8 Reviews:
Paragus
If you took "I Wanna See the Moon" and removed all of the good parts and personality, you would be left with this lifeless knock-off that replaces good gimmicks with terrible ones, nice production with bad production, and bosses with way too much HP and too little if any testing.
Tagged as: Adventure
[4] Likes
Rating: 4.5 45
Difficulty: 55 55
Feb 20, 2017
BaronBlade
Basically a Chinese bootleg of See the Moon. Structured very similarly, although it does progress more linearly as it goes on, since many bosses take you to the place their items unlock. The platforming is alright, although there is one particular room with a platform column that's particularly annoying that you'll need to do a few times. The game's downfall is definitely the bosses. They're all generic apples like in See the Moon, but they're far worse, and all have a death attack that's a bit harder than the main boss, making everything tedious. The red boss in particular is offensive since its death attack caused my PC to lag, an issue reported by others. At the end it gave me a half second of input lag. So that's good. Throughout the game there's four secrets that unlock the final boss. The first three are platforming and you can go to the hub room after getting them. The fourth, however, is an Entrance-style boss. The issue here is that if you get to the boss, you can't easily get back to the level leading to it, as it's not accessible from the hub and three worlds deep from any place that is. Fortunately it's not terrible, although the end is the hardest part. If you beat all the platforming and get the secrets, you get a final stage consisting of buffed screens from each area. After this, you get the final boss. This, unfortunately, is where I gave up. This boss is an avoidance that includes flashbacks to all previous bosses. The issue here is that every boss uses its final attack. Although I didn't get to the red apple, I would imagine that its final attack produces the same issue as before, and in the middle of an avoidance, would make the boss unplayable. I feel justified in having stopped here. It's pretty unfortunate, since the rest of the game was decent; the gimmicks were all used relatively well (except infjump) and the other bosses were tolerable, if unenjoyable. But because of the poor design of the final boss I can't recommend this.
[3] Likes
Rating: 3.0 30
Difficulty: 53 53
Feb 19, 2017
Cosmoing
It's like if See the Moon wasn't good and also 7 stages in you need to press N and warp to the stage select hub to continue for no good reason and the maker managed to take every wrong decision, and the final boss is like insanely hard and there's secret items that lead to demo blocks but one of them is used as a progression item so it's not even a secret item and this game just like sucks really bad
[0] Likes
Rating: 1.0 10
Difficulty: 80 80
May 25, 2024