I wanna be the Steak Temple

Creator: Lss

Average Rating
8.7 / 10
Average Difficulty
52.3 / 100
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Tags:

Adventure (8) Needle (5) Avoidance (5) Trap (9) Boss (7) +1 (2)

Screenshots

  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Anonymous
  • by AndresSgarrido

22 Reviews:

EarRapespider
Fantastic steak adventure game.
I'm really happy to play this.

No more steak is ERs's trash.
This is THE REAL STEAK.
Thank you very much.

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[24] Likes
Rating: 9.7 97       Difficulty: 45 45
Jan 7, 2018
Xplayerlol
A nice adventure where you aim to become the Steak Temple. Plenty of moving obstacles, a bit of needle, a hilarious trap section, a nice incremental section, everything flavored with humor and meat aesthetics. The last boss is pretty fun, despite being painfully long. There isn't a lot I can think of to say about it, but overall it's a really solid game. Would definitely recommend.

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Tagged as: Adventure Needle Avoidance Trap
[5] Likes
Rating: 9.1 91       Difficulty: 55 55
Feb 23, 2018
Jopagu
A perfect, hilarious fangame. Right from the get go, you can tell that this is a humor focused game, and it never fails to deliver on the absurd concept, delivering gag after gag, even making me laugh once the credits started rolling. Aside from the humor, the gameplay is awesome, with a wide variety of challenges, and some really awesome bosses. After a brief intro, the game goes into a hub with three stages.

The bottom stage is a trap focused stage that is legitimately the best trap experience I've ever seen. Every single trap is great, and this game holds several of the rare occasions where a trap made me laugh out loud. There's a wide variety of traps, so you never feel like you're seeing the same joke twice. The traps are super creative, with most of them having crazy concepts not simply moving spikes. The only generic style traps are placed in perfectly, bringing back the subversion of expectations that made them funny back in the day. In IWBTG, the traps were funny because they were unexpected and novel, but in too many later trap games the traps are just the same old same old, and because of that they're no longer unexpected, and thus no longer funny. This game really understands what makes traps funny, and even simple disappearing blocks or invisible blocks are used to their utmost, deliberately being constructed so the player is surprised. This area also features a lot of fun gameplay. It's structured like a mini hub, and each branch brought something new to the table, creating a lot of unique experiences.

The bottom right stage is a classic evolving room, but unlike some infamous needle examples, this one carries a lot of creativity, with cool evolutions on par with the old master of this kind of gameplay, This is the Only Level. Many of the evolutions aren't just increasing the difficulty, but actually adding fun new features to the room, and crazy stuff. This stage is a lot of fun, and challenges a lot of different skills at once. It feels like a wonderful nostalgic homage to one of the greats of Flash gaming.

The top right area is an incredibly creative stage, with a fun concept applied to some top notch water cycle gameplay. The cycles never feel repetitive, with each segment feeling like a different challenge. Additionally, some segments require you to be patient and go at the right moment, but it's never to the degree that it feels like boring forced waiting. The boss of this stage is incredible, worm bosses are one of the great wonders of video games, and it made me really happy to see one in a fangame. It's a really fun fight, that uses the wormy nature of the boss in a great way, creating a reverse snake scenario, where you have to avoid getting entrapped within the boss.

The final boss is incredible. It's a funny concept, with a lot of unique gameplay. The boss is three phases, and they're structured perfectly, getting progressively easier so you never feel like you're grinding through the beginning to get to the hard part. Every part of the fight plays differently, with the structure of the arena combining several things to create a myriad of movements and dodges. The fight is really fun, and creates a lot of tension near the end, producing a satisfying victory.

Overall, this is a game I'm comfortable giving the lauded 10/10 rating. I had a huge smile on my face throughout, and I laughed out loud multiple times. It's one of those rare games where I wouldn't change a single thing if I got into the gamemaker project for it. I recommend this to any fan of adventure games, and especially if you appreciate absurd humor games, you should consider downloading this immediately.

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[2] Likes
Rating: 10.0 100       Difficulty: 52 52
Jul 28, 2022
kurath
An entertaining adventure game barring one area. Very creative, quite well designed and a pretty good, flat difficulty curve. There was a pretty good variety between the areas and the final boss was really original and well executed as Lss seems to have made a name for himself doing.

If only he'd left the terrible +1 gimmick concept in the garbage. I don't get how a gimmick where 'do the same thing over and over except while progressively worse aesthetics assault your senses' is catching on, but I sure hope it doesn't continue to do so (or hell, someone could just stick to adding interesting gameplay elements, which happens maybe 50% of the time instead of just tacking on visual trash)

Nonetheless, if you're willing to suffer through a little eye-searing, you'll be treated to some amusing traps, non-standard bosses and interesting platforming - and it is worth it.

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Tagged as: Adventure Trap Boss
[1] Like
Rating: 8.5 85       Difficulty: 57 57
Jan 7, 2018
Sorcerer
How could you rate this game as 55 or 45...even lower??

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[0] Likes
Rating: N/A       Difficulty: 60 60
Apr 4, 2022