LOLGamer's Profile
Send a PMJoined on: Aug 19, 2015
Bio:
aka kakoka
my ratings through 2015-17 are all dumb and dated lol
I've submitted:
131 Ratings!
128 Reviews!
9 Screenshots!

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131 Games
128 Reviews
LOLGamer
For: wait sylveon you're wearing you're roller skates at the house you should take it off
For: wait sylveon you're wearing you're roller skates at the house you should take it off
If you ever wanted to play puzzle-ish yoshi needle but with the sprite for the yoshi being changed to something much larger with an unclear hitbox so you can't really assess when you're going to hit hazards, this is the perfect game for you
[0] Likes
Rating: 6.0
Difficulty: 40
Feb 23, 2024
LOLGamer
For: I Wanna See The HarshNoise
For: I Wanna See The HarshNoise
for a game whose selling point seems to be the harshness of it, it doesn't go far enough, unfortunately. most elements of the game are merely mild, they're probably not something I would call sweet but they're nowhere near harsh either. the noise is lacking the dynamics required for it to be really impactful and the visuals aren't enough of a hindrance on the gameplay. the backgrounds have enough thematic cohesion for them to be sensible and are completely inobtrusive to the eyes. the gameplay is only slightly annoying, with some fake blocks and invisible killers sprinkled in, but the rooms are mundane, straightforward and most of them can be beaten within less than a minute. I would expect that some iwbt pharaoh tier mazes would've went along well with the overall aim of the game but that's not what we get here. overall, if you're seeking for harshness or an assault on the senses, this is not the place for it.
Tagged as: Gaming
[2] Likes
Rating: 1.5
Difficulty: N/A
Feb 5, 2024
LOLGamer
For: I Wanna Start A Party
For: I Wanna Start A Party
the only fangame I could get my non-fangamer friends to play, which in itself is an incredible achievement. the game is just very fun and manages to deliver what it sets out to deliver in spades. sure some of the minigames are annoying but when they are it's in a silly way that still makes you laugh. lovely experience.
[5] Likes
Rating: 9.5
Difficulty: 13
Feb 4, 2024
LOLGamer
For: I Wanna Kill The Kamilia 2 EXTREME!
For: I Wanna Kill The Kamilia 2 EXTREME!
I think it's sort of neat when fangames come out that are overhauls of preexisting fangames, some creators have proven that it's possible for this process to be transformative enough to feel as though you're playing a completely new game made out of preexisting material. The twists that this game provides to the screens and the overall decreased difficulty of the game definitely make the game feel quite different from playing k2 in a way that I enjoyed and it seems quite unfair to brush the game off as a mere copy of k2. would recommend if you're looking for something silly but still kinda neat and creative
[2] Likes
Rating: 7.0
Difficulty: 50
Dec 10, 2023
LOLGamer
For: I Wanna Be The Kazakhstan 3: Destructive Crust Treatment
For: I Wanna Be The Kazakhstan 3: Destructive Crust Treatment
rating based on extra. some good parts, however it feels like the creator ran out of ideas near the end. would still probably recommend if you're into this sort of thing
[1] Like
Rating: 7.0
Difficulty: 70
Dec 10, 2023
LOLGamer
For: I wanna Walk Out In The Morning Dew
For: I wanna Walk Out In The Morning Dew
I can't seem to be able to drag the rating slider above 9.9 on mobile so just assume that I gave this a 10
[3] Likes
Rating: 9.9
Difficulty: 85
Nov 14, 2023
LOLGamer
For: I wanna be the AMG
For: I wanna be the AMG
new floor 92 dropped
Tagged as: Mashing
[0] Likes
Rating: 5.0
Difficulty: 40
Jun 4, 2023
LOLGamer
For: I wanna be the LoveTrap
For: I wanna be the LoveTrap
I wanna be the MNG but bad
[1] Like
Rating: 0.6
Difficulty: 95
May 5, 2023
LOLGamer
For: A Very Whelwryht Christmas(s)
For: A Very Whelwryht Christmas(s)
this is a 2 game bundle and I will mostly be focusing this review on "wip festive game"
light spoilers ahead, the game I think is best experienced blind
This is a fangame that appeals to makers as much as it does to players. The gameplay mostly consists of puzzlish rooms that revolve around changing greenscreened fields into having different sorts of properties, such as low gravity, wind, and a very unique mechanic that I am not going to spoil here. The gameplay alone would be enough to constitute a pretty well made game, but what really sets this game apart is the Stanley Parable-like narration through it. The game is accompanied by a developer voice that comments on the various choices you make throughout, and the dialogue just has an incredible attention to detail that makes you feel like the developer really thought of everything. Along the way you'll be presented with various choices that may or may not be inconsequential, and this creates a dynamic where the game makes you do things you would normally never do just to see what the "voice" would say, like going through the maintenance tunnel multiple times. and all the attention to detail makes it feel real, like I know that everything is a preprogrammed response, but the fact that the game responds to various sequences of events that are really elaborate makes you feel like the voice is just there, watching you and live reacting to your moves and I think that creates a really unique experience.
