I wanna be the Name

Creator: ちゃーりー

Average Rating
8.1 / 10
Average Difficulty
59.9 / 100
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Adventure (4) Needle (3) Avoidance (1) Trap (5) Gimmick (3) Boss (3)


  • by Epic_sax_cake
  • by Thenewgeezer
  • by Epic_sax_cake
  • by CanusAntonius
  • by CanusAntonius
  • by Epic_sax_cake
  • by CanusAntonius
  • by CanusAntonius
  • by CanusAntonius

16 Reviews:

I wanna be the Name is a really entertaining Needleventure game that is split into three arcs. There's a bit of gimmick usage, though not actually applied to the player himself, and occasionally there are traps and bosses. I really liked it, it was a breath of fresh air that I've been needing for a few days now.

The first of these arcs is a hub of stages in which they experiment with spikes in different ways. These gimmicks vary from spikes that inflate and shrink, to spikes that rotate, to even some that move as you hit visible triggers. This was a fun opening to the game that was followed by a pretty simple boss. The second arc involves stages that are multiple screens you have to do with a single save, however they come with a practice warp that gives you a save each screen. It might seem like an intimidating task, but they're actually not that bad and didn't take many attempts to finish.

The final arc involves a large maze that has multiple exits, with only one serving as the real exit. If you take a fake exit, you have to do a 20-second avoidance, and it's actually kind of neat because there are multiple of them. I'd recommend at least taking a few paths on your own, and then maybe consider a YouTube video to find the real one if you get exhausted. After this is the final boss, which was pretty fun though I think the final phase is a bit too RNG heavy and could seemingly wall the player sometimes if you got unlucky, so it's probably my least favorite of the three bosses.

Overall, I think Name is a really good game, and would absolutely recommend it if you like classic style games that are rather spike-centric.

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Tagged as: Adventure Needle Avoidance Trap Gimmick Boss
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Rating: 8.5 85       Difficulty: 55 55
Nov 21, 2022
The ideas in this game are pretty clever and early on they're executed well enough, however the further you get into the game the more it fumbles its execution. Stuff like having to do some stages twice to do both difficulties i wasn't a fan of. The second and third boss were a bit too rng dependent and i really didn't like them for that reason.
The game was still overall pretty fun, especially for its date.

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Rating: 7.0 70       Difficulty: 61 61
Jul 10, 2022
this is basically the best and funniest game I've played for a while. this game consists a lot of new concepts and gimmicks per stages and most of them are refreshing and fun. stages are pretty easy that new players can also play without no or few problems so I would recommend this highly.

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Rating: 9.0 90       Difficulty: 60 60
Feb 12, 2020
A pretty unique adventure in style. Name consists of a few hubs each with warps to small stages, often featuring a few screens of fairly simple platforming with an unusual'ish gimmick or twist thrown in, such as rotating spikes, spikes that shift between normal size and giant, and also a visible trigger stage.

They're all pretty interesting although the combination of often very basic visuals and not terribly unique platforming gave it a weird mix for me between being fun and slightly tedious. Some of them surprised me though which is nice. I found the later stages to be less exciting from a gameplay perspective compared to the first, as it features such classics as giant mazes with penalty rooms and mandatory impossible-difficulty segments, although you're given the chance to practice it normally, it still became a little tedious.

The bosses whilst being fairly simple I had a good time with, often implementing increasingly-difficult RNG attacks as their HP grows lower. The final boss in particular was neat with the balance of climbing the blocks to deal damage and playing it safe on the floor until you see a good opening, on top of managing the different bullet types. Again, very basic visually but it was fun mechanically.

All in all it's a decent adventure game. I wasn't too crazy about it but it had some clever segments and the first stage in particular kept me surprised with each new stage gimmick. As a sidenote, I do find it amusing that the most impressive thing visually in the game was the title screen image.

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Tagged as: Adventure Needle Trap Boss
[0] Likes
Rating: 6.8 68       Difficulty: 55 55
Mar 6, 2019
It's a very interesting game in general,A lot of novel and not annoy gimmick.
It's just that the maze is a bit of a drag on the quality of the game

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Tagged as: Gimmick
[0] Likes
Rating: 8.2 82       Difficulty: 63 63
Aug 3, 2018