I wanna stop the Simulation

Creators: pieceofcheese87, Tralexium, RandomErik, Smartkin, WetWookie, GayWizard609, egg

Average Rating
9.4 / 10
Average Difficulty
53.2 / 100
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Adventure (7) Avoidance (1) Trap (2) Gimmick (3) Boss (3) Galaxy_Brain (2) FM_2019 (5)


  • by The_Smiling_Madness
  • by RandomErik
  • by Wolsk
  • by Wolsk

Creator's Comments:

Bob [Creator]
This is the Blind Race game for FM2019. We put a lot of work into it and hope people will enjoy it!
Patches will be made as bugs are found.

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Tagged as: FM_2019
[9] Likes
Rating: N/A       Difficulty: N/A
Oct 5, 2019

24 Reviews:


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Tagged as: Galaxy_Brain
[8] Likes
Rating: 10.0 100       Difficulty: 55 55
Oct 5, 2019
Expected nothing less from such a talented team of makers. Every marathon most people look forward mostly to the blind adventure race game and this was definetly the best of them all. All the stages and bosses flow so naturally, the visuals and audio design are pieced together masterfully to create such great atmosphere for each theme, there's nothing more I could've personally asked from this, the amount of effort in even the smallest details was very worth it. A lot was also changed from the version seen in Fangame Marathon 2019, and it's for the best. The makers have improved the game so much, and it shows how it affected the entire game's quality, as well as the content overall.
It's really sad to hear that this is potentially the last one of this series, but if so it ended on a better note than I could ever imagine. Thank you to everyone involved in the making of one of the best adventure games out there.

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[5] Likes
Rating: 9.8 98       Difficulty: 60 60
Oct 6, 2019
An amazing new entry in the blind game marathon series. Those games become more and more polished and original, searching for less mainstream games and it's nice to see. What follow is my opinion of each area so it will be full of spoilers:

-Runner: very funny, I expected a mario stage for the beginning but this is a good intro to the game. The dash and bounce gimmick is neat, I really laugh a lot.

-Mario: after mario bros, mario world and mario bros 3, here mario bros 2. This area is quite long, with some funny traps and a dig gimmick. I really liked it because it has some variety thanks to a nice use of the dig gimmick. The boss is also excellent, it's a buffed and visualy polished mecha birdo from IWBTG. A great and sweet tribute.

-Baba is you: the best area imo, the puzzles are amazing while being not that hard and it's visually neat (same for your character sprite). The boss is also amazing, with nice animated attacks. I just think there could be an indication for the hand at the end because I was avoiding it for dozen of seconds before realising that I have to let it catch me.

-Isaac: The binding of isaac rebirth is one of my favorite games so I was really hyped for this area. Orignal game physics and fangame humor and references for an amazing area, my favorite ref being the apples with legs for the spiders and the trees for the spawners. I just would have liked to see more original attacks for biff because it's basically a reskined monstro. (I also don't know who is the elephant crew, I guess the toast is Patrick but for the others, I have no idea)

-Spelunky: I'm not a fan of the original game so there's no suprise if I say I'm not a fan of this area. I think if you like the original game, you will like it a lot because the visuals are neat and there is everything you could expect from a spelunky area. I just found the riffle jump gimmick a bit hard to understand and use. The boss is nice but it was a bit hard for me because I wasn't consistent at riffle jumping.

-Contra: I don't really know what to say about it so I'm gonna talk about something that bothered me a bit here because it's related to this area. I feel marathon games, by trying to be more and more original, are becoming less and less fangames. I mean, Contra and Isaac areas aren't fangames of IWBTG but fangames of there respecive original games. It's not necesseraly a bad thing but I think it break the pace of the game, and while Isaac areas has a lot of fangames refenrences, Contra area is just Contra with maybe a few spike here and one trap there. It's not bad, it just feels a bit out of place.

-Castlevania: Great area with a neat whip and grab ball gimmicks. I just had one problem with it: I jump with the up arrow and put the up button on shift so my brain had an hard time for using the whip verticaly. Otherwise, the area is really pleasant to play. The boss is also nice, maybe a bit too RNG when he moves.

-Simulation: A nice retrospective area where it uses worlds of previous marathon games to make new screens. The glitch effects were nice, same for the visuals. The final boss is a but hard but god, it was insanly good. A lot of attacks, a retrospective of the previous final boss of marathon games, a windows interface for an amazing boss. I don't understand why it's a purple glitchy meme monkey but the gameplay easily overcome that tiny problem. I don't know what to say except good job.

Overall, marathon blind race games are amazing and if it has to be the last, this is a good final.

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[4] Likes
Rating: 9.3 93       Difficulty: 55 55
Oct 6, 2019
Grandioso juego , estresante pero una satisfaccion enorme al terminarlo <3

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[3] Likes
Rating: 8.0 80       Difficulty: 50 50
Oct 6, 2019
My favorite of the marathon games.

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[3] Likes
Rating: 9.7 97       Difficulty: 50 50
Oct 6, 2019