I Wanna Leave This Hell

Creator: RandomChaos_

Average Rating
9.1 / 10
Average Difficulty
65.6 / 100
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Tags:

Adventure (3) Needle (5) Gimmick (2) Boss (4) Visual_Challenge (3) SourPls (1)

Screenshots

  • by RandomChaos_
  • by RandomChaos_
  • by RandomChaos_
  • by RandomChaos_
  • by RandomChaos_
  • by RandomChaos_
  • by RandomChaos_
  • by RandomChaos_

Creator's Comments:

RandomChaos_ [Creator]
Do NOT use the in-game volume option or you might go deaf.

This is a game with 10+ stages and it is still not finished but it does have two endings now.


If you have any problems just DM on discord - RandomChaos_#0807




Any feedback is nice, good or bad.



Good Luck and Have Fun!




:^)

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Tagged as: Needle Gimmick Boss
[0] Likes
Rating: N/A       Difficulty: 65 65
Mar 26, 2020

11 Reviews:

fubukiofficial
Rating include hidden stage.
warning: dont enter hidden stage if you dont want because there no way back.

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Tagged as: Adventure Needle
[2] Likes
Rating: 8.8 88       Difficulty: 66 66
Mar 6, 2021
kurath
Leave this hell is a very solid needleventure style game with a couple really unfortunate spots (for me, anyway). It is, supposedly, unfinished but nothing about the game really gives that feel. There's plenty of content and a suitable finale.

Production wise, it has a very distinct atmosphere and ambiance that fits the theme of the game well, though it ends up feeling somewhat homogeneous. It's very bleak too, though that's certainly intentional and plays both somewhat in its favor and against it.

The platforming is definitely the core and the peak of the game, for the most part. The needle design manages to feel varied and fun despite not really shifting difficulty much at all during the course of the game, and pretty much every stage had something to distinguish it, giving a nice feeling of progression. However, many of the stages end with kind of a moodkiller which bothered me, and there's a couple stages whose gimmick (if you can call it that) could be called misguided at best, and nausea inducing at worst.

The bosses are fun and serve as a nice change-up, though they felt quite easy in comparison with the platforming - though there's nothing wrong with that. But for anyone looking for a needle focused game and fears bosses, this should not be a reason to stop you.

As a warning for those who worry about optional content/secrets: Near the end of the game, there is a split path which as of v.93 gives you an additional area in a very obvious secret. This area contains a medley + boss rush of Random's own games and was frankly a game ruining segment for me that you do not have the option to escape from.

Overall, outside of a couple blemishs and one misguided side adventure, I enjoyed the vast majority of this game and would recommend it if you're interested in needleventure style games in this difficulty range for sure. It manages to utilize some rarely seen gimmicks that deserve more screentime as well as some classics in a great way, but for those who it does concern, do not take the visual challenge tag lightly as while I typically find I'm more sensitive to these kinds of things than most, the stage in question was more aggravating for me than most sudoku tier effects.

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Tagged as: Adventure Needle Boss Visual_Challenge
[2] Likes
Rating: 8.2 82       Difficulty: 65 65
May 15, 2020
CeleCele
I wanna leave this hell is a needleventure game that feels very dopamine inspired.
The platforming is really good. Every stage has some cool gimmicks and visuals, that fit the overall theme very well. Later on there's some visual challenge involved, i could see some not liking it, but it was where the game felt like a 10/10 for me. The hope the end of gimmick was a pleasnt surprise and the other two stages there feel like a fever dream.
The reason it's not actually a 10 is cause the bosses feel a bit lackluster. One is too easy and the other has some iframe issues.
Overall very strong game with some fixable annoyances in the boss department

Update 0.91 edit: upped the rating 0.1 point cause the final boss is fixed and the first boss got buffed. Some small buffs also make some of the choke jumps less annoying.

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Tagged as: Visual_Challenge
[1] Like
Rating: 9.7 97       Difficulty: 66 66
Mar 31, 2020
CanusAntonius
A brilliant work of dark atmospheric needle with plenty of stages, each with their own gimmick. I enjoyed almost everything in the game, bar the final save since it's normally a mechanic I don't actually like, and the last boss had a few visibility issues for me. The needle itself is really good, some of the best I've played actually, so I think it's definitely worth playing it for such. This rating is based off the "Bad End", since I didn't really care to do an avoidance rush which is at the end of True End. Despite those names, they're actually separate routes entirely that branch from a point, so either can be seen as an actual ending (view Kurath's review in the spoiler tag to find out how to reach each).

Also, despite the visual_challenge tag, it's worth noting that nothing should be specifically seizure-inducing, there's just some room rotating and dark bullets / dark background in boss shenanigans going on. Would definitely recommend giving it a try.

This was pretty fun, would recommend.

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Tagged as: Needle Gimmick Boss
[0] Likes
Rating: 9.0 90       Difficulty: 65 65
Mar 23, 2022
Rainydays
v0.9
platforming:10
boss:7

v0.93
unreasonable boss rush destory the game

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[0] Likes
Rating: N/A       Difficulty: N/A
Mar 26, 2020