The narration mostly follows a humorous tone, but there are moments where it shines as an endearing voice that is struggling with the development of the game. The way that the voice sometimes scraps perfectly serviceable gameplay out of the feeling of it not being good enough and berates itself at times reflects really well on how harsh it can be to develop a game that one feels satisfied with, which is something I think is felt by many developers around, and the vulnerable intimacy that the voice sometimes shows is really heartfelt and genuine and adds a lot to the game.
The game has multiple endings and to get the best ending you'll have to play it multiple times. But fear not, the narrator remembers your previous playthroughs and changes the game accordingly, so the game is immensely replayable in that aspect. A shocking ending awaits to those who are dedicated enough to seek all the secrets. All in all, the game is a brilliant blend of humorous and serious and has fun gameplay to accompany it, and is a definite recommendation from me.
[2] Likes
light spoilers ahead, the game I think is best experienced blind
This is a fangame that appeals to makers as much as it does to players. The gameplay mostly consists of puzzlish rooms that revolve around changing greenscreened fields into having different sorts of properties, such as low gravity, wind, and a very unique mechanic that I am not going to spoil here. The gameplay alone would be enough to constitute a pretty well made game, but what really sets this game apart is the Stanley Parable-like narration through it. The game is accompanied by a developer voice that comments on the various choices you make throughout, and the dialogue just has an incredible attention to detail that makes you feel like the developer really thought of everything. Along the way you'll be presented with various choices that may or may not be inconsequential, and this creates a dynamic where the game makes you do things you would normally never do just to see what the "voice" would say, like going through the maintenance tunnel multiple times. and all the attention to detail makes it feel real, like I know that everything is a preprogrammed response, but the fact that the game responds to various sequences of events that are really elaborate makes you feel like the voice is just there, watching you and live reacting to your moves and I think that creates a really unique experience.
The narration mostly follows a humorous tone, but there are moments where it shines as an endearing voice that is struggling with the development of the game. The way that the voice sometimes scraps perfectly serviceable gameplay out of the feeling of it not being good enough and berates itself at times reflects really well on how harsh it can be to develop a game that one feels satisfied with, which is something I think is felt by many developers around, and the vulnerable intimacy that the voice sometimes shows is really heartfelt and genuine and adds a lot to the game.
The game has multiple endings and to get the best ending you'll have to play it multiple times. But fear not, the narrator remembers your previous playthroughs and changes the game accordingly, so the game is immensely replayable in that aspect. A shocking ending awaits to those who are dedicated enough to seek all the secrets. All in all, the game is a brilliant blend of humorous and serious and has fun gameplay to accompany it, and is a definite recommendation from me.
Rating: 8.8
Difficulty: 65
May 5, 2023
LOLGamer
For: I Wanna be the Vandal
For: I Wanna be the Vandal
never seen a game that blends such a jovial and lighthearted atmosphere with such difficult needle so well. even during the parts I got stuck on for long I just couldn't bring myself to become frustrated for how sweet the whole game felt. the gameplay was consistently fresh and engaging, none of the gimmicks overstayed their welcome, and the visual variety of the tower always made me interested to see what will come next. just a spectatular experience overall
[2] Likes
Rating: 9.2
Difficulty: 73
May 5, 2023
8 Games
Game | Difficulty | Average Rating | # of Ratings |
---|---|---|---|
I wanna be the distant memory | 10.0 | 3.0 | 2 |
I wanna be the Earth Temple | 12.3 | 2.6 | 22 |
I wanna be the Earth Temple 2 | 18.8 | 2.4 | 13 |
I wanna be the Fire Temple | 36.0 | 1.4 | 4 |
I wanna be the Fishing Temple | 60.0 | 4.5 | 18 |
I wanna be the Genie Temple | 25.4 | 1.1 | 9 |
I wanna be the Memory Temple | 47.8 | 5.6 | 11 |
I wanna One Screen(?) Needle Garbage | 47.0 | 2.2 | 8 |
32 Favorite Games
85 Cleared Games