I wanna Go Ahead!

Creators: クライン, つたしん, どるっぴ

Average Rating
8.2 / 10
Average Difficulty
51.6 / 100
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Adventure (6) Trap (5) Gimmick (2) Boss (2) Collab (1)


  • by Pyure
  • by ElCochran90
  • by Anonymous
  • by Anonymous
  • by ElCochran90
  • by ElCochran90
  • by ElCochran90
  • by Anonymous
  • by Pyure

19 Reviews:

A pretty well made adventure game. A lot of hilarious trolls, some pretty well-made gimmicks, and a decent length game. There's a few puzzles along the way, one in particular can be hard if you can't read Japanese.

Shoot the bus!

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[2] Likes
Rating: 8.0 80       Difficulty: 45 45
Apr 26, 2016
The game starts stupendously and goes slowly downhill from there, never reaching a bad quality overall, but I'm still unsure if I had wished it was the other way around. Stage 1 in particular has a very nice time-changing gimmick, taking all the right influences from Castlevania II: Simon's Quest and tossing aside the bad ones. The traps in there are marvelous and unpredictable. Even if the spot of the trap is predictable, the outcome is not. My brother, as a constant observer of many of my blind playthroughs, was rolling on the floor and I couldn't help but to laugh as well as it was contagious.

Please notice that this stage has one of, if not the best trap ever in fangame history. Not even all the "funny" minds of Collab 2 could surpass the genius of what Stage 1 offers here. I Wanna Bigger Penis might come closest, or that Noizu trap that scarred Paragus, but there is still some distance between those and this. For the language barrier, here is a hint for you: activate the yellow and blue teleporters that have a number on them, and once you find a pair, press UP to teleport to that section. Level design is, despite its simplicity, very well thought!

Stage 2 is quite ordinary. It features some interesting gimmicks, ordinary platforming and a trivial boss. It's the stage you'll forget the quickest.

Stage 3 is almost as good as Stage 1, and has a tremendous charm. This is one of the fangames that has made justice to The Great Cave Offensive, and to Kirby Super Star overall the most. The mechanic is well implemented and trolls are quite nice. Some are bothersome, but the majority are a riot (in the good way). Final boss was ok.

Stage 4 has a very atmospheric feel to it, but it is too cryptic to decipher and with the language barrier, you're in trouble, so here goes the solution: go through the entire stage 1, and once you repeat the stage, go to the second screen, activate the dialogue box and shoot the upcoming bus. Not sure whether if this is cryptic or not because I have no idea what the dialogue says; however, the language barrier is, indeed, a down for me, and drives rating downwards when it alters your progress.

Stage 5 is annoying. The gimmick of you being sliced every now and then is too bothersome and setting up strategies is not as easy when her timing is RNG-dependent, leading to guaranteed and free deaths. This sucks. Having traps after long sections of survival is not fun. The second part is ok. Be careful: you will notice that screens are numbered, but each time you die, you go one screen back. It's quite retro, but the conveyor belts make the Kid act very strangely: they stick the Kid's shoes to it, making you unable to move no matter the direction. This makes no sense and learn it the heard way. Difficulty is easy here though, making it "fairer".

In average, bosses are meh, including the final one, where RNG can be very annoying for trying to hit the boss. You can tell this boss was made as a requirement of every stage having one. The production value is there, but not the gameplay fun. Same thing applies for all bosses, truly.

I recommend it because it has many ideas that shine, mined by others that do not. Also, be warned that you do begin with the best stages.

Did I say this has possibly the best trap ever?

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Tagged as: Adventure Trap Gimmick Collab
[1] Like
Rating: 6.4 64       Difficulty: 50 50
Jan 19, 2020
Interesting trolls, decent platforming, and quite a bit of length without it being too tiresome. Still has that fangame feel to it, but doesn't feel "cheap" in most areas. Definitely not without its flaws, with a few unfair moments, along with the English barrier causing a bit of trouble when it comes to the text boxes. Overall, it's a solid fangame that's worth a play.

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Tagged as: Adventure Trap
[1] Like
Rating: 7.8 78       Difficulty: 47 47
Apr 27, 2016
Quite the good adventure collab, it opens with a behemoth of a first stage, an openish stage where you change time and collect items to make progress. This game lays a good foundation for this game to build on, adventure game with good gimmicks and traps, and considering the makers list, it's not surprising that this is the game we end up with. The following stages, while shorter in length, make up for with their immense quality. My favorite were the Kirby stage, and the final stage, both of which I enjoyed a ton. The bosses are probably the weaker part, particularly the final boss which I wasn't huge on, although they are still interesting and most are enjoyable enough. All in all, a pretty awesome game, and one that also quite funny!

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[0] Likes
Rating: 9.0 90       Difficulty: 49 49
Jul 7, 2023
Really varied adventure trap game with 5 stages. Neat

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[0] Likes
Rating: 7.5 75       Difficulty: 52 52
Jan 13, 2021