I wanna Discover 50 Shades of Crimson

Creator: Augustinus

Average Rating
8.3 / 10
Average Difficulty
72.3 / 100
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Needle (7) Gimmick (4) Crimson (1) Kale (2)


  • by Wolsk
  • by Wolsk
  • by Wolsk

16 Reviews:

This game aged really well. Doesn't have the zany gimmicks that CN3 has which may or may not be a good thing for some but its still classic Kale needle. I am a big fan of this style where its mostly standard needle with a few basic gimmicks (if you can even call them that) like moving platforms and rotating fruits and the saves don't become a grindfest. I had a lot of fun.

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Tagged as: Needle Gimmick
[1] Like
Rating: 9.0 90       Difficulty: 73 73
Dec 23, 2021
A pretty fun needle game made by Kale.The game has 4 stages(triple jump stage,gimmick needle stage,apple stage and LazyNeedle2-style stage).Visuals are good,and it has a lot of creative jumps.The level design is great.Besides,You can even meet some fun traps!Would recommend to people who are interested in special needle game.I really enjoy this game!

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Tagged as: Needle Gimmick
[1] Like
Rating: 8.2 82       Difficulty: 75 75
Feb 5, 2017
a wonderful classic needle consisting of 4 stages separated by a hub, the path through which is often no easier in complexity than the stage itself. All stages are different, in one of the stages you have 3 jumps, the use of platforms and vines
one of the stages using water and vines, with fairly accurate and difficult jumps and sometimes long saves.
another stage offers a road through apples, platforms, work with guessing timings in the movement of apples.
and one of the stages offers the opening of paths by pressing at certain points, sometimes you have to work at speed ahead of the needles shifted to another place when opening the path. I liked everything in my own way and got the same problems

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[0] Likes
Rating: 9.0 90       Difficulty: 72 72
Dec 18, 2022
Really fucking cool game, I liked the hub world exploration aspect of it a lot. The stages have good theming both for the aesthetic and the platforming, every one being loosely focused on a particular gameplay style. The stage I had the most trouble with was the apple cycle one, but it did have some insanely cool movement so it didn't really get too tedious. I really didn't like the final save of the triple jump stage: while it felt decently unique to play, I ultimately found it annoying and even physically straining, as it forces you to hold shift for long periods of time.

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Tagged as: Needle Gimmick Kale
[0] Likes
Rating: 8.5 85       Difficulty: 75 75
Sep 11, 2022
Has a couple saves that are really not fun to learn but the rest is great.

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[0] Likes
Rating: 8.0 80       Difficulty: 75 75
May 12, 2021