Creator: Kyir

Average Rating
7.7 / 10
Average Difficulty
61.2 / 100
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Adventure (7) Gimmick (5) Secrets (1) Long (1) Story (5) Jump_Refreshers (1)


  • by NightShark115
  • by Xplayerlol
  • by Xplayerlol
  • by Kyir

Creator's Comments:

Kyir [Creator]
Disclaimer: The fullscreen mode of the game is not fully functional. I forgot it existed in the engine during development and I can't fix problems for anyone experiencing them. Text will be very small and popups will disrupt the flow of the game. Sorry about that!

The penultimate game of my long and complex multi-game narrative. I put a lot more effort into visuals than I usually do, and I learned a lot about coding along the way. There are some of the mechanics that I've used in most of my games, but some new ones too. Aside from my unsurprisingly amazing level design, it's probably the most notable for having persistent dialogue throughout that can actually be read. In all honesty it's the best thing I ever made, and if you're going to play one of my games it might as well be this one.

Name explanation: The full name of this game is restricted to individuals who have received Q clearance.

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Tagged as: Adventure Story Jump_Refreshers
[6] Likes
Rating: 10.0 100       Difficulty: 75 75
Nov 3, 2015

26 Reviews:


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[7] Likes
Rating: 10.0 100       Difficulty: 72 72
Nov 7, 2015
An interesting take on the classic fangame design - platforming, but with a twist. Utilizing what Kyir knows best (jump refreshers), the game makes clever use of its layout to ensure that the player must think about their jumps before attempting them. Alongside a humorous storyline, Kyir has managed to take various gimmicks that he has used in the past and combine them into very well done platforming, alongside nice visuals and good music.

The only major flaw in the game is a lack of difficulty balance, as certain areas of the game were far too easy/difficult compared to preceding ones. Boss design has improved a lot, and could use a little more cleanup, but overall this is a great game that I would recommend for anyone looking for an adventure game.

I should also mention that I am very disappointed with how certain community members have reacted to this game, as it shows an extreme lack of maturity.

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Tagged as: Adventure Gimmick Story
[4] Likes
Rating: 8.5 85       Difficulty: 65 65
Nov 6, 2015
One of my favorites.

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[4] Likes
Rating: 9.5 95       Difficulty: 75 75
Nov 5, 2015
This is an extremely solid game that in my opinion deserves a higher score, and more notice than it currently has.

Platforming: The bulk of this game is the platforming, and with that in mind the platforming design is the best part of this game. There are a high number of good screens and several great screens mixed throughout the game. No screen felt boring, and most had interesting, non-basic jumps due to the high amount of jump refreshers and gimmicks. The gimmicks themselves were decent, though my favorite screens tended to only have refreshers, defreshers, and water. Inertia fields were cool but clunky, and the duck launchers were annoying (though luckily there weren’t many of these). Additionally, there were some difficulty scaling issues, with some saves being far easier than others even in the same stage (this is very apparent near the end).

Boss: Very cool avoidance boss which wasn’t too difficult, but had a lot of interesting attacks. Only complaint is that the first 30 seconds are boring compared to the rest.

Story: For a fangame the story is pretty cool, and at the same time is non-intrusive/easily skippable.

Other: Although the game itself is excellent, the main problems arise from coding issues. Text is tiny on fullscreen, pop-up text will knock you out of fullscreen, there is at least one moment where the game crashes (death to troll elevator crusher), death noise is way louder than the amazing OST, and rarely you can get stuck in a platform.

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[3] Likes
Rating: 9.0 90       Difficulty: 58 58
Dec 25, 2016
Rating based on true ending.
Really fun and enjoyable jump refresher and gimmick adventure game from Kyir, good visuals, good story, good ideas with the gimmicks(though i'm not a fan of the momentum conservation field), good final boss, pretty much good all around. Very enjoyable and has throwbacks to Kyir's previous games(with visuals from previous games and a small nod in the narration). Only thing I didn't like was finding Key #2 since it's a bit esoteric but apart from that it was really fun. Highly recommend.

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Tagged as: Adventure Gimmick Story
[3] Likes
Rating: 9.7 97       Difficulty: 60 60
Oct 24, 2016