28 Reviews:
kurath
There's two types of terrible games out there. The irredeemable and bland, and then those with some degree of creativity and entertainment value. This is the latter. Its cheesy as hell and has no production value but its fun.
Play through this to get levels of quality akin to the IWC discord jtool room but with no generic jumps.
Game gets a +1.5 with play online because it just works.
Play through this to get levels of quality akin to the IWC discord jtool room but with no generic jumps.
Game gets a +1.5 with play online because it just works.
Tagged as: Special
[8] Likes
Rating: 7.5 75
Difficulty: 50 50
Jun 11, 2018
shign
Don't really understand the low rating for this one. It has a very interesting and fun concept: every room is randomly generated and get randomized each time you press r. It will of course create impossible garbage stuff, but it's a part of the fun. The only real con of the game is that if you take a warp and spawn on a killer, it sometimes won't save which is very annoying.
If you are looking for something unique, you should give a try to this one. It's a good exemple of a game without any apparent production value, but which deliver a unique experience.
[3] Likes
If you are looking for something unique, you should give a try to this one. It's a good exemple of a game without any apparent production value, but which deliver a unique experience.
Rating: 8.0 80
Difficulty: 40 40
Dec 3, 2019
Nearigami
Fantastic meme. Fuck the room with the checkerboard type set blocks but the rest is a fucking top tier meme.
[3] Likes
Rating: 1.5 15
Difficulty: 50 50
Feb 7, 2018
CanusAntonius
There are few fangames out there that teach the player a lesson, one that helps evolve their morals and ethics as a human being, but I think RandRandRand truly compensates such. Amongst the journey you will experience while playing this, you too will learn a valuable lesson that all people should, that you should always be thankful for what you get because you don't have to be given it.
Too many times we take things for granted, such as being able to reach the warp at the end of the screen, or thinking that we reserve the right to save on the next screen. You might even have tricked yourself into thinking that starting a save shouldn't immediately kill you, these thoughts are only folly. RandRandRand reminds us that these are not rights we have, that they are only pleasures, and that it will gladly take them away from us whenever it chooses. You can go through this and never experience these problems, or you can experience them for hours, you are at the mercy of the game and it will do whatever it chooses.
After playing this, you might come out two ways. On the right side, you might just call this sudoku-tier garbage and never really learn anything from it, but on the left side, you might have been met with a revelation of what life truly is about. It's random, it has no logic dictating it, and some of the things you want might not be given, so when you do receive something, be thankful. We are the enlightened bunch, the holy fangamers that have been blessed by RandRandRand to always appreciate progress and playability in a save, the chosen ones.
If you've fallen into the group of people who can appreciate this game, then you are invited to replay it over and over again, infinitely, for the game will always reward your playthroughs with a different experience each time. It is good for a casual laugh, a humourous speedrun, an efficient warmup routine, or a reminder of what it's like to be graced by a game. With so many reasons to play and an infinite amount of replayability, this is one for the hall of fame of video games.
No difficulty rating because it would be difficult to give one for this format.
Too many times we take things for granted, such as being able to reach the warp at the end of the screen, or thinking that we reserve the right to save on the next screen. You might even have tricked yourself into thinking that starting a save shouldn't immediately kill you, these thoughts are only folly. RandRandRand reminds us that these are not rights we have, that they are only pleasures, and that it will gladly take them away from us whenever it chooses. You can go through this and never experience these problems, or you can experience them for hours, you are at the mercy of the game and it will do whatever it chooses.
After playing this, you might come out two ways. On the right side, you might just call this sudoku-tier garbage and never really learn anything from it, but on the left side, you might have been met with a revelation of what life truly is about. It's random, it has no logic dictating it, and some of the things you want might not be given, so when you do receive something, be thankful. We are the enlightened bunch, the holy fangamers that have been blessed by RandRandRand to always appreciate progress and playability in a save, the chosen ones.
If you've fallen into the group of people who can appreciate this game, then you are invited to replay it over and over again, infinitely, for the game will always reward your playthroughs with a different experience each time. It is good for a casual laugh, a humourous speedrun, an efficient warmup routine, or a reminder of what it's like to be graced by a game. With so many reasons to play and an infinite amount of replayability, this is one for the hall of fame of video games.
No difficulty rating because it would be difficult to give one for this format.
Tagged as: Special
[2] Likes
Rating: 8.0 80
Difficulty: N/A
Oct 23, 2021
NightShark115
The game's premise is that every room is built around RNG in some way. This can include spikes and blocks placed randomly around the map, or a portal that teleports you to a random spot on the screen. The problem is that most of the time, the room will be set up in a way which makes it impossible to progress. Even if they are possible, you've basically only got one chance to do the screen, or else it will switch to something else. Also, the touch saves don't work if a spike spawns right on top of it, so sometimes you'll have to play rooms multiple times. The game felt like actual torture to play through at parts, and I cannot recommend this to anyone.
[2] Likes
Rating: 2.0 20
Difficulty: 55 55
Apr 15, 2020