I wanna call me it.(共同開発)

Creators: lily, だぶりゅー

Average Rating
8.3 / 10
Average Difficulty
67.7 / 100
[Download Not Available]

Tags:

Adventure (4) Needle (8) Avoidance (7) Trap (4) Gimmick (5) Boss (1) Rin (1) Puzzle (3) Barrage (2)

Screenshots

  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by Xplayerlol
  • by Yok
  • by Xplayerlol
  • by DerpyHoovesIWBTG
  • by Xplayerlol

27 Reviews:

Xplayerlol
Rating doesn't include extra.
Really good fangame. The stages are all very enjoyable and different from each other. There are trap stages, needle stages and even a puzzle stage, some of them featuring really cool gimmicks. The visuals effects are really cool and very well-placed, and I like most of the bosses. The first boss mixes platforming with avoidance, which is really cool and something very rare in fangames. It's fair, and quite fun.
The second boss, Rin's avoidance, is the reason why I said that I like MOST of the bosses. This is the exception. It's a visually cool fight, but the actual gameplay is terrible. She's terribly RNG-heavy, many of her attacks can easily kill you without you being able to do anything about it because they're way too fast. Her pattern attacks are also a pain, they take a while to figure out, and every single time you die, you have to wait until you get lucky with the RNG, so that you can die at the pattern again and maybe find a way to dodge the next attack. Booring.
The last boss makes up for Rin's massive failure, though. Two phases, both very well-made, the first one is already interesting, and the second one is simply brilliant (Although the last attack takes a bit too long). It's a very memorable and enjoyable fight, and there is a save after you beat the first phase, which is always very helpful.
It's a very well-made game, with lots of variety, the only really annoying thing is Rin's avoidance, and the last boss is worth the effort. Would recommend.

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Tagged as: Needle Avoidance Trap Gimmick Rin Puzzle
[4] Likes
Rating: 7.8 78       Difficulty: 64 64
Aug 27, 2015
AndresSgarrido
Review include extra.

Great design and effects. The endurances are fun and well made, final boss feels like its a bit slow compared to the first avoidances but still its enjoyable, about extra, uh... intro is way too long, besides that, i really liked the design and pace of the attacks.

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[2] Likes
Rating: 8.8 88       Difficulty: 90 90
Jul 11, 2015
username0014
It was one of the really fun games I played

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[1] Like
Rating: 8.5 85       Difficulty: 53 53
Jun 29, 2020
Wolfiexe
Rating based on the main game. Counting the extra avoidance is probably somewhere around 85~90.

Call Me It is a great little adventure with a lot of variety to it. Ranging from line-puzzles to classic vocaloid avoidances and sprinklings of needle, there's something in here for everyone. The visuals and general production value are all pretty solid too, and the final boss makes for quite a strong round-off to the game.

I do wish some stages had lasted a little longer. The horror-esque stage for example would've been interesting to see expanded upon, but it's moreso a very short trap stage serving as a prelude to the Rin avoidance, which could also be a step-up for those not too experienced in avoidance.

Overall a pretty solid adventure and one that most people have played or watched by now. It's definitely worth checking out so long as you're not aversed towards any particular fangame genre, as you'll find most of them in short bursts in here.

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Tagged as: Adventure Needle Avoidance Trap
[1] Like
Rating: 8.0 80       Difficulty: 64 64
Aug 4, 2019
Nick24
Okay needle, amazing bosses. Oh, also B O U N C E C H I C K E N .

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Tagged as: Adventure Needle Avoidance Trap Gimmick Puzzle Barrage
[1] Like
Rating: 8.0 80       Difficulty: 65 65
Feb 13, 2019