I wanna CQ

Creator: aqua

Average Rating
5.6 / 10
Average Difficulty
45.7 / 100
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Adventure (3) Avoidance (4) Trap (4) Gimmick (3) Boss (3) World (1) Sideways_Gravity (1)


  • by DerpyHoovesIWBTG
  • by NightShark115
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by ElCochran90
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by DerpyHoovesIWBTG
  • by lucasasdf
  • by DerpyHoovesIWBTG

23 Reviews:

Honestly, i hate it. The game has 5 stages but i had only fun with one of them. The chase at the fire stage is bad, the traps are pretty generic and there is this one screen in final stage where you gotta try to avoid moving spikes that are practically invisible. Only play the first 4 stages if you really want, but don't bother final

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[1] Like
Rating: 1.8 18       Difficulty: 45 45
Apr 7, 2023
game with a ton of awkward platforming and bosses. in every stage there's at least one save that will take marginally more than others making this very awkward to play; also sideways gravity stage :((
bosses aren't very good either, with the final boss being only okay at best.

all in all, entire game feels like it's being held together by duct tape

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Tagged as: Adventure Avoidance Trap Boss Sideways_Gravity
[0] Likes
Rating: 5.3 53       Difficulty: 45 45
May 5, 2024
Cool and short game, each game is centered around a different gimmick and there's some cool ones, the grass stage I felt had a really cool layout and was fun to traverse, the green stage had some fun stuff and I really loved the boss of that stage even though it's quite simple, the other stages I also liked although not to the degree of those two, the yellow stage is notable for how silly it is, especially the IWBTG room. Final stage was probably a low point although the boss is good, I like the bosses in general, easy and chill fights without being boring. Overall I had a good time, a few weak spots but still remained fun the whole time.

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[0] Likes
Rating: 7.7 77       Difficulty: 42 42
Apr 12, 2024
Some of the gimmicks are quite unfun and intrusive. There is a stage entirely based on screen transition kills for instance. I applaud the bravery at least. The rest of the game besides that kept me interested and felt like a prototype of See The Moon in a lot of ways, which was retroactively interesting to see having already played and enjoyed that game.

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[0] Likes
Rating: 6.0 60       Difficulty: 45 45
Jan 8, 2024
*Cleared on 08/03/2023*

Uneventful, and one of aqua’s lowest moments. The fangame again attempts visual variety, ranging from to the standard one, to ok, to awful. Platforming is extremely inconsistent and does not correlate really well with the implemented gimmicks, and the traps worsen the experience. The “I WANNA BE THE GUY” screen in the yellow stage is particularly atrocious since it depends on trial-and-error learning to activate the most illogical and least intuitive triggers to progress, and the triggers are not funny either.

The game has four main stages in total plus a final stage, and the only potentially likable one is the last stage, although that one has also its share of dumb trap moments. Green stage is the runner up with consistency saves and a partially sensical difficulty distribution. I’d be ok with red if the platforming wasn’t so generic, the traps would be less abundant, and the horrible background design didn’t make everything look like computer diarrhea.

For this game, the most interesting things to discover are the bosses and, again, the final boss is the least bad of them all.


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Tagged as: Adventure Avoidance Trap Gimmick Boss
[0] Likes
Rating: 3.5 35       Difficulty: 50 50
Oct 22, 2023