I wanna be the PS

Creators: kadykunde, patrickgh3

Average Rating
8.4 / 10
Average Difficulty
66.4 / 100
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Needle (9) Trap (8) Gimmick (2) Boss (7) Trigger (2) Rukito-like (1)


  • by patrickgh3
  • by patrickgh3
  • by patrickgh3

27 Reviews:

I struggle to rate this in difficulty, but I'm basing it off of the harder stuff in it. It jumps around inbetween Patricks and Kadys stages, and Pats tend to be easier, so you'll just have to take my difficulty rating as a suggestion, some of it is easier and some of it is pretty dang hard.

Rukito style needle game made by Patrick and Kady, and it's really good! It copies the essence of Rukito triggers very well, though not as many as he uses (in a good way) with less end-save instagibs. Creative jumps everywhere and nothing feels too precise outside of a few particular jumps, but mostly extremely well balanced even though the difficulty jumps around, the saves don't have random super precise jumps in them anywhere. Use of gimmicks in a few stages that feel pretty new, some themed rooms that keep the game fresh.

Boss is great, despite the leekspin attack majorly kicking my ass I enjoyed it. It wasn't so hard that it took ages to beat, and it uses a unique method of attack to boot.

Recommended! Better than most of Rukitos actual games if you ask me lol

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Tagged as: Needle Trap Boss
[5] Likes
Rating: 9.0 90       Difficulty: 70 70
Feb 8, 2019
A trigger needle game with a handful of short stages followed by an acronym boss of sorts, in the Rukito style.

The boss is interesting, utilizing the more creative concepts from the game in a boss environment which is an approach I'm a huge fan of.

The needle is, of course, the main attraction. It's a little bumpy and not truly as dynamic as I would've expected from the style of game. There certainly are a number of cool moves, but a lot of it is pretty straightforward. The best parts were the original, though quite simple, gimmicks used in a couple stages. They're minor spins on classic gimmicks but well used and were the highlight for me. The regular needle stages were solid, but nothing extraordinary.

Overall, its a very good needle game with a little bit of spice, and certainly worth playing if you're a fan of the style of game. That said, though its good if you like the genre, it definitely doesn't go anywhere that other games haven't and isn't necessarily a must-play for those outside of its target audience.

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Tagged as: Needle Trap Boss
[4] Likes
Rating: 8.0 80       Difficulty: 65 65
Feb 11, 2019
I see a rukito like, I see a personal favorite. I really like this style of needle and I feel as if this game translates it to an audience which may not be as receptive to this kind of gameplay, and makes it more beginner friendly and removes aspects which makes Rukito's game's a bit controversial. The boss at the end is very cute, and platforming throughout the game remains interesting, challenging, and smooth. If you enjoy needle, it's a must play.

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[3] Likes
Rating: 9.5 95       Difficulty: 56 56
May 22, 2023
Right off the bat, I think this game benefits tremendously from the difficulty being lower than most Rukito-Likes, this genuinely was a really fun experience that lacked the "Bruh" saves Rukito's games normally have. There are a few quirky sections with traps and strange jumps, but nothing ever becomes bothersome which I highly appreciate.

The game is split into multiple stages in which presumably each are made entirely by one of the makers. Despite this, I feel as if they still each feel connected in design even with their own twists. Also with the work split, I felt as if no save could be called "Filler" since they each only contain exactly the good ideas the maker had. The boss at the end is also mostly neat, though I do feel as if 2 attacks were a bit difficult in comparison to the others, and I really did not like the gimmick being using in Phase Two, it created a pretty stressful Water/Infinite Jump phase that was extremely awkward to play.

Overall, I think this is one of the best Needleventures you could play, it's got unique ideas and fun jumps to pull off so I definitely would recommend it.

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Tagged as: Needle Trap Gimmick Boss
[3] Likes
Rating: 8.8 88       Difficulty: 68 68
Oct 4, 2022
PS is a great Rukito-inspired fangame that stays true to a lot of the touches and old charms Rukito games have, whilst also throwing in some new surprises along the way.

The game consists of around 7 stages or so, none of which overstay their welcome and all lasting quite a comfortable length. The difference in styles between Kady and Pat is quite noticeable putting aside the visual change, and it's fun hopping between their stages and seeing the differences in design (and sometimes difficulty). PS makes full use out of the traditional needle gimmicks such as platforms, water and vines, alongside some cool twists that Pat throws in for his stages which compliment the platforming style very nicely.

A couple of segments felt a bit awkward to pull off, most of which were towards the end of the water stage, although this may have been more of a personal trouble. Despite this, the game flowed very nicely in terms of difficulty and there weren't really many sore spots in terms of difficulty spiking.

PS ends with a cute little boss, making use of an earlier established gimmick. This was pretty fun and the attack variety kept the fight enjoyable throughout. I may have gotten slightly lucky with a second-try clear so I didn't get a good grasp of difficulty, but it felt well balanced and quite fitting for a finale.

All in all, a great little Rukito game. One that remains a suitable challenge without rising to the same difficulty level as most of Rukito's games or other inspired games, which makes it stand out quite nicely. Great stuff!

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Tagged as: Needle Trap Boss
[3] Likes
Rating: 8.8 88       Difficulty: 65 65
Mar 9, 2019