I wanna randrandrand

Creator: 风之子2001

Average Rating
4.5 / 10
Average Difficulty
46.6 / 100
[Download Not Available]


Special (3) RNG_Platforming (2) infinite_jump (1)


  • by MikuStar263
  • by Anonymous
  • by Anonymous
  • by MikuStar263
  • by NightShark115
  • by Anonymous
  • by Anonymous
  • by Anonymous

9 Reviews:

There's two types of terrible games out there. The irredeemable and bland, and then those with some degree of creativity and entertainment value. This is the latter. Its cheesy as hell and has no production value but its fun.

Play through this to get levels of quality akin to the IWC discord jtool room but with no generic jumps.

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Tagged as: Special
[6] Likes
Rating: 6.0 60       Difficulty: 50 50
Jun 11, 2018
Don't really understand the low rating for this one. It has a very interesting and fun concept: every room is randomly generated and get randomized each time you press r. It will of course create impossible garbage stuff, but it's a part of the fun. The only real con of the game is that if you take a warp and spawn on a killer, it sometimes won't save which is very annoying.
If you are looking for something unique, you should give a try to this one. It's a good exemple of a game without any apparent production value, but which deliver a unique experience.

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[2] Likes
Rating: 6.9 69       Difficulty: 40 40
Dec 3, 2019
Fantastic meme. Fuck the room with the checkerboard type set blocks but the rest is a fucking top tier meme.

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[2] Likes
Rating: 1.5 15       Difficulty: 50 50
Feb 7, 2018
Some screens have a high probability of being impossible and cannot be saved if there is a needle at the start of the screen.

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[1] Like
Rating: 2.5 25       Difficulty: 50 50
Apr 5, 2020
This game is so bad it's actually really funny to play through at times.

This game has randomly-generated platforming with a set number of rooms, and each room has a different "gimmick" added to it. It ranges from standard block spike placement to placing mini spikes, apples, platforms, and even water. The fact that it's randomly generated means that whenever you restart, you could immediately die because a spike spawns on top of the save point, and you could also get gibbed on the screen transition as well. There's one screen where only around 10 water blocks are spawned randomly, and the goal is on the opposite end of the room, and so getting good RNG to be able to beat the screen is really hard to obtain (not to mention the possibility of having to do it over again due to the RNG gibs on screen transitions). There's one cool room where the level design is set-in-stone, but the spikes change orientation (left, right, up, down) whenever you reset, which I found to be really cool and wished there was more of. The next screen is by far my favorite, however, because the seed resets on a timer, meaning you have to get to the portal without getting gibbed in the middle of the save because you can't predict where anything is going to spawn. It ends with a screen of standard non-RNG needle.

Overall, I'd only recommend this for the novelty of it; otherwise, it's not worth playing.

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Tagged as: Special RNG_Platforming
[1] Like
Rating: 1.5 15       Difficulty: 45 45
Dec 17, 2016