I wanna be the HeavenTrap

Creator: かーにばる

Average Rating
7.0 / 10
Average Difficulty
59.8 / 100
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Tags:

Adventure (3) Needle (2) Avoidance (3) Trap (5) Gimmick (1) Boss (1) Yayoi_Takatsuki (1)

Screenshots

  • by Petsson12
  • by ElCochran90
  • by Xplayerlol
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Xplayerlol
  • by ElCochran90
  • by Xplayerlol
  • by ElCochran90
  • by ElCochran90
  • by Xplayerlol

15 Reviews:

Xplayerlol
Way harder than the second Heaven Trap, mainly thanks to the bosses. It's clearly inspired by the original Guy and by LoveTrap (It's even mentioned in the credits), and as such, you'll see plenty of familiar stuff, redesigned in a way that would make envious plenty of medley games. Not always for the better, though. The bosses are original, though, and they're very RNG-heavy. Yayoi, particularly, is way harder than in the second Heaven Trap, with more pattern to learn, rougher RNG and one extremely fast attack that is very annoying to figure out. Satan and Beelzebub are also far harder than their counterparts in the second Heaven Trap (Angel and God).
The platforming can be quite hard too, since the game isn't very merciful with the save placement, but nothing too excruciating. A good thing about this game is that, even though there are hidden stages, they don't require any ridiculous tricks to be reached, which is quite rare at fangames. Big advantage for you if you've played Lovetrap and the original Guy.
Overall, it's not too much of an outstanding fangame, but it's not bad either. Would recommend, maybe.

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Tagged as: Avoidance Trap Yayoi_Takatsuki
[4] Likes
Rating: 5.5 55       Difficulty: 60 60
May 29, 2015
Pandy49
One of the fangame classics you should have played in the adventure section.

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[3] Likes
Rating: 8.0 80       Difficulty: 65 65
Nov 29, 2015
sonicdv
Some pretty fun trap platforming, mostly enjoyable bosses, and an avoidance that I don't completely hate come together to form one of my favorite old fangames.

Would recommend.

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[2] Likes
Rating: 9.0 90       Difficulty: 65 65
Sep 28, 2018
shign
A game heavily inspired by original guy and lovetrap. It has similar vibes and a charm only a few very old games have. Gameplay wise, you can expect some flying spikes, basic plateforming and simplistic bosses, with everything mostly decent at best but enjoyable around 40-50 in difficulty.
The difficulty get however skyrocketed to 60 with the infamous idolmaster avoidance, which was something I hated from the bottom of my heart. The final boss is also quite challenging but well made and same for the boss between these two.
In overall, the game is mostly enjoyable but sadly also forgetable, I made a pause of 2 weeks at the avoidance and I can only remember a few things before that. I personally really liked the fact that the game is structured like original guy because this game is very important for me, and excepting the avoidance there was barely nothing i really disliked but I wish the plateforming was more interesting.

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[1] Like
Rating: 6.7 67       Difficulty: 60 60
Apr 10, 2020
Wolfiexe
As one of Carnival's older but more well known games, Heaventrap holds up pretty well so long as you know what you're in for. In true Carnival style, it's a trap filled adventure through fairly standard looking areas, usually referencing the original IWBTG or making use of nice simple tiles and backgrounds, often with a completely unrelated boss to round things off. There's some pretty cool variety and I enjoyed the exploration throwback that it uses with the whole Room of Divine Transportation thing.

The bosses whilst being relatively simple all felt interesting enough and unique to stand out, with mixed memorability.. Not many games give you the chance to have a final destination showdown with the Smash Bros icon, or have a taiko showdown in a Big Kid-esque segment. None of them feel remotely special in terms of production value which isn't really expected given the age of the game, but it would've been cool to see the bosses go beyond just a static sprite hurling some attacks at you.

I'm somewhat hit or miss with trap-heavy games like this, so I was surprised at how much I enjoyed it and how it holds up after all this time. If you're in the mood for an adventure somewhat reminiscent of the original IWBTG then it's a pretty decent choice. Just make sure you expect a boatload of trap shenanigans along the way and some very oldschool design.

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Tagged as: Adventure Trap
[1] Like
Rating: 7.4 74       Difficulty: 58 58
Dec 1, 2019