8 Reviews:
Rubber
This is a kind of review I wanted to try once. More than a review, it's pretty much an analysis of the whole game done in bullet points. The base rating will be 5.0, and 0.2 points will be either added or detracted depending on how many minuses or pluses I assigned to the game in total.
General:
- Annoying death effect (-)
- No blaring death music or restarting music (+)
- Good production value (++)
- Alright music choice (+)
- Saves are in the air (-)
- All stages have the same aesthetic and use the same tileset and spikes, only changing the colour (+-)
- Some rooms are straight up corridor needle. There is at least one in each stage on average (-)
- All the bosses have a somewhat repetitive pattern and all have the same music (-)
- The game is chill and rather fun overall (+)
- The game is short (+-)
[TOTAL: +1]
-- Stage Analysis --
Reveal Spoiler
---
Final Rating: 5.0+0.2*10 = 7.0
P.S: It should've been called "I wanna battle the appleies"
[3] Likes
General:
- Annoying death effect (-)
- No blaring death music or restarting music (+)
- Good production value (++)
- Alright music choice (+)
- Saves are in the air (-)
- All stages have the same aesthetic and use the same tileset and spikes, only changing the colour (+-)
- Some rooms are straight up corridor needle. There is at least one in each stage on average (-)
- All the bosses have a somewhat repetitive pattern and all have the same music (-)
- The game is chill and rather fun overall (+)
- The game is short (+-)
[TOTAL: +1]
-- Stage Analysis --
Reveal Spoiler
---
Final Rating: 5.0+0.2*10 = 7.0
P.S: It should've been called "I wanna battle the appleies"
Rating: 7.0
Difficulty: 35
Apr 16, 2019
CeleCele
This game feels like something made in 2011, that isn't inherently a bad thing, however the annoyances are also brought over. The visuals are pretty bad, most of it is pretty unpleasant to look at and some gets close to visual_challenge stuff. The platforming is mostly standard. There are some creative gimmciks, but they didn't interest me that much since it's all used in corridor needle stuff. The bosses look pretty standard, however some have the gimmicks from their stage included, which is pretty nice.
If you want to play a classic style fangame i'd recommend it, but otherwise it's kinda bland.
[0] Likes
If you want to play a classic style fangame i'd recommend it, but otherwise it's kinda bland.
Rating: 6.0
Difficulty: 50
Apr 21, 2020
DokiNabi
I haven't yet completed the game, but it is definitely a nice one to try out.
You have 6 themed stages with a cherry boss at the end of each stage. These themes in order are:
1. Trap
2. Water
3. Constant movement (automatically jumping when you touch the ground, or having to always walk or jump or else you immediately die)
4. Layered screens
5. Low/High Gravity
6. Darkness/Flashlight
The later stages have some interesting design, but the first stage definitely lacks a lot. The bosses are mostly average and just try to reflect the theme or gimmick that the stage has. After clearing all 6 stages, you get to a King/Queen Cherry for the "final boss". This boss is actually somewhat fun for 4 pattern attacks, they're extremely easy once you learn them but they're pleasing to look at.
Now, everything after this comes with the game's secrets.
Reveal Spoiler
In the end, this game starts out kinda meh but really starts to pick up the pace and become fun to play if you see it out to the end.
[0] Likes
You have 6 themed stages with a cherry boss at the end of each stage. These themes in order are:
1. Trap
2. Water
3. Constant movement (automatically jumping when you touch the ground, or having to always walk or jump or else you immediately die)
4. Layered screens
5. Low/High Gravity
6. Darkness/Flashlight
The later stages have some interesting design, but the first stage definitely lacks a lot. The bosses are mostly average and just try to reflect the theme or gimmick that the stage has. After clearing all 6 stages, you get to a King/Queen Cherry for the "final boss". This boss is actually somewhat fun for 4 pattern attacks, they're extremely easy once you learn them but they're pleasing to look at.
Now, everything after this comes with the game's secrets.
Reveal Spoiler
In the end, this game starts out kinda meh but really starts to pick up the pace and become fun to play if you see it out to the end.
Rating: 7.5
Difficulty: 60
Apr 24, 2019