I wanna gaze at the Horizon

Creator: ねころねこ

Average Rating
8.7 / 10
Average Difficulty
81.6 / 100
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Adventure (5) Needle (1) Long (1) Puzzle (6) Galaxy_Brain (2)


  • by Bob
  • by Cosmoing
  • by Cosmoing
  • by Cosmoing
  • by Bob
  • by YGamingDude
  • by Cosmoing
  • by Bob
  • by YGamingDude

9 Reviews:

Thinking on a fangame WutFace

edit: seriously wtf are these puzzles. It doesnt matter if you are good at fangames or puzzles, if you plan on clearing this, be prepared for some brain mindblowing.

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Tagged as: Adventure Puzzle Galaxy_Brain
[5] Likes
Rating: 8.7 87       Difficulty: 89 89
May 2, 2018
Disclaimer: I shelved the game on the final boss after getting a pretty thorough representation of what it included. (Not because the boss is bad necessarily, mind you, just longer and harder than I was interested in)

This is a real monster of a game in many ways. Its very long, very diverse and very difficult. I decided to play it after seeing early parts of it because to some extent it was the kind of game I was looking for. Frequently the 'puzzle-platformer' genre seems to tone down the puzzle side in lieu of the platformer side. Alternatively, a lot of fangame 'puzzles' degrade into pretty much trial and error - this game manages to (for the most part) stray away from either of those.

This game has fantastic production including what seems to be a ton of original spritework with almost every stage having its own well-executed aesthetic and sound effects. The puzzles are, without a doubt, the highlight of the game and nearly every puzzle stage has a lot to admire and enjoy and the creator constantly adds new mechanics and reveals new interactions between the puzzle elements to keep it interesting. One exception, unfortunately, is a stage that for some reason adds no new concepts for its duration and is particularly tedious The platforming stages are also really neat and quite memorable.

The bosses are a mixed bag. They largely incorporate the stage gimmick (which I love to see) and usually have a particularly unique mechanic which makes them interesting. These also usually result in bosses that require styles of play and methods of thinking about the fights that are far from the fangame standard - a risky proposition. Given that, the majority of them are good because of this. However, not all and some of these end up being quite problematic. Thus, if you're expecting to get all the way through you will need to prepare yourself for a couple grinds.

The difficulty. I'll admit outright that I'm not the best fangame player and generally don't play the most difficult games. This is not a case of this. There are a lot of things that feel like they exist only to make the game take longer and be more difficult without adding anything of value. Mechanics which seek to punish the player without making the puzzles more difficult, just more tedious to execute and force repeated attempts. One stage even just jams in sections where you basically just kind of stand there and do nothing for 5-10 seconds at a time each attempt, too. This is compounded by the fact that it happens in very long segments (some saves in this game take several minutes when done quickly).

This is a really good game, but its not for everyone. I got a lot out of it and have huge respect for the maker for what he created. He did something very different from the norm and did it well. It also represents a kind of fangame I've wanted to make myself. There are some serious flaws though. However, the good parts are so good that I thought it was worth working past them (to the extent that I rebuilt my own version of one of the puzzle mechanics so that I could attempt and solve the puzzles by bypassing the tedious punishment mechanics present in the game).

If you're the kind of person who doesn't mind not finishing games then I would absolutely recommend the first 5 stages to anyone. Its almost all stellar up to that point and there's tons of cool stuff to see and that I'd love to see inspire people to consider in future releases. Continuing from that point though, I would tread carefully. For the difficulty junkies who want to prove something or those who like puzzles enough to trudge through some muck then this game is absolutely for you.

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Tagged as: Adventure Long Puzzle
[3] Likes
Rating: 8.5 85       Difficulty: 80 80
May 13, 2018
Best Brain.
The completer has outdistanced the human.So has the designer.

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[2] Likes
Rating: 8.9 89       Difficulty: N/A
May 3, 2018
It's a great puzzle game but I think I'm too wooden-headed to play through it WutFace

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Tagged as: Puzzle
[2] Likes
Rating: 7.3 73       Difficulty: N/A
May 2, 2018
Some puzzles were fun, but others weren't fun and are way too hard. KeyPick is so far the worst thing.

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Tagged as: Adventure Puzzle
[1] Like
Rating: 8.1 81       Difficulty: 79 79
Aug 24, 2018