I wanna be the Ultimate hero

Creator: LudorExperiens

Average Rating
7.8 / 10
Average Difficulty
47.7 / 100
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Adventure (6) Trap (4) Gimmick (2) Boss (3) Secrets (1) Story (1) unfinished (1) SourPls (1)


  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by LudorExperiens

13 Reviews:

Rating based on clearing every path of version 0.5.
Unfinished adventure fangame with three complete paths and some unfinished paths. Filled with variety, the platforming has a decent share of different areas with their own gimmicks, some of which are really creative. The bosses are on the same tier of creativity, being also quite enjoyable. On the optional field, it features some achievements, secrets and unlockable mini-games, fruit of the non-linear nature of the game. It's also filled with minor details, such as the tutorial becoming optional on any playthrough after you clear it once, or Megaman being knocked back when you hit him once, or the game over screen if the Kid is caught by Ash's pokeball. It even has a map system, being one of the oldest fangames, if not the oldest, to use one. And finally, it has a fairly interesting storyline, with nicely written dialogues (Something particularly hard to find in a fangame).
That being said, this game does have its share of issues. The water physics in the pokemon stage are incredibly wonky, which isn't too bad since it consists of two saves, but still ruins those two saves. Moving objects such as platforms (And the fish that activates the switches in the water stage) are placed in ways that constantly force the player to wait for decently long amounts of time, leading to pointless moments of tedium. The first part of the pokemon stage is a bit too cryptic (Since it's kinda difficult to define what is a wall and what is just decoration). And finally, the flying object traps get repetitive after a short while, which is this game's biggest downside.
Nevertheless, I still liked it quite a bit. Would recommend if you don't mind some generic traps.

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Tagged as: Adventure Trap Gimmick
[2] Likes
Rating: 6.9 69       Difficulty: 36 36
Jun 4, 2017
An old, but well-made adventure fangame; unfortunately, it's unfinished and probably will never get updated. It also has the most insanely hidden achievements ever.

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Tagged as: Adventure Secrets Story unfinished
[1] Like
Rating: 8.5 85       Difficulty: 47 47
Jan 17, 2018
An oldschool unfinished adventure game with a ton of charm.

Some of the design is very dated, but the variety and zany stuff definitely makes up for it.

Production matches the style, featuring a handful of worlds based on classic retro games but I think what stands out for it is the cheesy but amusing storyline and cast of characters, which I always feel fangames need more of.

Platforming is super varied and very fun, lots of mechanics all over the place if a bit rough at times, sometimes inspired by the worlds they originate from and sometimes a bit out of left field. There's some traps, which are not the strong point, but hardly a major component.

The bosses are... well, they're there. This is where its lacking a bit, but the change of pace is still welcome and they're not really a major obstacle.

Overall, its fun, and if you like the original style of adventure game, this is worth the play. The difficulty is mostly from learning and mechanics interaction, and this is a pretty suitable beginner game too for those applicable.

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Tagged as: Adventure
[0] Likes
Rating: 7.8 78       Difficulty: 45 45
Feb 6, 2022
One of my first fangames and I'm maybe biased because of that. Review based on 100% of version 0.5.
The game is a fantastic non-linear adventure game with video game world like the marathon blind games. Bosses are excellent and plateforming is good. Even if the game is unfinished and is not gonna be in the future, I would highly recommend it.

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[0] Likes
Rating: 9.0 90       Difficulty: 45 45
Nov 21, 2018
One of the older fangames that still hold up pretty well. It's rare to see fangames like this.

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[0] Likes
Rating: 8.0 80       Difficulty: 61 61
Feb 1, 2016