I wanna Conquer the IL

Creator: Koslyn

Average Rating
4.0 / 10
Average Difficulty
38.5 / 100
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Tags:

Needle (1) Gimmick (2) Special (1) Input_Delay (1)

Screenshots

  • by CanusAntonius
  • by CanusAntonius

10 Reviews:

sunbla
i like the idea, but it could have been a bit longer. still had fun with it though

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[3] Likes
Rating: 5.9 59       Difficulty: 30 30
Aug 15, 2016
ChronoGear
By all other means, this would be an extremely generic fangame. However, it has a gimmick that makes it stand out a bit; input delay. Each difficulty increases the input delay between when you push the keys and when the kid actually carries out those movements. The easiest (medium) being 30 all the way up to impossible being 150. You have to kind of predict your movements and how far you'll go. It makes the easiest jumps fairly tricky. It's short and rather unique. I would recommend it if you're into the odd gimmicks in your fangames.

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Tagged as: Gimmick
[1] Like
Rating: 3.0 30       Difficulty: 35 35
Aug 13, 2016
CanusAntonius
Quite the weird gimmick that involves purposely delaying your inputs and then do some relatively simple stuff. You'll be surprised though by how hard simple stuff can be though when your controls are now shackled by time. I think this would actually be pretty fun as a gimmick in a stage, as a game by itself it's not really too much to do, but it's still fun enough to play.

The last jump is cursed, you're evil for it.

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Tagged as: Needle Gimmick Special
[0] Likes
Rating: 6.0 60       Difficulty: 48 48
Apr 1, 2022
lawatson
VERY good game,

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[0] Likes
Rating: 5.5 55       Difficulty: 45 45
Mar 6, 2021
Paragus
If this is what we are passing off as legit gimmicks these days, it's time to fold up the tent. For me this is just unplayable garbage. The fact that we need to start deliberately breaking games and calling it a gimmick is too dumb for me.

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[0] Likes
Rating: 0.0 0       Difficulty: N/A
Aug 15, 2016