I wanna try a Collab 2

Creators: YoYoYoDude, pieceofcheese87, Patrickgh3, ViTheGhost, Polaroid, Stonk, xElectricZz

Average Rating
8.4 / 10
Average Difficulty
70.4 / 100
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Tags:

Adventure (1) Needle (9) Avoidance (15) Trap (9) Gimmick (13) Boss (12) Long (8) Dotkid (4) Meme (8) Troll (5) Taisa (1) Collab (15) Dank (1) MEMES (1) +1 (4) YTPMV (1)

Screenshots

  • by ElCochran90
  • by ElCochran90
  • by DerpyHoovesIWBTG
  • by ElCochran90
  • by ElCochran90
  • by DerpyHoovesIWBTG
  • by YoYoYoDude
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by DerpyHoovesIWBTG
  • by ElCochran90
  • by DerpyHoovesIWBTG
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90

Creator's Comments:

YoYoYoDude [Creator]
The sequel to I wanna try a Collab 1, a long time in the making. A ton of work went into making and polishing this game, we hope you guys enjoy it!
Keep in mind that this game is quite a bit harder than Collab 1, and is definitely NOT a beginner game.
Additionally, we're still fine-tuning and fixing some of the balance in the game, so if you have any suggestions feel free to let us know.

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[21] Likes
Rating: N/A       Difficulty: 70 70
Oct 3, 2017

55 Reviews:

ActualKale
Incredible memes throughout. Laughed so hard I fell off my chair.

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[14] Likes
Rating: 9.2 92       Difficulty: 53 53
Oct 3, 2017
Skulldude
To be fully honest, it feels like theres way too much stuff in this to take in, and most of it felt unbalanced or unfun, with all the gimmicks used here and specially some of the bosses, while the production value of all of the game is relatively high they couldve been executed in better ways. 2 years seem like good enough time to have changed a lot of this imo, much more than it already has been.

A lot of the stages also seemed to have very similar styles besides like 3 makers specifically, everything feels like it couldve been done by piece and theres not as much variety as there was in the first game. However, I do feel the needle and the avoidances are more well made and more fun compared to the other parts, the soundtrack is stellar too but I definetly expected more of the platforming and bosses than outdated memes, gibs and the main focus in how good everything looks.

Most people would probably enjoy this regardless, given the amount of content there will surely be something here for you, but I still personally felt like this was very underwhelming and lacking in the main aspect of these sorts of collabs and what drew me into them in the first place.

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[10] Likes
Rating: 4.6 46       Difficulty: 70 70
Oct 8, 2017
egg
YoYoYoDude: I really, really, really like this game.

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[8] Likes
Rating: 9.0 90       Difficulty: 65 65
Oct 4, 2017
moogy
Rating doesn't include Mr. Bones or the extra stages.

I think this game really shows off the full range of creativity in the western fangame scene, and it's entertaining throughout due to just how many distinct ideas it throws at you. I doubt anyone will actually like *every* single stage in this game, but they're short enough and there are enough of them that there should end up being more content that you enjoy than content that you don't enjoy.

Personally, I think the avoidances are the highlight of the game. even if on the whole they're probably way harder than the rest of it. I had a lot of fun with all of them, and I'm not normally a boss/avoidance kind of guy. Most of the needle is good, too, though it suffers a little from imbalanced difficulty between screens and many of the needle stages have... unfortunate visuals. The rest is more of a mixed bag, but even the stuff I found horrible only lasted for a screen or two at most so I'm not inclined to rag on the game's faults.

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[6] Likes
Rating: 7.5 75       Difficulty: 69 69
Feb 12, 2018
iraqlobster01
Collab 2 is an above average game that succeeds in enthralling the player with diverse, unique, and fun needle/avoidance/bosses but suffers in keeping a consistent and steadily rising difficulty curve. Some of the stages felt completely out of place due to certain rooms or fights that stuck out. It seemed as if some rooms were really free while others were unnecessarily difficult. While I did enjoy some of the game, I had trouble being patient with the game for many reasons.

Aside from issues in game, my biggest issue with the game was the sheer size of it. This isn't saying that the game is too long, but the sheer amount of attention to adding seemingly unnecessary sprites and other content that caused my computer to lag constantly eventually led to me quitting the game at Mr. Bones' Wild Ride. I bore with playing the game with constant fps fluctuations and actually enjoyed most of the rooms that did contain some lag. However, the deaths that were because of such lag stacked up and eventually ran my patience thin. Rooms like xElectic Mountains and the room with the Eye from Super Mario 64 were borderline unplayable due to the amount of sprites and general shit on screen and other screens took WAY longer than they needed compared to any average player.

Yes, it is unfair to criticise a game for a hardware issue. However, I cannot have fun with a game if it cannot run properly. I hoped to see a light version release in order to quell my frustration with the game; alas, it never came and will probably never come. Thus, I saw no need to play the game if it meant playing the game on a fluctuating frame rate. Regardless of my issues, the game is decent and can be good with some balancing and difficulty nerfs (which have come and might surface in the future) but in my mind, its a borderline subpar game that has its bad things outweigh the good. It's unfortunate to see that I cannot finish what is to many a great game (and with no frame issues, I probably would've given the game around an 8) and see what else each maker had to offer, but when I'm limited like this, I only have so many options. I'm patient with most things in fangames, but if the game's performance suffers, then there's no need to be patient in the first place.

Nonetheless, I would recommend this game to all players who have some experience in fangames and implore all who do play to play as many stages as possible. You will enjoy it as I did before lag became too much to deal with.

Edit: I had heard recently that a light version was going to be released but will not due to how much of a workload that would be. I appreciate the consideration and understand that its not really worth if it helps 1 or 2 people. Thanks anyways :D

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[4] Likes
Rating: 6.0 60       Difficulty: 70 70
Oct 9, 2017