking for in a needle game, the atmosphere is top notch and the game is super interesting to look at, so many rooms are super weird and unorthodox and you really can't tell what's coming next. Especially considering this game's age, it's definitely worth looking at, it's a very interesting game.

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[2] Likes
Rating: 7.3 73       Difficulty: 47 47
Jan 27, 2024