45 Reviews:
Wolfiexe
Rating based on the main game. Counting the extra avoidance is probably somewhere around 85~90.
Call Me It is a great little adventure with a lot of variety to it. Ranging from line-puzzles to classic vocaloid avoidances and sprinklings of needle, there's something in here for everyone. The visuals and general production value are all pretty solid too, and the final boss makes for quite a strong round-off to the game.
I do wish some stages had lasted a little longer. The horror-esque stage for example would've been interesting to see expanded upon, but it's moreso a very short trap stage serving as a prelude to the Rin avoidance, which could also be a step-up for those not too experienced in avoidance.
Overall a pretty solid adventure and one that most people have played or watched by now. It's definitely worth checking out so long as you're not aversed towards any particular fangame genre, as you'll find most of them in short bursts in here.
[2] Likes
Call Me It is a great little adventure with a lot of variety to it. Ranging from line-puzzles to classic vocaloid avoidances and sprinklings of needle, there's something in here for everyone. The visuals and general production value are all pretty solid too, and the final boss makes for quite a strong round-off to the game.
I do wish some stages had lasted a little longer. The horror-esque stage for example would've been interesting to see expanded upon, but it's moreso a very short trap stage serving as a prelude to the Rin avoidance, which could also be a step-up for those not too experienced in avoidance.
Overall a pretty solid adventure and one that most people have played or watched by now. It's definitely worth checking out so long as you're not aversed towards any particular fangame genre, as you'll find most of them in short bursts in here.
Rating: 8.0 80
Difficulty: 64 64
Aug 4, 2019
Nick24
Okay needle, amazing bosses. Oh, also B O U N C E C H I C K E N .
[2] Likes
Rating: 8.0 80
Difficulty: 65 65
Feb 13, 2019
Smajsnamz
Each rooms platforming is between easy and medium difficulty with big gaps in between saves, making it feel like big strides are being made. The avoidance boss in the middle of the game is easily learnable up to the end where things kinda fall off and just get a little rough. The last boss has great production value and is incredibly well made. Highly recommend to anyone who likes a diverse set of quick platforming, awesome upbeat music, and a few neat gimmicks.
[2] Likes
Rating: 6.0 60
Difficulty: 50 50
Jan 19, 2017
Lss40
The game is very fun and with a lot of variety, and I'd say around 40-50 difficulty... up until you get to the second boss.
This is where you have to beat a pretty long avoidance with some attacks that can screw you up. I actually decided to start playing this game in order to play this avoidance, but boy, did I not think it would be this difficult for me... Turns out over 80% of my playtime would be spent grinding this boss. Still, I mostly enjoyed my time with it because I love the song.
After that, the game returns to the 50ish difficulty for few needle screens and a final boss, which is rather fun.
Then you're rewarded with an extra avoidance, which I will probably never beat, difficulty-wise in 90s. It's still fun attempting and seeing how far you can get, though.
[2] Likes
This is where you have to beat a pretty long avoidance with some attacks that can screw you up. I actually decided to start playing this game in order to play this avoidance, but boy, did I not think it would be this difficult for me... Turns out over 80% of my playtime would be spent grinding this boss. Still, I mostly enjoyed my time with it because I love the song.
After that, the game returns to the 50ish difficulty for few needle screens and a final boss, which is rather fun.
Then you're rewarded with an extra avoidance, which I will probably never beat, difficulty-wise in 90s. It's still fun attempting and seeing how far you can get, though.
Rating: 9.0 90
Difficulty: 70 70
Oct 31, 2016